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Systemic beauty fix: run-next appends DW LUXURY-UI shell (wordmark+serif+luxury palette) to EVERY build prompt — root-cause fix for the 'no brand identity / system-ui type' gap design agents flagged; +Texture Weave polish
530376db2bf074c2b793d77bcbfe988c9c1d6336 · 2026-07-25 01:25:23 -0700 · Steve Abrams
Files touched
A data/artifacts/6923e6180f0f/claude-code.htmlA data/artifacts/6923e6180f0f/claude-code.pngA data/artifacts/6923e6180f0f/gpt.htmlA data/artifacts/6923e6180f0f/gpt.pngA data/artifacts/6923e6180f0f/kimi.htmlA data/artifacts/6923e6180f0f/kimi.pngA data/artifacts/6923e6180f0f/qwen25-7b.htmlA data/artifacts/6923e6180f0f/qwen25-7b.pngA data/artifacts/8443d9162963/qwen25-7b.htmlA data/artifacts/8443d9162963/qwen25-7b.pngA data/artifacts/987bed245bf6/gemma3-12b.htmlA data/artifacts/987bed245bf6/gemma3-12b.pngA data/artifacts/987bed245bf6/hermes3-8b.htmlA data/artifacts/987bed245bf6/hermes3-8b.pngA data/artifacts/987bed245bf6/qwen3-14b.htmlA data/artifacts/b3721d9fe563/qwen25-7b.htmlA data/artifacts/b3721d9fe563/qwen25-7b.pngM data/challenges.jsonM data/costlog.jsonlM idea-run/run-next.sh
Diff
commit 530376db2bf074c2b793d77bcbfe988c9c1d6336
Author: Steve Abrams <steve@designerwallcoverings.com>
Date: Sat Jul 25 01:25:23 2026 -0700
Systemic beauty fix: run-next appends DW LUXURY-UI shell (wordmark+serif+luxury palette) to EVERY build prompt — root-cause fix for the 'no brand identity / system-ui type' gap design agents flagged; +Texture Weave polish
---
data/artifacts/6923e6180f0f/claude-code.html | 414 +++++++++
data/artifacts/6923e6180f0f/claude-code.png | Bin 0 -> 81126 bytes
data/artifacts/6923e6180f0f/gpt.html | 1265 ++++++++++++++++++++++++++
data/artifacts/6923e6180f0f/gpt.png | Bin 0 -> 138049 bytes
data/artifacts/6923e6180f0f/kimi.html | 643 +++++++++++++
data/artifacts/6923e6180f0f/kimi.png | Bin 0 -> 36953 bytes
data/artifacts/6923e6180f0f/qwen25-7b.html | 112 +++
data/artifacts/6923e6180f0f/qwen25-7b.png | Bin 0 -> 15044 bytes
data/artifacts/8443d9162963/qwen25-7b.html | 191 ++++
data/artifacts/8443d9162963/qwen25-7b.png | Bin 0 -> 6356 bytes
data/artifacts/987bed245bf6/gemma3-12b.html | 277 ++++++
data/artifacts/987bed245bf6/gemma3-12b.png | Bin 0 -> 6034 bytes
data/artifacts/987bed245bf6/hermes3-8b.html | 245 +++++
data/artifacts/987bed245bf6/hermes3-8b.png | Bin 0 -> 5618 bytes
data/artifacts/987bed245bf6/qwen3-14b.html | 338 +++++++
data/artifacts/b3721d9fe563/qwen25-7b.html | 113 +++
data/artifacts/b3721d9fe563/qwen25-7b.png | Bin 0 -> 12702 bytes
data/challenges.json | 229 ++++-
data/costlog.jsonl | 2 +
idea-run/run-next.sh | 5 +
20 files changed, 3784 insertions(+), 50 deletions(-)
diff --git a/data/artifacts/6923e6180f0f/claude-code.html b/data/artifacts/6923e6180f0f/claude-code.html
new file mode 100644
index 0000000..34d9f4e
--- /dev/null
+++ b/data/artifacts/6923e6180f0f/claude-code.html
@@ -0,0 +1,414 @@
+<!DOCTYPE html>
+<html lang="en">
+<head>
+<meta charset="UTF-8">
+<meta name="viewport" content="width=device-width, initial-scale=1.0">
+<title>Guess the Design Style</title>
+<style>
+ :root{
+ --bg:#0d0d0f; --surface:#17171c; --text:#f5f2ea; --muted:#8a8578;
+ --accent:#c9a961; --accent2:#7d6a45;
+ --good:#7faf7a; --bad:#c46a5a;
+ --r:14px;
+ --display:'Didot','Bodoni MT','Playfair Display',Georgia,serif;
+ --body:-apple-system,'Segoe UI','Helvetica Neue',Arial,sans-serif;
+ }
+ *{box-sizing:border-box;margin:0;padding:0}
+ html,body{height:100%}
+ body{
+ background:var(--bg); color:var(--text); font-family:var(--body);
+ min-height:100%; display:flex; align-items:center; justify-content:center;
+ padding:24px; overflow-x:hidden;
+ background-image:
+ radial-gradient(1200px 700px at 15% -10%, rgba(201,169,97,.10), transparent 60%),
+ radial-gradient(1000px 800px at 110% 120%, rgba(125,106,69,.12), transparent 55%);
+ background-attachment:fixed;
+ animation:bgdrift 18s ease-in-out infinite alternate;
+ }
+ @keyframes bgdrift{
+ from{background-position:0% 0%, 100% 100%}
+ to{background-position:6% 4%, 94% 96%}
+ }
+ @keyframes fadeUp{from{opacity:0;transform:translateY(28px)}to{opacity:1;transform:none}}
+ @keyframes pop{0%{transform:scale(.96)}50%{transform:scale(1.02)}100%{transform:scale(1)}}
+ @keyframes shake{0%,100%{transform:translateX(0)}20%{transform:translateX(-8px)}40%{transform:translateX(7px)}60%{transform:translateX(-5px)}80%{transform:translateX(3px)}}
+ @keyframes ringpulse{0%{box-shadow:0 0 0 0 rgba(201,169,97,.5)}100%{box-shadow:0 0 0 22px rgba(201,169,97,0)}}
+
+ .wrap{
+ width:100%; max-width:560px;
+ background:linear-gradient(180deg,#1a1a20,#141419);
+ border:1px solid rgba(201,169,97,.18);
+ border-radius:var(--r);
+ box-shadow:0 16px 48px rgba(0,0,0,.5);
+ padding:32px 28px 28px;
+ animation:fadeUp .7s cubic-bezier(.22,1,.36,1) both;
+ }
+
+ .eyebrow{
+ font-size:12px; letter-spacing:.22em; text-transform:uppercase;
+ color:var(--accent); text-align:center; margin-bottom:6px;
+ }
+ h1{
+ font-family:var(--display); font-weight:400; font-size:38px;
+ text-align:center; line-height:1.05; margin-bottom:4px;
+ letter-spacing:.5px;
+ }
+ .sub{ text-align:center; color:var(--muted); font-size:13px; margin-bottom:22px; letter-spacing:.03em;}
+
+ .hud{
+ display:grid; grid-template-columns:repeat(4,1fr); gap:10px;
+ margin-bottom:20px;
+ }
+ .stat{
+ background:var(--surface); border:1px solid rgba(255,255,255,.05);
+ border-radius:10px; padding:10px 6px; text-align:center;
+ }
+ .stat .k{ font-size:10px; letter-spacing:.15em; text-transform:uppercase; color:var(--muted); }
+ .stat .v{ font-family:var(--display); font-size:24px; margin-top:2px; color:var(--text); }
+ .stat.streak .v.hot{ color:var(--accent); }
+
+ .timerbar{
+ height:5px; width:100%; background:rgba(255,255,255,.06);
+ border-radius:99px; overflow:hidden; margin-bottom:20px;
+ }
+ .timerfill{
+ height:100%; width:100%; background:linear-gradient(90deg,var(--accent),var(--accent2));
+ transform-origin:left; transition:transform .1s linear;
+ }
+
+ .motif-frame{
+ position:relative; width:100%; aspect-ratio:16/10; border-radius:12px;
+ overflow:hidden; border:1px solid rgba(201,169,97,.25);
+ box-shadow:inset 0 0 40px rgba(0,0,0,.4), 0 8px 24px rgba(0,0,0,.35);
+ margin-bottom:8px; background:#111;
+ }
+ .motif{ position:absolute; inset:0; }
+ .motif::before,.motif::after{content:"";position:absolute;inset:0}
+ .glassband{
+ position:absolute; left:0; right:0; bottom:0; padding:8px 12px;
+ font-size:11px; letter-spacing:.18em; text-transform:uppercase; color:#efe9dc;
+ background:linear-gradient(0deg,rgba(0,0,0,.55),rgba(0,0,0,0));
+ }
+
+ /* ===== DAMASK ===== */
+ .m-damask{background:#20242b}
+ .m-damask::before{
+ background:
+ radial-gradient(circle at 25% 25%, rgba(201,169,97,.55) 0 8%, transparent 9%),
+ radial-gradient(circle at 75% 25%, rgba(201,169,97,.55) 0 8%, transparent 9%),
+ radial-gradient(ellipse 14% 22% at 50% 42%, rgba(201,169,97,.6) 40%, transparent 55%),
+ radial-gradient(ellipse 9% 16% at 50% 70%, rgba(201,169,97,.45) 40%, transparent 55%),
+ radial-gradient(circle at 50% 90%, rgba(201,169,97,.4) 0 5%, transparent 6%);
+ background-size:120px 150px; background-position:center;
+ }
+ .m-damask::after{
+ background:
+ radial-gradient(ellipse 14% 22% at 0% 42%, rgba(201,169,97,.35) 40%, transparent 55%),
+ radial-gradient(ellipse 14% 22% at 100% 42%, rgba(201,169,97,.35) 40%, transparent 55%);
+ background-size:120px 150px; background-position:60px 75px;
+ mix-blend-mode:screen;
+ }
+
+ /* ===== TOILE ===== */
+ .m-toile{background:#efe9dc}
+ .m-toile::before{
