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auto-save: 2026-07-24T07:56:29 (1 files) — index.html

3e43c0fc46465bd5637f581cb14763fe81a40883 · 2026-07-24 07:56:40 -0700 · Steve Abrams

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commit 3e43c0fc46465bd5637f581cb14763fe81a40883
Author: Steve Abrams <steve@designerwallcoverings.com>
Date:   Fri Jul 24 07:56:40 2026 -0700

    auto-save: 2026-07-24T07:56:29 (1 files) — index.html
---
 index.html | 196 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
 1 file changed, 196 insertions(+)

diff --git a/index.html b/index.html
index 717be6b..55a7e43 100644
--- a/index.html
+++ b/index.html
@@ -58,9 +58,68 @@
     #panel { width: 100%; min-width: 0; height: auto; max-height: 45%; }
     #panel footer { display: none; }
   }
+  /* ---- onload hero: fireworks motion-graphics splash ---- */
+  #hero {
+    position: fixed; inset: 0; z-index: 9999; background: #06070c;
+    display: flex; flex-direction: column; align-items: center; justify-content: center;
+    overflow: hidden; cursor: pointer; transition: opacity .55s ease;
+  }
+  #hero.hide { opacity: 0; pointer-events: none; }
+  #herofx { position: absolute; inset: 0; width: 100%; height: 100%; pointer-events: none; }
+  #hero .wrap {
+    position: relative; z-index: 2; text-align: center; pointer-events: none; padding: 20px;
+    animation: heroin 1s cubic-bezier(.2,.9,.2,1) both;
+  }
+  @keyframes heroin {
+    0% { transform: scale(.55); opacity: 0; filter: blur(10px); }
+    60% { opacity: 1; }
+    100% { transform: scale(1); opacity: 1; filter: blur(0); }
+  }
+  #hero h1 {
+    margin: 0; font-family: ui-monospace, SFMono-Regular, Menlo, monospace;
+    font-weight: 800; letter-spacing: 6px; color: #fff; line-height: 1.04;
+    font-size: clamp(30px, 7.5vw, 76px);
+    text-shadow: 0 0 18px rgba(124,92,255,.9), 0 0 44px rgba(124,92,255,.5);
+  }
+  #hero h1 .a { color: #7c5cff; }
+  #hero .tag {
+    margin-top: 16px; font-family: ui-monospace, Menlo, monospace;
+    font-size: clamp(11px, 2vw, 15px); letter-spacing: 4px; color: #aeb7c7; opacity: .85;
+  }
+  #hero .enter {
+    margin-top: 34px; pointer-events: auto; cursor: pointer;
+    font-family: ui-monospace, Menlo, monospace; font-weight: 700; letter-spacing: 2px;
+    font-size: 15px; color: #06070c; background: #ffd23e; border: 0; border-radius: 999px;
+    padding: 13px 32px; opacity: 0; transition: opacity .5s ease;
+    animation: heropulse 1.15s ease-in-out infinite;
+  }
+  #hero .enter.show { opacity: 1; }        /* reveal driven by JS, not animation-fill */
+  @keyframes heropulse {
+    0%,100% { transform: scale(1); box-shadow: 0 0 24px rgba(255,210,62,.55); }
+    50% { transform: scale(1.06); box-shadow: 0 0 42px rgba(255,210,62,.9); }
+  }
+  #hero .skip {
+    position: absolute; bottom: 16px; right: 18px; z-index: 3; pointer-events: auto;
+    cursor: pointer; font-family: ui-monospace, monospace; font-size: 11px; letter-spacing: 1px;
+    color: #8ea; opacity: .45; background: none; border: 0;
+  }
+  #hero .skip:hover { opacity: .9; }
+  @media (prefers-reduced-motion: reduce) {
+    #hero .wrap { animation: none; }
+    #hero .enter { animation: none; opacity: 1; }
+  }
 </style>
 </head>
 <body>
+<div id="hero">
+  <canvas id="herofx"></canvas>
+  <div class="wrap">
+    <h1>AGENT <span class="a">ABRAMS</span><br>ARCADE</h1>
+    <div class="tag">▶ PRESS START</div>
+    <button class="enter" id="heroEnter">ENTER ARCADE</button>
+  </div>
+  <button class="skip" id="heroSkip">skip ✕</button>
+</div>
 <aside id="panel">
   <div id="brand">
     <h1><span class="dot">●</span> AGENT ABRAMS ARCADE</h1>
@@ -121,5 +180,142 @@
   });
 })();
 </script>
+<script>
+/* ---- Onload hero: canvas fireworks / explosion motion graphics ---- */
+(function () {
+  var hero = document.getElementById('hero');
+  if (!hero) return;
+  var cv = document.getElementById('herofx');
+  var ctx = cv.getContext('2d');
+  var W = 0, H = 0, dpr = 1;
+  var COLORS = ['#7c5cff', '#ff4d9d', '#ffd23e', '#3ddc97', '#37c7ff', '#ff7847', '#ffffff'];
+  var rockets = [], parts = [], flash = 0;
+  var running = true, dismissed = false, t0 = performance.now(), spawnAt = 0;
+
+  function resize() {
+    dpr = Math.min(window.devicePixelRatio || 1, 2);
+    W = cv.clientWidth; H = cv.clientHeight;
+    cv.width = Math.floor(W * dpr); cv.height = Math.floor(H * dpr);
+    ctx.setTransform(dpr, 0, 0, dpr, 0, 0);
+  }
+  window.addEventListener('resize', resize);
+
+  function rand(a, b) { return a + Math.random() * (b - a); }
+  function pick(a) { return a[(Math.random() * a.length) | 0]; }
+
+  function launchRocket(tx, ty) {