+ background:
+ radial-gradient(circle at 20% 30%, rgba(80,40,45,.9) 0 2px, transparent 3px),
+ radial-gradient(circle at 60% 20%, rgba(80,40,45,.7) 0 3px, transparent 4px),
+ linear-gradient(45deg, transparent 46%, rgba(90,45,50,.55) 47% 53%, transparent 54%),
+ linear-gradient(-30deg, transparent 48%, rgba(90,45,50,.4) 49% 51%, transparent 52%),
+ radial-gradient(circle at 80% 75%, rgba(80,40,45,.6) 0 2px, transparent 3px);
+ background-size:90px 90px;
+ }
+ .m-toile::after{
+ background:
+ radial-gradient(circle at 50% 60%, rgba(90,45,50,.5) 0 6px, transparent 7px),
+ linear-gradient(120deg, transparent 47%, rgba(90,45,50,.45) 48% 52%, transparent 53%);
+ background-size:90px 90px; background-position:45px 45px;
+ }
+
+ /* ===== IKAT ===== */
+ .m-ikat{background:#1d2b33}
+ .m-ikat::before{
+ background:
+ repeating-linear-gradient(45deg, rgba(201,169,97,.5) 0 6px, transparent 6px 16px),
+ repeating-linear-gradient(-45deg, rgba(180,120,90,.45) 0 6px, transparent 6px 16px);
+ background-size:70px 70px;
+ filter:blur(1.4px);
+ }
+ .m-ikat::after{
+ background:
+ radial-gradient(ellipse 18% 30% at 50% 50%, rgba(230,220,200,.5) 30%, transparent 60%);
+ background-size:70px 70px;
+ filter:blur(2px); mix-blend-mode:screen;
+ }
+
+ /* ===== CHINOISERIE ===== */
+ .m-chinoiserie{background:#2b3a34}
+ .m-chinoiserie::before{
+ background:
+ linear-gradient(80deg, transparent 40%, rgba(201,169,97,.55) 41% 43%, transparent 44%),
+ linear-gradient(20deg, transparent 55%, rgba(201,169,97,.4) 56% 57%, transparent 58%),
+ radial-gradient(circle at 32% 40%, rgba(236,225,205,.75) 0 4px, transparent 5px),
+ radial-gradient(circle at 40% 55%, rgba(200,120,140,.7) 0 5px, transparent 6px),
+ radial-gradient(circle at 70% 30%, rgba(236,225,205,.6) 0 3px, transparent 4px);
+ background-size:160px 200px; background-position:center;
+ }
+ .m-chinoiserie::after{
+ background:
+ radial-gradient(circle at 75% 68%, rgba(160,190,150,.5) 0 6px, transparent 8px),
+ linear-gradient(120deg, transparent 60%, rgba(201,169,97,.35) 61% 62%, transparent 63%);
+ background-size:160px 200px; background-position:80px 0;
+ }
+
+ /* ===== GEOMETRIC ===== */
+ .m-geometric{background:#161a1f}
+ .m-geometric::before{
+ background:
+ conic-gradient(from 45deg at 50% 50%, var(--accent) 0 25%, transparent 0 50%, var(--accent) 0 75%, transparent 0);
+ background-size:54px 54px; opacity:.85;
+ }
+ .m-geometric::after{
+ background:
+ linear-gradient(45deg, rgba(125,106,69,.7) 25%, transparent 0 75%, rgba(125,106,69,.7) 0),
+ linear-gradient(-45deg, rgba(125,106,69,.35) 25%, transparent 0 75%, rgba(125,106,69,.35) 0);
+ background-size:54px 54px; background-position:27px 27px;
+ }
+
+ /* ===== GRASSCLOTH ===== */
+ .m-grasscloth{background:#3a3a2c}
+ .m-grasscloth::before{
+ background:
+ repeating-linear-gradient(90deg, rgba(0,0,0,.25) 0 1px, transparent 1px 4px),
+ repeating-linear-gradient(90deg, rgba(201,169,97,.18) 0 2px, transparent 2px 7px);
+ }
+ .m-grasscloth::after{
+ background:
+ repeating-linear-gradient(0deg, rgba(0,0,0,.35) 0 2px, rgba(255,255,255,.05) 2px 3px, transparent 3px 9px);
+ opacity:.8;
+ }
+
+ .prompt{ text-align:center; color:var(--muted); font-size:12px; letter-spacing:.15em;
+ text-transform:uppercase; margin:16px 0 12px;}
+
+ .choices{ display:grid; grid-template-columns:1fr 1fr; gap:12px; }
+ .choice{
+ font-family:var(--display); font-size:19px; letter-spacing:.02em;
+ background:var(--surface); color:var(--text);
+ border:1px solid rgba(201,169,97,.22); border-radius:12px;
+ padding:16px 10px; cursor:pointer; transition:transform .18s cubic-bezier(.22,1,.36,1), background .18s, border-color .18s, box-shadow .18s;
+ }
+ .choice:hover:not(:disabled){ transform:translateY(-2px); border-color:var(--accent); box-shadow:0 10px 28px rgba(0,0,0,.4);}
+ .choice:disabled{ cursor:default; }
+ .choice.correct{ background:rgba(127,175,122,.16); border-color:var(--good); color:#d8ebd4; animation:pop .35s ease;}
+ .choice.wrong{ background:rgba(196,106,90,.15); border-color:var(--bad); color:#f0cfc7; animation:shake .4s ease;}
+
+ .feedback{ text-align:center; min-height:22px; margin-top:16px; font-size:14px; letter-spacing:.04em; color:var(--muted);}
+ .feedback.good{ color:var(--good);}
+ .feedback.bad{ color:var(--bad);}
+
+ /* ===== END SCREEN ===== */
+ .end{ text-align:center; animation:fadeUp .6s cubic-bezier(.22,1,.36,1) both; }
+ .end .score-big{ font-family:var(--display); font-size:67px; line-height:1; color:var(--accent); margin:8px 0;}
+ .end .label{ font-size:12px; letter-spacing:.2em; text-transform:uppercase; color:var(--muted);}
+ .end .row{ display:flex; justify-content:center; gap:28px; margin:20px 0 26px;}
+ .end .row .v{ font-family:var(--display); font-size:28px;}
+ .end .newbest{ color:var(--accent); font-size:13px; letter-spacing:.15em; text-transform:uppercase; margin-bottom:8px; animation:ringpulse 1.2s ease-out 2; border-radius:99px; display:inline-block; padding:4px 12px;}
+
+ .btn{
+ font-family:var(--body); font-size:13px; letter-spacing:.18em; text-transform:uppercase;
+ background:linear-gradient(180deg,var(--accent),var(--accent2)); color:#1a1509;
+ border:none; border-radius:99px; padding:14px 34px; cursor:pointer; font-weight:600;
+ transition:transform .18s cubic-bezier(.22,1,.36,1), box-shadow .18s;
+ }
+ .btn:hover{ transform:translateY(-2px); box-shadow:0 0 24px rgba(201,169,97,.35); }
+ .hidden{ display:none; }
+</style>
+</head>
+<body>
+ <main class="wrap">
+ <div class="eyebrow">Designer Wallcoverings</div>
+ <h1>Guess the Style</h1>
+ <p class="sub">Ten motifs. One quick eye. Name the pattern.</p>
+
+ <!-- GAME -->
+ <section id="game">
+ <div class="hud">
+ <div class="stat"><div class="k">Round</div><div class="v" id="round">1</div></div>
+ <div class="stat"><div class="k">Score</div><div class="v" id="score">0</div></div>
+ <div class="stat streak"><div class="k">Streak</div><div class="v" id="streak">0</div></div>
+ <div class="stat"><div class="k">Best</div><div class="v" id="best">0</div></div>
+ </div>
+
+ <div class="timerbar"><div class="timerfill" id="timerfill"></div></div>
+
+ <div class="motif-frame">
+ <div class="motif" id="motif"></div>
+ <div class="glassband" id="glassband">Study the repeat</div>
+ </div>
+
+ <div class="prompt">Which style is this?</div>
+ <div class="choices" id="choices"></div>
+ <div class="feedback" id="feedback"> </div>
+ </section>
+
+ <!-- END -->
+ <section id="end" class="end hidden">
+ <div id="newbest" class="newbest hidden">✦ New Best Score ✦</div>
+ <div class="label">Final Score</div>
+ <div class="score-big" id="finalScore">0</div>
+ <div class="row">
+ <div><div class="label">Best Streak</div><div class="v" id="finalStreak">0</div></div>
+ <div><div class="label">All-Time Best</div><div class="v" id="finalBest">0</div></div>
+ </div>
+ <div class="feedback good" id="verdict"> </div>
+ <button class="btn" id="restart">Play Again</button>
+ </section>
+ </main>
+
+<script>
+(function(){
+ const STYLES = ["Damask","Toile","Ikat","Chinoiserie","Geometric","Grasscloth"];
+ const CLASS = {
+ Damask:"m-damask", Toile:"m-toile", Ikat:"m-ikat",
+ Chinoiserie:"m-chinoiserie", Geometric:"m-geometric", Grasscloth:"m-grasscloth"
+ };
+ const BLURB = {
+ Damask:"Ornate symmetrical ogee — regal, mirrored foliage.",
+ Toile:"Pastoral scenes, single ink on a pale ground.",
+ Ikat:"Blurred, feathered diamonds — woven-dye look.",
+ Chinoiserie:"Asymmetric botanicals, birds & blossoms.",
+ Geometric:"Crisp repeating shapes and clean angles.",
+ Grasscloth:"Natural woven fiber — subtle organic texture."
+ };
+ const TOTAL = 10, TIME = 8000;
+
+ const $ = id => document.getElementById(id);
+ const gameEl=$("game"), endEl=$("end");
+ const motif=$("motif"), glass=$("glassband"), choicesEl=$("choices"), feedback=$("feedback");
+ const roundEl=$("round"), scoreEl=$("score"), streakEl=$("streak"), bestEl=$("best");
+ const timerfill=$("timerfill");
+
+ let round, score, streak, bestStreak, answered, current, timer, timeLeft, best;
+ best = parseInt(localStorage.getItem("gts_best")||"0",10);
+ bestEl.textContent = best;
+
+ function shuffle(a){for(let i=a.length-1;i>0;i--){const j=Math.floor(Math.random()*(i+1));[a[i],a[j]]=[a[j],a[i]];}return a;}
+
+ function start(){
+ round=1; score=0; streak=0; bestStreak=0;
+ scoreEl.textContent=0; streakEl.textContent=0; streakEl.classList.remove("hot");
+ endEl.classList.add("hidden"); gameEl.classList.remove("hidden");
+ nextRound();
+ }
+
+ function nextRound(){
+ answered=false;
+ roundEl.textContent=round;
+ feedback.textContent="\u00A0"; feedback.className="feedback";
+
+ // pick answer + distractors
+ current = STYLES[Math.floor(Math.random()*STYLES.length)];
+ const opts = shuffle(STYLES.filter(s=>s!==current)).slice(0,3);
+ opts.push(current); shuffle(opts);
+
+ // render motif
+ motif.className = "motif " + CLASS[current];
+ glass.textContent = "Study the repeat";
+
+ // buttons
+ choicesEl.innerHTML="";
+ opts.forEach(s=>{
+ const b=document.createElement("button");
+ b.className="choice"; b.textContent=s; b.dataset.style=s;
+ b.onclick=()=>pick(b,s);
+ choicesEl.appendChild(b);
+ });
+
+ startTimer();
+ }
+
+ function startTimer(){
+ clearInterval(timer);
+ timeLeft=TIME;
+ timerfill.style.transition="none";
+ timerfill.style.transform="scaleX(1)";
+ void timerfill.offsetWidth;
+ timerfill.style.transition="transform .1s linear";
+ const step=100;
+ timer=setInterval(()=>{
+ timeLeft-=step;
+ timerfill.style.transform="scaleX("+Math.max(0,timeLeft/TIME)+")";
+ if(timeLeft<=0){ clearInterval(timer); timeUp(); }
+ },step);
+ }
+
+ function lockButtons(){
+ [...choicesEl.children].forEach(b=>b.disabled=true);
+ }
+
+ function pick(btn, choice){
+ if(answered) return;
+ answered=true; clearInterval(timer); lockButtons();
+ glass.textContent = current + " — " + BLURB[current];
+
+ if(choice===current){
+ btn.classList.add("correct");
+ const bonus = Math.max(1, Math.ceil(timeLeft/2000)); // faster = more
+ const pts = 10 + bonus*2 + streak; // streak bonus
+ score += pts;
+ streak++; if(streak>bestStreak) bestStreak=streak;
+ scoreEl.textContent=score;
+ streakEl.textContent=streak;
+ if(streak>=3) streakEl.classList.add("hot");
+ feedback.textContent = "Correct +"+pts + (streak>1?" · "+streak+" in a row 🔥":"");
+ feedback.className="feedback good";
+ } else {
+ btn.classList.add("wrong");
+ [...choicesEl.children].forEach(b=>{ if(b.dataset.style===current) b.classList.add("correct"); });
+ streak=0; streakEl.textContent=0; streakEl.classList.remove("hot");
+ feedback.textContent = "Not quite — that's "+current+".";
+ feedback.className="feedback bad";
+ }
+ advance();
+ }
+
+ function timeUp(){
+ if(answered) return;
+ answered=true; lockButtons();
+ glass.textContent = current + " — " + BLURB[current];
+ [...choicesEl.children].forEach(b=>{ if(b.dataset.style===current) b.classList.add("correct"); });
+ streak=0; streakEl.textContent=0; streakEl.classList.remove("hot");
+ feedback.textContent = "Time! It was "+current+".";
+ feedback.className="feedback bad";
+ advance();
+ }
+
+ function advance(){
+ setTimeout(()=>{
+ if(round>=TOTAL){ finish(); }
+ else { round++; nextRound(); }
+ }, 1500);
+ }
+
+ function finish(){
+ clearInterval(timer);
+ const isBest = score>best;
+ if(isBest){ best=score; localStorage.setItem("gts_best",String(best)); bestEl.textContent=best; }
+ $("finalScore").textContent=score;
+ $("finalStreak").textContent=bestStreak;
+ $("finalBest").textContent=best;
+ $("newbest").classList.toggle("hidden", !isBest);
+ const v=$("verdict");
+ if(score>=120){ v.textContent="A true connoisseur's eye."; v.className="feedback good"; }
+ else if(score>=70){ v.textContent="Sharp instincts — well done."; v.className="feedback good"; }
+ else { v.textContent="Keep studying the repeats."; v.className="feedback"; }
+ gameEl.classList.add("hidden"); endEl.classList.remove("hidden");
+ }
+
+ $("restart").onclick=start;
+ start();
+})();
+</script>
+</body>
+</html>
\ No newline at end of file
diff --git a/data/artifacts/6923e6180f0f/claude-code.png b/data/artifacts/6923e6180f0f/claude-code.png
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index 0000000..db98f8d
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diff --git a/data/artifacts/6923e6180f0f/gpt.html b/data/artifacts/6923e6180f0f/gpt.html
new file mode 100644
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--- /dev/null
+++ b/data/artifacts/6923e6180f0f/gpt.html
@@ -0,0 +1,1265 @@
+<!DOCTYPE html>
+<html lang="en">
+<head>
+<meta charset="UTF-8" />
+<title>Guess the Design Style</title>
+<meta name="viewport" content="width=device-width, initial-scale=1" />
+<style>
+:root {
+ --bg: #0d0d0f;
+ --surface: #17171c;
+ --surface-soft: #1f2026;
+ --surface-softer: #23242c;
+ --text: #f5f2ea;
+ --muted: #8a8578;
+ --accent: #c9a961;
+ --accent-soft: #c9a96122;
+ --accent2: #7d6a45;
+ --danger: #c65b5b;
+ --success: #71c691;
+
+ --font-display: "Didot", "Bodoni MT", "Playfair Display", Georgia, serif;
+ --font-sans: -apple-system, "Segoe UI", "Helvetica Neue", Arial, sans-serif;
+
+ --radius-lg: 18px;
+ --radius-md: 12px;
+ --radius-sm: 8px;
+ --shadow-soft: 0 22px 45px rgba(0,0,0,0.55);
+
+ --easing-swift-out: cubic-bezier(.22,.9,.24,1);
+ --easing-hero: cubic-bezier(.22,1,.36,1);
+ --easing-overshoot: cubic-bezier(.34,1.56,.64,1);
+}
+
+/* HyperFrames entrance snippets */
+@keyframes fadeUp {
+ from {opacity:0; transform:translateY(28px);}
+ to {opacity:1; transform:none;}
+}
+@keyframes scaleIn {
+ from {opacity:0; transform:scale(.92);}
+ to {opacity:1; transform:none;}
+}
+@keyframes clipReveal {
+ from {clip-path:inset(0 100% 0 0);}
+ to {clip-path:inset(0);}
+}
+@keyframes blurIn {
+ from {opacity:0; filter:blur(12px);}
+ to {opacity:1; filter:blur(0);}
+}
+
+*,
+*::before,
+*::after {
+ box-sizing: border-box;
+}
+
+html, body {
+ margin: 0;
+ padding: 0;
+ height: 100%;
+ background: radial-gradient(circle at top left, #252634 0, #07070a 55%, #000 100%);
+ color: var(--text);
+ font-family: var(--font-sans);
+}
+
+body {
+ display: flex;
+ align-items: center;
+ justify-content: center;
+}
+
+.game-shell {
+ width: min(980px, 100%);
+ max-height: 100vh;
+ padding: 22px 18px;
+}
+
+.card {
+ background: radial-gradient(circle at top, #262632 0, #15151b 45%, #111118 100%);
+ border-radius: 26px;
+ padding: 22px 24px 20px;
+ box-shadow: var(--shadow-soft);
+ border: 1px solid rgba(255,255,255,0.04);
+ position: relative;
+ overflow: hidden;
+ animation: fadeUp .7s var(--easing-hero) both;
+}
+
+.card::before {