+    var sx = tx != null ? tx : rand(W * 0.15, W * 0.85);
+    var targetY = ty != null ? ty : rand(H * 0.15, H * 0.5);
+    var sy = H + 8;
+    var dur = rand(38, 58);                 // frames to apex
+    rockets.push({
+      x: sx, y: sy, vy: (targetY - sy) / dur, targetY: targetY,
+      col: pick(COLORS), trail: []
+    });
+  }
+
+  function explode(x, y, col, big) {
+    var n = big ? 90 : (34 + (Math.random() * 40 | 0));
+    var base = rand(2.2, 4.6) * (big ? 1.5 : 1);
+    var hueSpread = Math.random() < 0.4;    // some bursts are multi-color
+    for (var i = 0; i < n; i++) {
+      var a = (Math.PI * 2 * i) / n + rand(-0.12, 0.12);
+      var sp = base * rand(0.35, 1);
+      parts.push({
+        x: x, y: y,
+        vx: Math.cos(a) * sp, vy: Math.sin(a) * sp,
+        col: hueSpread ? pick(COLORS) : col,
+        life: 1, decay: rand(0.008, 0.02) * (big ? 0.7 : 1),
+        r: rand(1.4, 2.8), tw: rand(0, Math.PI * 2)
+      });
+    }
+    flash = Math.min(1, flash + (big ? 0.5 : 0.22));
+  }
+
+  function step() {
+    // motion-blur trail: translucent fill instead of clear
+    ctx.globalCompositeOperation = 'source-over';
+    ctx.fillStyle = 'rgba(6,7,12,0.28)';
+    ctx.fillRect(0, 0, W, H);
+    ctx.globalCompositeOperation = 'lighter';
+
+    // rockets
+    for (var i = rockets.length - 1; i >= 0; i--) {
+      var r = rockets[i];
+      r.x += 0; r.y += r.vy; r.vy += 0.02;   // slight decel
+      r.trail.push({ x: r.x, y: r.y }); if (r.trail.length > 6) r.trail.shift();
+      ctx.strokeStyle = r.col; ctx.lineWidth = 2; ctx.beginPath();
+      for (var k = 0; k < r.trail.length; k++) {
+        var p = r.trail[k]; if (k === 0) ctx.moveTo(p.x, p.y); else ctx.lineTo(p.x, p.y);
+      }
+      ctx.stroke();
+      ctx.fillStyle = '#fff'; ctx.beginPath(); ctx.arc(r.x, r.y, 2.2, 0, 7); ctx.fill();
+      if (r.y <= r.targetY || r.vy >= 0) { explode(r.x, r.y, r.col, Math.random() < 0.18); rockets.splice(i, 1); }
+    }
+
+    // particles
+    for (var j = parts.length - 1; j >= 0; j--) {
+      var q = parts[j];
+      q.vx *= 0.985; q.vy = q.vy * 0.985 + 0.045; // drag + gravity
+      q.x += q.vx; q.y += q.vy; q.life -= q.decay; q.tw += 0.3;
+      if (q.life <= 0) { parts.splice(j, 1); continue; }
+      var tw = 0.6 + 0.4 * Math.sin(q.tw);
+      ctx.globalAlpha = Math.max(0, q.life) * tw;
+      ctx.fillStyle = q.col;
+      ctx.beginPath(); ctx.arc(q.x, q.y, q.r, 0, 7); ctx.fill();
+    }
+    ctx.globalAlpha = 1;
+
+    // screen flash
+    if (flash > 0) {
+      ctx.globalCompositeOperation = 'source-over';
+      ctx.fillStyle = 'rgba(255,255,255,' + (flash * 0.10) + ')';
+      ctx.fillRect(0, 0, W, H);
+      flash *= 0.9; if (flash < 0.01) flash = 0;
+    }
+  }
+
+  function loop(now) {
+    if (!running) return;
+    var t = now - t0;
+    // cadence of launches, faster during the opening beat
+    if (now > spawnAt) { launchRocket(); spawnAt = now + (t < 2500 ? rand(220, 420) : rand(420, 780)); }
+    step();
+    requestAnimationFrame(loop);
+  }
+
+  function dismiss() {
+    if (dismissed) return; dismissed = true;
+    // celebratory finale
+    for (var i = 0; i < 7; i++) explode(rand(W * 0.15, W * 0.85), rand(H * 0.2, H * 0.6), pick(COLORS), i % 2 === 0);
+    hero.classList.add('hide');
+    setTimeout(function () {
+      running = false;
+      hero.style.display = 'none';
+      // hand keyboard focus back to the game iframe (keyboard-primary games need it)
+      var f = document.getElementById('frame');
+      if (f) { try { f.focus(); if (f.contentWindow) f.contentWindow.focus(); } catch (e) {} }
+    }, 620);
+  }
+
+  hero.addEventListener('click', dismiss);
+  hero.addEventListener('touchstart', function (e) { e.preventDefault(); dismiss(); }, { passive: false });
+  window.addEventListener('keydown', function (e) {
+    if (dismissed) return;
+    if (e.key === 'Enter' || e.key === ' ' || e.code === 'Space' || e.key === 'Escape') { e.preventDefault(); dismiss(); }
+  });
+
+  resize();
+  // reveal the ENTER button after the title lands (JS, so it works even when
+  // CSS animations are suppressed by prefers-reduced-motion / headless)
+  var enterBtn = document.getElementById('heroEnter');
+  if (enterBtn) setTimeout(function () { enterBtn.classList.add('show'); }, 1600);
+  // opening barrage so the splash lands with a bang
+  for (var b = 0; b < 3; b++) setTimeout(launchRocket, b * 180);
+  requestAnimationFrame(loop);
+  // auto-enter after a beat so the splash is never a wall
+  setTimeout(dismiss, 9000);
+})();
+</script>
 </body>
 </html>

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