+ content: "";
+ position: absolute;
+ inset: -40%;
+ background:
+ radial-gradient(circle at top left, #c9a96118 0, transparent 55%),
+ radial-gradient(circle at bottom right, #7d6a4516 0, transparent 55%);
+ opacity: 0.7;
+ pointer-events: none;
+}
+
+.card-inner {
+ position: relative;
+ z-index: 1;
+}
+
+/* Header */
+.header {
+ display: flex;
+ align-items: flex-start;
+ justify-content: space-between;
+ gap: 12px;
+ margin-bottom: 14px;
+}
+
+.title-block h1 {
+ margin: 0;
+ font-family: var(--font-display);
+ font-size: 32px;
+ letter-spacing: -0.03em;
+ line-height: 1.05;
+}
+
+.title-block h1 span {
+ color: var(--accent);
+}
+
+.subtitle {
+ margin-top: 2px;
+ font-size: 13px;
+ color: var(--muted);
+ letter-spacing: 0.12em;
+ text-transform: uppercase;
+}
+
+/* Stats row */
+.stats-row {
+ display: flex;
+ flex-wrap: wrap;
+ gap: 10px;
+ align-items: center;
+ font-size: 13px;
+ margin-bottom: 16px;
+}
+
+.pill {
+ padding: 6px 10px;
+ border-radius: 999px;
+ background: rgba(15,15,20,0.85);
+ border: 1px solid rgba(255,255,255,0.04);
+ display: inline-flex;
+ align-items: center;
+ gap: 8px;
+}
+
+.pill-label {
+ text-transform: uppercase;
+ letter-spacing: 0.14em;
+ font-size: 10px;
+ color: var(--muted);
+}
+
+.pill-value {
+ font-variant-numeric: tabular-nums;
+}
+
+.pill.accent {
+ background: linear-gradient(135deg, #262426, #181818);
+ border-color: rgba(201,169,97,0.6);
+}
+
+.progress-track {
+ position: relative;
+ flex: 1 1 120px;
+ height: 6px;
+ border-radius: 999px;
+ background: rgba(255,255,255,0.04);
+ overflow: hidden;
+}
+
+.progress-bar {
+ position: absolute;
+ inset: 0;
+ width: 0%;
+ border-radius: inherit;
+ background: linear-gradient(90deg, #c9a961, #f5f2ea);
+ transition: width 260ms var(--easing-swift-out);
+}
+
+/* Layout main */
+.main-grid {
+ display: grid;
+ grid-template-columns: minmax(0, 1.4fr) minmax(0, 1fr);
+ gap: 18px;
+}
+
+@media (max-width: 800px) {
+ .main-grid {
+ grid-template-columns: minmax(0, 1fr);
+ }
+}
+
+/* Wallpaper viewport */
+.wallpaper-shell {
+ background: radial-gradient(circle at top, #2b2a33 0, #13131a 55%, #050509 100%);
+ border-radius: var(--radius-lg);
+ padding: 10px;
+ border: 1px solid rgba(255,255,255,0.06);
+ position: relative;
+ overflow: hidden;
+}
+
+.wallpaper-shell::before {
+ content: "";
+ position: absolute;
+ inset: 0;
+ background: linear-gradient(130deg, rgba(255,255,255,0.12), transparent 55%);
+ mix-blend-mode: soft-light;
+ opacity: 0.85;
+ pointer-events: none;
+}
+
+.wallpaper-inner {
+ position: relative;
+ border-radius: calc(var(--radius-lg) - 6px);
+ overflow: hidden;
+ min-height: min(50vh, 340px);
+ background: #15151d;
+ box-shadow: 0 0 0 1px rgba(0,0,0,0.6);
+}
+
+/* Wallpaper styles */
+
+.pattern-base {
+ width: 100%;
+ height: 100%;
+ transition: transform 380ms var(--easing-swift-out), filter 380ms var(--easing-swift-out);
+}
+
+/* Damask: ornate mirrored florals */
+.pattern-damask {
+ --bgc: #171722;
+ --fg: #d8c79a;
+ background-color: var(--bgc);
+ background-image:
+ radial-gradient(circle at 20% 20%, transparent 0 46%, rgba(0,0,0,0.75) 54% 100%),
+ radial-gradient(circle at 80% 80%, transparent 0 46%, rgba(0,0,0,0.75) 54% 100%),
+ radial-gradient(circle at 20% 80%, transparent 0 46%, rgba(0,0,0,0.75) 54% 100%),
+ radial-gradient(circle at 80% 20%, transparent 0 46%, rgba(0,0,0,0.75) 54% 100%);
+ background-size: 160px 160px;
+ position: relative;
+}
+
+.pattern-damask::before,
+.pattern-damask::after {
+ content:"";
+ position:absolute;
+ inset:-20%;
+ background-image:
+ radial-gradient(circle at 50% 0%, var(--fg) 0 17%, transparent 18% 100%),
+ radial-gradient(circle at 0% 40%, var(--fg) 0 11%, transparent 12% 100%),
+ radial-gradient(circle at 100% 40%, var(--fg) 0 11%, transparent 12% 100%),
+ radial-gradient(circle at 50% 70%, var(--fg) 0 13%, transparent 14% 100%),
+ conic-gradient(from 0deg at 50% 35%, transparent 0 12%, var(--fg) 12% 16%, transparent 16% 34%, var(--fg) 34% 38%, transparent 38% 62%, var(--fg) 62% 66%, transparent 66% 84%, var(--fg) 84% 88%, transparent 88% 100%);
+ background-size: 160px 160px;
+ mix-blend-mode: screen;
+ opacity: 0.92;
+}
+.pattern-damask::after {
+ transform: translate(80px, 80px) scaleX(-1);
+ opacity: 0.75;
+}
+
+/* Toile: scenic vignettes on warm ground */
+.pattern-toile {
+ --bgc: #f5f0e7;
+ --ink: #5b4c35;
+ background-color: var(--bgc);
+ background-image:
+ radial-gradient(circle at 15% 18%, var(--ink) 0 1px, transparent 2px 100%),
+ radial-gradient(circle at 70% 40%, var(--ink) 0 1.2px, transparent 2px 100%),
+ radial-gradient(circle at 32% 78%, var(--ink) 0 1px, transparent 2px 100%),
+ radial-gradient(circle at 82% 82%, var(--ink) 0 1px, transparent 2px 100%);
+ background-size: 220px 200px;
+ position: relative;
+ filter: sepia(0.18) contrast(1.02);
+}
+.pattern-toile::before,
+.pattern-toile::after {
+ content:"";
+ position:absolute;
+ inset:-6%;
+ background-image:
+ linear-gradient(120deg, transparent 0 22%, rgba(91,76,53,0.4) 24% 26%, transparent 28% 40%, rgba(91,76,53,0.5) 42% 44%, transparent 46% 100%),
+ radial-gradient(ellipse at 20% 35%, rgba(91,76,53,0.78) 0 18%, transparent 19% 100%),
+ radial-gradient(ellipse at 75% 70%, rgba(91,76,53,0.78) 0 18%, transparent 19% 100%),
+ radial-gradient(ellipse at 65% 22%, rgba(91,76,53,0.78) 0 14%, transparent 15% 100%),
+ radial-gradient(ellipse at 30% 70%, rgba(91,76,53,0.78) 0 14%, transparent 15% 100%);
+ background-size: 230px 210px;
+ opacity: 0.7;
+}
+.pattern-toile::after {
+ transform: translate(110px, 80px) scaleX(-1);
+ opacity: 0.6;
+}
+
+/* Ikat: feathered diamonds */
+.pattern-ikat {
+ --bgc:#0e1118;
+ --fg1:#c9a961;
+ --fg2:#f5f2ea;
+ background-color: var(--bgc);
+ background-image:
+ conic-gradient(from 45deg, transparent 0 10deg, rgba(0,0,0,0.9) 14deg 16deg, transparent 20deg 30deg),
+ repeating-linear-gradient(135deg,
+ rgba(201,169,97,0.4) 0 6px,
+ transparent 6px 10px
+ );
+ filter: contrast(1.4) saturate(1.15);
+ position: relative;
+}
+.pattern-ikat::before {
+ content:"";
+ position:absolute;
+ inset:-8%;
+ background-image:
+ repeating-conic-gradient(from 45deg,
+ transparent 0 20deg,
+ var(--fg1) 20deg 22deg,
+ transparent 22deg 40deg
+ ),
+ repeating-conic-gradient(from 45deg,
+ transparent 0 18deg,
+ var(--fg2) 18deg 20deg,
+ transparent 20deg 36deg
+ );
+ background-size: 80px 80px, 120px 120px;
+ mix-blend-mode: screen;
+ opacity: 0.9;
+}
+
+/* Chinoiserie: branches and birds, jade ground */
+.pattern-chinoiserie {
+ --bgc:#0a2a29;
+ --ink:#f4e7c9;
+ --jade:#12635b;
+ background:
+ radial-gradient(circle at 0% 0%, #295040 0, transparent 55%),
+ radial-gradient(circle at 100% 100%, #173732 0, transparent 55%),
+ var(--bgc);
+ position: relative;
+ overflow: hidden;
+}
+.pattern-chinoiserie::before,
+.pattern-chinoiserie::after {
+ content:"";
+ position:absolute;
+ inset:-10%;
+ background-image:
+ radial-gradient(circle at 10% 30%, var(--ink) 0 1px, transparent 2px 100%),
+ radial-gradient(circle at 45% 10%, var(--ink) 0 1px, transparent 2px 100%),
+ radial-gradient(circle at 80% 25%, var(--ink) 0 1px, transparent 2px 100%),
+ radial-gradient(circle at 60% 65%, var(--ink) 0 1px, transparent 2px 100%),
+ radial-gradient(circle at 20% 75%, var(--ink) 0 1px, transparent 2px 100%),
+ conic-gradient(from -40deg at 10% 80%, transparent 0 60deg, #f1d89a 60deg 62deg, transparent 62deg 130deg, #f1d89a 130deg 132deg, transparent 132deg 360deg),
+ conic-gradient(from 60deg at 80% 20%, transparent 0 80deg, #f7ebc5 80deg 82deg, transparent 82deg 160deg, #f7ebc5 160deg 162deg, transparent 162deg 360deg),
+ conic-gradient(from -10deg at 40% 40%, transparent 0 40deg, #f7ebc5 40deg 42deg, transparent 42deg 120deg, #f7ebc5 120deg 122deg, transparent 122deg 360deg);
+ background-size: 220px 220px;
+ mix-blend-mode: screen;
+ opacity: 0.9;
+}
+.pattern-chinoiserie::after {
+ transform: translate(120px, 40px) scaleX(-1);
+ opacity: 0.7;
+}
+
+/* Geometric: crisp grids */
+.pattern-geometric {
+ --bgc:#101018;
+ --line:#f5f2ea;
+ background-color: var(--bgc);
+ background-image:
+ linear-gradient(90deg, rgba(245,242,234,0.06) 1px, transparent 1px),
+ linear-gradient(180deg, rgba(245,242,234,0.06) 1px, transparent 1px);
+ background-size: 26px 26px;
+ position: relative;
+}
+.pattern-geometric::before {
+ content:"";
+ position:absolute;
+ inset:-10%;
+ background-image:
+ repeating-linear-gradient(45deg,
+ transparent 0 10px,
+ rgba(245,242,234,0.42) 10px 12px
+ ),
+ repeating-linear-gradient(-45deg,
+ transparent 0 18px,
+ rgba(245,242,234,0.12) 18px 20px
+ );
+ background-size: 80px 80px, 120px 120px;
+ mix-blend-mode: screen;
+ opacity: 0.85;
+}
+
+/* Grasscloth: fibrous horizontal weave */
+.pattern-grasscloth {
+ --bgc:#1b160f;
+ --fiber1:#7d6a45;
+ --fiber2:#c9a961;
+ background-color: var(--bgc);
+ background-image:
+ repeating-linear-gradient(180deg,
+ rgba(16,11,6,0.95) 0 1px,
+ rgba(16,11,6,0.55) 1px 4px,
+ rgba(21,15,8,0.98) 4px 5px
+ ),
+ repeating-linear-gradient(180deg,
+ rgba(125,106,69,0.35) 0 1px,
+ transparent 1px 3px
+ ),
+ repeating-linear-gradient(90deg,
+ rgba(14,9,4,0.85) 0 2px,
+ transparent 2px 8px
+ );
+ filter: contrast(1.3) saturate(1.1);
+ position: relative;
+}
+.pattern-grasscloth::before {
+ content:"";
+ position:absolute;
+ inset:-10%;
+ background-image:
+ linear-gradient(180deg,
+ rgba(201,169,97,0.15) 0 1px,
+ transparent 1px 3px
+ );
+ mix-blend-mode: screen;
+ opacity: 0.7;
+}
+
+/* Question chip */
+.prompt-chip {
+ position: absolute;
+ top: 10px;
+ left: 12px;
+ padding: 6px 10px 5px;
+ border-radius: 999px;
+ background: rgba(6,6,10,0.86);
+ color: var(--muted);
+ font-size: 10px;
+ letter-spacing: 0.16em;
+ text-transform: uppercase;
+ backdrop-filter: blur(10px);
+ display: inline-flex;
+ align-items: center;
+ gap: 6px;
+ z-index: 2;
+}
+
+.prompt-dot {
+ width: 7px;
+ height: 7px;
+ border-radius: 999px;
+ background: radial-gradient(circle, #f5f2ea 0, #c9a961 55%, #7d6a45 100%);
+ box-shadow: 0 0 0 4px rgba(201,169,97,0.25);
+}
+
+/* Right column: controls */
+.panel {
+ background: rgba(13,13,18,0.86);
+ border-radius: var(--radius-lg);
+ padding: 14px 14px 12px;
+ border: 1px solid rgba(255,255,255,0.06);
+ display: flex;
+ flex-direction: column;
+ gap: 12px;
+ backdrop-filter: blur(16px);
+}
+
+.round-label {
+ font-size: 11px;
+ color: var(--muted);
+ letter-spacing: 0.18em;
+ text-transform: uppercase;
+}
+
+.question-text {
+ font-family: var(--font-display);
+ font-size: 20px;
+ letter-spacing: -0.02em;
+ margin: 2px 0 4px;
+}
+
+.timer-bar-shell {
+ position: relative;
+ height: 6px;
+ border-radius: 999px;
+ background: rgba(255,255,255,0.05);
+ overflow: hidden;
+}
+
+.timer-bar {
+ position: absolute;
+ inset: 0;
+ width: 100%;
+ border-radius: inherit;
+ background: linear-gradient(90deg, #71c691, #c9a961, #c65b5b);
+ transform-origin: left center;
+ transform: scaleX(1);
+ transition: transform 120ms linear;
+}
+
+.time-caption {
+ font-size: 11px;
+ color: var(--muted);
+ display: flex;
+ justify-content: space-between;
+ margin-top: 4px;
+}
+
+/* Options */
+.options-grid {
+ display: grid;
+ grid-template-columns: repeat(2, minmax(0,1fr));
+ gap: 8px;
+ margin-top: 4px;
+}
+
+.option-btn {
+ border-radius: var(--radius-md);
+ padding: 9px 10px 10px;
+ border: 1px solid rgba(255,255,255,0.08);
+ background: radial-gradient(circle at top, rgba(255,255,255,0.06) 0, rgba(12,12,16,0.98) 55%, #050509 100%);
+ color: var(--text);
+ font-size: 13px;
+ cursor: pointer;
+ text-align: left;
+ display: flex;
+ align-items: center;
+ gap: 8px;
+ position: relative;
+ overflow: hidden;
+ transition:
+ background 180ms var(--easing-swift-out),
+ border-color 180ms var(--easing-swift-out),
+ transform 120ms var(--easing-swift-out),
+ box-shadow 180ms var(--easing-swift-out),
+ color 180ms var(--easing-swift-out);
+}
+
+.option-btn::before {
+ content:"";
+ position:absolute;
+ inset:-40%;
+ background: radial-gradient(circle at 0 0, rgba(255,255,255,0.24) 0, transparent 55%);
+ mix-blend-mode: soft-light;
+ opacity:0;
+ transition: opacity 180ms var(--easing-swift-out);
+}
+
+.option-label {
+ text-transform: uppercase;
+ letter-spacing: 0.2em;
+ font-size: 9px;
+ color: var(--muted);
+}
+
+.option-text {
+ font-size: 13px;
+}
+
+.option-btn span.badge-dot {
+ flex: 0 0 auto;
+ width: 6px;
+ height: 6px;
+ border-radius: 999px;
+ background: rgba(245,242,234,0.45);
+}
+
+.option-btn:hover:not(.disabled):not(.correct):not(.wrong) {
+ transform: translateY(-1px);
+ box-shadow: 0 10px 25px rgba(0,0,0,0.55);
+ border-color: rgba(201,169,97,0.6);
+ background: radial-gradient(circle at top, rgba(255,255,255,0.12) 0, rgba(12,12,16,1) 55%, #050509 100%);
+}
+.option-btn:hover:not(.disabled)::before {
+ opacity:1;
+}
+
+.option-btn.disabled {
+ cursor: default;
+ opacity: 0.85;
+}
+
+.option-btn.correct {
+ border-color: rgba(113,198,145,0.9);
+ background: linear-gradient(135deg, rgba(34,55,46,0.96), rgba(15,30,20,1));
+ box-shadow: 0 14px 30px rgba(0,0,0,0.75);
+}
+.option-btn.correct span.badge-dot {
+ background: radial-gradient(circle, #e8fff3 0, #71c691 50%, #1b4f36 100%);
+}
+
+.option-btn.wrong {
+ border-color: rgba(198,91,91,0.9);
+ background: linear-gradient(135deg, rgba(55,29,29,0.96), rgba(24,10,10,1));
+ box-shadow: 0 14px 26px rgba(0,0,0,0.8);
+}
+.option-btn.wrong span.badge-dot {
+ background: radial-gradient(circle, #ffecec 0, #c65b5b 50%, #591b1b 100%);
+}
+
+/* Feedback */
+.feedback-row {
+ display: flex;
+ justify-content: space-between;
+ align-items: center;
+ font-size: 12px;
+ color: var(--muted);
+ margin-top: 4px;
+}
+
+.feedback-label {
+ display: inline-flex;
+ align-items: center;
+ gap: 6px;
+}
+
+.feedback-dot {
+ width: 8px;
+ height: 8px;
+ border-radius: 999px;
+ background: rgba(255,255,255,0.08);
+ box-shadow: 0 0 0 1px rgba(255,255,255,0.1);
+}
+
+.feedback-dot.good {
+ background: radial-gradient(circle, #e8fff3 0, #71c691 50%, #1b4f36 100%);
+}
+.feedback-dot.bad {
+ background: radial-gradient(circle, #ffecec 0, #c65b5b 50%, #591b1b 100%);
+}
+.feedback-dot.neutral {
+ background: radial-gradient(circle, #f5f2ea 0, #c9a961 45%, #7d6a45 100%);
+}
+
+.chip-inline {
+ font-size: 11px;
+ padding: 4px 8px;
+ border-radius: 999px;
+ border: 1px solid rgba(255,255,255,0.08);
+ background: rgba(5,5,8,0.7);
+ color: var(--muted);
+}
+
+/* Footer controls */
+.footer-row {
+ display: flex;
+ justify-content: space-between;
+ align-items: center;
+ margin-top: 4px;
+ gap: 8px;
+}
+
+.primary-btn,
+.secondary-btn {
+ border-radius: 999px;
+ border: 1px solid rgba(255,255,255,0.08);
+ padding: 7px 12px 8px;
+ font-size: 12px;
+ letter-spacing: 0.14em;
+ text-transform: uppercase;
+ background: transparent;
+ color: var(--text);
+ cursor: pointer;
+ display: inline-flex;
+ align-items: center;
+ gap: 8px;
+ transition:
+ background 180ms var(--easing-swift-out),
+ border-color 180ms var(--easing-swift-out),
+ transform 120ms var(--easing-swift-out),
+ color 180ms var(--easing-swift-out);
+}
+
+.primary-btn {
+ background: linear-gradient(135deg, #c9a961, #f5f2ea);
+ color: #14120c;
+ border-color: rgba(0,0,0,0.6);
+ box-shadow: 0 12px 30px rgba(0,0,0,0.65);
+}
+
+.primary-btn:hover:not(:disabled) {
+ transform: translateY(-1px);
+ box-shadow: 0 16px 38px rgba(0,0,0,0.8);
+ filter: brightness(1.03);
+}
+
+.secondary-btn {
+ background: rgba(5,5,10,0.75);
+ color: var(--muted);
+}
+.secondary-btn:hover {
+ border-color: rgba(201,169,97,0.6);
+ color: var(--text);
+ transform: translateY(-1px);
+}
+
+/* End screen overlay */
+.end-overlay {
+ position: absolute;
+ inset: 0;
+ border-radius: inherit;
+ background: radial-gradient(circle at top, rgba(12,12,16,0.96), rgba(4,4,8,0.98) 40%, rgba(0,0,0,0.98) 100%);
+ display: none;
+ align-items: center;
+ justify-content: center;
+ z-index: 3;
+ animation: blurIn .6s var(--easing-hero) both;
+}
+
+.end-overlay.visible {
+ display: flex;
+}
+
+.end-panel {
+ max-width: 420px;
+ width: 100%;
+ padding: 18px 20px 16px;
+ border-radius: 22px;
+ background: linear-gradient(145deg, #191922, #101017);
+ border: 1px solid rgba(255,255,255,0.08);
+ box-shadow: 0 22px 45px rgba(0,0,0,0.75);
+ animation: scaleIn .5s var(--easing-overshoot) both;
+}
+
+.end-title {
+ font-family: var(--font-display);
+ font-size: 26px;
+ letter-spacing: -0.03em;
+ margin: 0 0 4px;
+}
+
+.end-body {
+ font-size: 13px;
+ color: var(--muted);
+ margin-bottom: 10px;
+}
+
+.end-metrics {
+ display: flex;
+ flex-wrap: wrap;
+ gap: 10px;
+ margin-bottom: 10px;
+}
+
+.end-pill {
+ flex: 1 1 100px;
+ min-width: 0;
+ border-radius: 14px;
+ padding: 8px 10px;
+ background: rgba(5,5,10,0.8);
+ border: 1px solid rgba(255,255,255,0.08);
+ font-size: 12px;
+}
+
+.end-pill-label {
+ font-size: 10px;
+ text-transform: uppercase;
+ letter-spacing: 0.16em;
+ color: var(--muted);
+ margin-bottom: 2px;
+}
+
+.end-pill-value {
+ font-variant-numeric: tabular-nums;
+}
+
+.badge-new-best {
+ display: inline-flex;
+ align-items: center;
+ gap: 6px;
+ font-size: 11px;
+ padding: 4px 8px;
+ border-radius: 999px;
+ border: 1px solid rgba(201,169,97,0.9);
+ background: rgba(201,169,97,0.12);
+ color: var(--accent);
+}
+
+.badge-new-best span.dot {
+ width: 7px;
+ height: 7px;
+ border-radius: 999px;
+ background: radial-gradient(circle, #fff9dd 0, #c9a961 55%, #7d6a45 100%);
+ box-shadow: 0 0 12px rgba(201,169,97,0.8);
+}
+
+/* Subtle motion on new round */
+.wallpaper-animate {
+ animation: clipReveal .7s var(--easing-hero) both;
+}
+
+/* Utility hidden */
+.hidden { display:none !important; }
+</style>
+</head>
+<body>
+<div class="game-shell">
+ <div class="card">
+ <div class="card-inner">
+ <div class="header">
+ <div class="title-block">
+ <h1><span>Guess</span> the Design Style</h1>
+ <div class="subtitle">10 rounds · luxe wallpaper motifs</div>
+ </div>
+ <div class="stats-row">
+ <div class="pill accent">
+ <div>
+ <div class="pill-label">Score</div>
+ <div class="pill-value" id="scoreValue">0</div>
+ </div>
+ </div>
+ <div class="pill">
+ <div>
+ <div class="pill-label">Streak</div>
+ <div class="pill-value" id="streakValue">0</div>
+ </div>
+ </div>
+ <div class="pill">
+ <div>
+ <div class="pill-label">Best</div>
+ <div class="pill-value" id="bestScoreValue">0</div>
+ </div>
+ </div>
+ <div class="progress-track" aria-hidden="true">
+ <div class="progress-bar" id="roundProgress"></div>
+ </div>
+ </div>
+ </div>
+
+ <div class="main-grid">
+ <div class="wallpaper-shell">
+ <div class="prompt-chip">
+ <div class="prompt-dot"></div>
+ PATTERN ROUND <span id="roundLabel">1 / 10</span>
+ </div>
+ <div class="wallpaper-inner">
+ <div id="wallpaperPattern" class="pattern-base pattern-damask wallpaper-animate"></div>
+ </div>
+ </div>
+
+ <div class="panel">
+ <div>
+ <div class="round-label">What style is this motif?</div>
+ <div class="question-text">Tap the wallpaper’s closest design style.</div>
+ <div class="timer-bar-shell">
+ <div class="timer-bar" id="timerBar"></div>
+ </div>
+ <div class="time-caption">
+ <span id="timerLabel">Ready</span>
+ <span>10 rounds</span>
+ </div>
+ </div>
+
+ <div class="options-grid" id="optionsGrid">
+ <!-- Buttons injected via JS -->
+ </div>
+
+ <div class="feedback-row">
+ <div class="feedback-label">
+ <div class="feedback-dot neutral" id="feedbackDot"></div>
+ <span id="feedbackText">Answer to reveal feedback.</span>
+ </div>
+ <div class="chip-inline" id="streakChip">+1 streak: +2 bonus</div>
+ </div>
+
+ <div class="footer-row">
+ <button class="secondary-btn" id="restartBtn">
+ <span>Restart</span>
+ </button>
+ <button class="primary-btn" id="nextBtn">
+ <span id="nextBtnLabel">Start Round</span>
+ </button>
+ </div>
+ </div>
+ </div>
+
+ <div class="end-overlay" id="endOverlay">
+ <div class="end-panel">
+ <h2 class="end-title" id="endTitle">Set complete.</h2>
+ <p class="end-body" id="endSubtitle">You’ve just toured ten luxe wallcoverings.</p>
+ <div class="end-metrics">
+ <div class="end-pill">
+ <div class="end-pill-label">Final score</div>
+ <div class="end-pill-value" id="endScore">0</div>
+ </div>
+ <div class="end-pill">
+ <div class="end-pill-label">Best streak</div>
+ <div class="end-pill-value" id="endBestStreak">0</div>
+ </div>
+ <div class="end-pill">
+ <div class="end-pill-label">Accuracy</div>
+ <div class="end-pill-value" id="endAccuracy">0%</div>
+ </div>
+ </div>
+ <div style="display:flex;justify-content:space-between;align-items:center;gap:8px;margin-bottom:8px;">
+ <div id="newBestBadge" class="badge-new-best hidden">
+ <span class="dot"></span>
+ New personal best
+ </div>
+ <div style="font-size:11px;color:var(--muted);margin-left:auto;">
+ Best score: <span id="overlayBestScore">0</span>
+ </div>
+ </div>
+ <div style="display:flex;justify-content:flex-end;gap:8px;">
+ <button class="secondary-btn" id="closeOverlayBtn">Close</button>
+ <button class="primary-btn" id="playAgainBtn">Play Again</button>
+ </div>
+ </div>
+ </div>
+
+ </div>
+ </div>
+</div>
+
+<script>
+(function(){
+ const STYLES = [
+ "Damask","Toile","Ikat","Chinoiserie","Geometric","Grasscloth"
+ ];
+
+ const STYLE_CLASS_MAP = {
+ "Damask": "pattern-damask",
+ "Toile": "pattern-toile",
+ "Ikat": "pattern-ikat",
+ "Chinoiserie": "pattern-chinoiserie",
+ "Geometric": "pattern-geometric",
+ "Grasscloth": "pattern-grasscloth"
+ };
+
+ const TOTAL_ROUNDS = 10;
+ const ROUND_TIME = 16; // seconds
+
+ const wallpaperPattern = document.getElementById("wallpaperPattern");
+ const roundLabel = document.getElementById("roundLabel");
+ const roundProgress = document.getElementById("roundProgress");
+ const timerBar = document.getElementById("timerBar");
+ const timerLabel = document.getElementById("timerLabel");
+ const optionsGrid = document.getElementById("optionsGrid");
+ const scoreValue = document.getElementById("scoreValue");
+ const streakValue = document.getElementById("streakValue");
+ const bestScoreValue = document.getElementById("bestScoreValue");
+ const feedbackText = document.getElementById("feedbackText");
+ const feedbackDot = document.getElementById("feedbackDot");
+ const streakChip = document.getElementById("streakChip");
+ const restartBtn = document.getElementById("restartBtn");
+ const nextBtn = document.getElementById("nextBtn");
+ const nextBtnLabel = document.getElementById("nextBtnLabel");
+ const endOverlay = document.getElementById("endOverlay");
+ const endScore = document.getElementById("endScore");
+ const endBestStreak = document.getElementById("endBestStreak");
+ const endAccuracy = document.getElementById("endAccuracy");
+ const overlayBestScore = document.getElementById("overlayBestScore");
+ const newBestBadge = document.getElementById("newBestBadge");
+ const playAgainBtn = document.getElementById("playAgainBtn");
+ const closeOverlayBtn = document.getElementById("closeOverlayBtn");
+ const endTitle = document.getElementById("endTitle");
+ const endSubtitle = document.getElementById("endSubtitle");
+
+ let state = {
+ round: 0,
+ score: 0,
+ streak: 0,
+ bestStreak: 0,
+ bestScore: 0,
+ correctThisRound: null,
+ usedAnswers: [],
+ timer: null,
+ remainingTime: ROUND_TIME,
+ awaitingStart: true,
+ answered: false
+ };
+
+ function loadBestScore() {
+ try {
+ const stored = localStorage.getItem("luxePatternBestScore");
+ if (stored !== null) {
+ state.bestScore = parseInt(stored, 10) || 0;
+ bestScoreValue.textContent = state.bestScore;
+ }
+ } catch(e){}
+ }
+
+ function saveBestScore() {
+ try {
+ localStorage.setItem("luxePatternBestScore", String(state.bestScore));
+ } catch(e){}
+ }
+
+ function shuffle(arr) {
+ for (let i = arr.length - 1; i > 0; i--) {
+ const j = Math.floor(Math.random() * (i + 1));
+ [arr[i], arr[j]] = [arr[j], arr[i]];
+ }
+ return arr;
+ }
+
+ function pickRandomStyles(correct) {
+ const others = STYLES.filter(s => s !== correct);
+ shuffle(others);
+ const choices = [correct, others[0], others[1], others[2]];
+ return shuffle(choices);
+ }
+
+ function computeDynamicCorrectStyle() {
+ // rotate through styles without repetition until all used, then reset
+ if (state.usedAnswers.length === 0 || state.usedAnswers.length === STYLES.length) {
+ state.usedAnswers = [];
+ }
+ const remaining = STYLES.filter(s => !state.usedAnswers.includes(s));
+ const correct = remaining[Math.floor(Math.random() * remaining.length)];
+ state.usedAnswers.push(correct);
+ return correct;
+ }
+
+ function setWallpaperStyle(styleName) {
+ wallpaperPattern.className = "pattern-base wallpaper-animate";
+ wallpaperPattern.offsetWidth;
+ wallpaperPattern.className = "pattern-base wallpaper-animate " + STYLE_CLASS_MAP[styleName];
+ }
+
+ function createOptionButtons(correctStyle, options) {
+ optionsGrid.innerHTML = "";
+ options.forEach((style, idx) => {
+ const btn = document.createElement("button");
+ btn.type = "button";
+ btn.className = "option-btn";
+ btn.dataset.style = style;
+ btn.innerHTML = `
+ <span class="badge-dot"></span>
+ <div>
+ <div class="option-label">Choice ${idx + 1}</div>
+ <div class="option-text">${style}</div>
+ </div>
+ `;
+ btn.addEventListener("click", () => handleAnswer(style, correctStyle, btn));
+ optionsGrid.appendChild(btn);
+ });
+ }
+
+ function updateScoreDisplay() {
+ scoreValue.textContent = state.score;
+ streakValue.textContent = state.streak;
+ bestScoreValue.textContent = state.bestScore;
+ }
+
+ function setFeedbackNeutral() {
+ feedbackText.textContent = "Answer to reveal feedback.";
+ feedbackDot.className = "feedback-dot neutral";
+ streakChip.style.opacity = "0";
+ }
+
+ function handleAnswer(selected, correctStyle, clickedBtn) {
+ if (state.answered || state.awaitingStart) return;
+ state.answered = true;
+ clearInterval(state.timer);
+ timerLabel.textContent = "Locked in";
+
+ const optionButtons = Array.from(optionsGrid.querySelectorAll(".option-btn"));
+ optionButtons.forEach(b => b.classList.add("disabled"));
+
+ const wasCorrect = selected === correctStyle;
+ if (wasCorrect) {
+ feedbackText.textContent = `Correct — this reads as ${correctStyle}.`;
+ feedbackDot.className = "feedback-dot good";
+ if (clickedBtn) clickedBtn.classList.add("correct");
+ state.streak += 1;
+ state.bestStreak = Math.max(state.bestStreak, state.streak);
+ let base = 10;
+ let bonus = state.streak > 1 ? (2 * (state.streak - 1)) : 0;
+ let delta = base + bonus;
+ state.score += delta;
+ streakChip.textContent = state.streak > 1
+ ? `Streak x${state.streak}: +${delta} pts`
+ : `Clean hit: +${delta} pts`;
+ streakChip.style.opacity = "1";
+ } else {
+ feedbackText.textContent = `Not quite — this leans more ${correctStyle}.`;
+ feedbackDot.className = "feedback-dot bad";
+ if (clickedBtn) clickedBtn.classList.add("wrong");
+ const correctBtn = optionButtons.find(b => b.dataset.style === correctStyle);
+ if (correctBtn) correctBtn.classList.add("correct");
+ state.streak = 0;
+ streakChip.textContent = "Streak reset.";
+ streakChip.style.opacity = "1";
+ }
+
+ if (state.score > state.bestScore) {
+ state.bestScore = state.score;
+ saveBestScore();
+ }
+ updateScoreDisplay();
+
+ if (state.round >= TOTAL_ROUNDS) {
+ nextBtnLabel.textContent = "View Results";
+ } else {
+ nextBtnLabel.textContent = "Next Pattern";
+ }
+ }
+
+ function tickTimer() {
+ state.remainingTime -= 0.1;
+ if (state.remainingTime < 0) state.remainingTime = 0;
+ const ratio = state.remainingTime / ROUND_TIME;
+ timerBar.style.transform = "scaleX(" + ratio + ")";
+ timerLabel.textContent = state.remainingTime <= 0 ? "Time" : state.remainingTime.toFixed(1) + "s left";
+
+ if (state.remainingTime <= 0) {
+ clearInterval(state.timer);
+ if (!state.answered) {
+ handleAnswer("__none__", state.correctThisRound, null);
+ }
+ }
+ }
+
+ function startTimer() {
+ clearInterval(state.timer);
+ state.remainingTime = ROUND_TIME;
+ timerBar.style.transform = "scaleX(1)";
+ timerLabel.textContent = ROUND_TIME.toFixed(1) + "s left";
+ let lastTimestamp = performance.now();
+ state.timer = setInterval(() => {
+ const now = performance.now();
+ const elapsed = now - lastTimestamp;
+ lastTimestamp = now;
+ state.remainingTime -= elapsed / 1000;
+ if (state.remainingTime <= 0) {
+ state.remainingTime = 0;
+ timerBar.style.transform = "scaleX(0)";
+ timerLabel.textContent = "Time";
+ clearInterval(state.timer);
+ if (!state.answered) {
+ handleAnswer("__none__", state.correctThisRound, null);
+ }
+ } else {
+ const ratio = state.remainingTime / ROUND_TIME;
+ timerBar.style.transform = "scaleX(" + ratio + ")";
+ if (!state.answered) {
+ timerLabel.textContent = state.remainingTime.toFixed(1) + "s left";
+ }
+ }
+ }, 100);
+ }
+
+ function setupRound() {
+ state.round += 1;
+ state.correctThisRound = computeDynamicCorrectStyle();
+ state.answered = false;
+ state.awaitingStart = false;
+
+ roundLabel.textContent = state.round + " / " + TOTAL_ROUNDS;
+ roundProgress.style.width = ((state.round - 1) / TOTAL_ROUNDS * 100) + "%";
+
+ setWallpaperStyle(state.correctThisRound);
+
+ const choices = pickRandomStyles(state.correctThisRound);
+ createOptionButtons(state.correctThisRound, choices);
+ setFeedbackNeutral();
+
+ nextBtnLabel.textContent = "Skip";
+ startTimer();
+ }
+
+ function resetGame() {
+ clearInterval(state.timer);
+ state.round = 0;
+ state.score = 0;
+ state.streak = 0;
+ state.bestStreak = 0;
+ state.correctThisRound = null;
+ state.usedAnswers = [];
+ state.remainingTime = ROUND_TIME;
+ state.awaitingStart = true;
+ state.answered = false;
+
+ roundLabel.textContent = "1 / " + TOTAL_ROUNDS;
+ roundProgress.style.width = "0%";
+ timerBar.style.transform = "scaleX(1)";
+ timerLabel.textContent = "Ready";
+
+ scoreValue.textContent = "0";
+ streakValue.textContent = "0";
+ setFeedbackNeutral();
+ nextBtnLabel.textContent = "Start Round";
+
+ optionsGrid.innerHTML = "";
+ createOptionButtons("Damask", shuffle(STYLES.slice(0,4)));
+ }
+
+ function showEndOverlay() {
+ const accuracy = Math.round((state.score / (TOTAL_ROUNDS * (10 + 2 * (TOTAL_ROUNDS - 1)))) * 100);
+ const safeAccuracy = Math.max(0, Math.min(100, accuracy));
+
+ endScore.textContent = state.score;
+ endBestStreak.textContent = state.bestStreak;
+ endAccuracy.textContent = safeAccuracy + "%";
+ overlayBestScore.textContent = state.bestScore;
+
+ if (state.score === state.bestScore && state.score !== 0) {
+ newBestBadge.classList.remove("hidden");
+ endTitle.textContent = "New personal best.";
+ endSubtitle.textContent = "Your eye for pattern is getting sharper.";
+ } else {
+ newBestBadge.classList.add("hidden");
+ endTitle.textContent = "Set complete.";
+ endSubtitle.textContent = "You’ve just toured ten luxe wallcoverings.";
+ }
+
+ endOverlay.classList.add("visible");
+ }
+
+ function handleNextClick() {
+ if (state.round >= TOTAL_ROUNDS && state.answered) {
+ showEndOverlay();
+ return;
+ }
+ if (state.awaitingStart) {
+ setupRound();
+ return;
+ }
+ if (!state.answered) {
+ handleAnswer("__none__", state.correctThisRound, null);
+ return;
+ }
+ if (state.round < TOTAL_ROUNDS) {
+ setupRound();
+ } else {
+ showEndOverlay();
+ }
+ }
+
+ restartBtn.addEventListener("click", () => {
+ resetGame();
+ });
+
+ nextBtn.addEventListener("click", () => {
+ handleNextClick();
+ });
+
+ playAgainBtn.addEventListener("click", () => {
+ endOverlay.classList.remove("visible");
+ resetGame();
+ });
+
+ closeOverlayBtn.addEventListener("click", () => {
+ endOverlay.classList.remove("visible");
+ });
+
+ loadBestScore();
+ resetGame();
+})();
+</script>
+</body>
+</html>
\ No newline at end of file
diff --git a/data/artifacts/6923e6180f0f/gpt.png b/data/artifacts/6923e6180f0f/gpt.png
new file mode 100644
index 0000000..5d753e6
Binary files /dev/null and b/data/artifacts/6923e6180f0f/gpt.png differ
diff --git a/data/artifacts/6923e6180f0f/kimi.html b/data/artifacts/6923e6180f0f/kimi.html
new file mode 100644
index 0000000..eacab89
--- /dev/null
+++ b/data/artifacts/6923e6180f0f/kimi.html
@@ -0,0 +1,643 @@
+<!DOCTYPE html>
+<html lang="en">
+<head>
+ <meta charset="UTF-8">
+ <meta name="viewport" content="width=device-width, initial-scale=1.0">
+ <title>Guess the Design Style</title>
+ <style>
+ :root {
+ --bg: #0d0d0f;
+ --surface: #17171c;
+ --text: #f5f2ea;
+ --muted: #8a8578;
+ --accent: #c9a961;
+ --accent2: #7d6a45;
+ --font-display: 'Didot', 'Bodoni MT', 'Playfair Display', Georgia, serif;
+ --font-body: -apple-system, 'Segoe UI', 'Helvetica Neue', Arial, sans-serif;
+ }
+
+ * {
+ margin: 0;
+ padding: 0;
+ box-sizing: border-box;
+ }
+
+ body {
+ background: var(--bg);
+ color: var(--text);
+ font-family: var(--font-body);
+ min-height: 100vh;
+ display: flex;
+ flex-direction: column;
+ align-items: center;
+ padding: 24px;
+ line-height: 1.6;
+ }
+
+ @keyframes fadeUp {
+ from { opacity: 0; transform: translateY(28px); }
+ to { opacity: 1; transform: none; }
+ }
+
+ @keyframes scaleIn {
+ from { opacity: 0; transform: scale(0.92); }
+ to { opacity: 1; transform: none; }
+ }
+
+ @keyframes pulse {
+ 0%, 100% { transform: scale(1); }
+ 50% { transform: scale(1.05); }
+ }
+
+ @keyframes correctFlash {
+ 0% { background: var(--surface); }
+ 50% { background: rgba(201, 169, 97, 0.3); }
+ 100% { background: var(--surface); }
+ }
+
+ @keyframes wrongShake {
+ 0%, 100% { transform: translateX(0); }
+ 25% { transform: translateX(-10px); }
+ 75% { transform: translateX(10px); }
+ }
+
+ .game-container {
+ width: 100%;
+ max-width: 600px;
+ animation: fadeUp 0.7s cubic-bezier(0.22, 1, 0.36, 1) both;
+ }
+
+ header {
+ text-align: center;
+ margin-bottom: 32px;
+ }
+
+ h1 {
+ font-family: var(--font-display);
+ font-size: 38px;
+ letter-spacing: -0.02em;
+ color: var(--text);
+ margin-bottom: 8px;
+ }
+
+ .subtitle {
+ color: var(--muted);
+ font-size: 14px;
+ letter-spacing: 0.15em;
+ text-transform: uppercase;
+ }
+
+ .stats-bar {
+ display: flex;
+ justify-content: space-between;
+ background: var(--surface);
+ padding: 16px 24px;
+ border-radius: 12px;
+ margin-bottom: 24px;
+ font-size: 14px;
+ animation: scaleIn 0.5s cubic-bezier(0.22, 1, 0.36, 1) both;
+ animation-delay: 100ms;
+ }
+
+ .stat {
+ display: flex;
+ flex-direction: column;
+ align-items: center;
+ gap: 4px;
+ }
+
+ .stat-label {
+ color: var(--muted);
+ font-size: 11px;
+ text-transform: uppercase;
+ letter-spacing: 0.15em;
+ }
+
+ .stat-value {
+ font-family: var(--font-display);
+ font-size: 24px;
+ color: var(--accent);
+ }
+
+ #timer {
+ color: var(--text);
+ }
+
+ .wallpaper-stage {
+ aspect-ratio: 4/3;
+ background: var(--surface);
+ border-radius: 16px;
+ overflow: hidden;
+ position: relative;
+ margin-bottom: 24px;
+ box-shadow: 0 20px 60px rgba(0,0,0,0.5);
+ animation: scaleIn 0.6s cubic-bezier(0.22, 1, 0.36, 1) both;
+ animation-delay: 200ms;
+ }
+
+ .wallpaper-stage.correct {
+ animation: correctFlash 0.6s ease;
+ }
+
+ .wallpaper-stage.wrong {
+ animation: wrongShake 0.5s ease;
+ }
+
+ /* Pattern Styles */
+ .pattern {
+ width: 100%;
+ height: 100%;
+ }
+
+ /* Damask - Ornate symmetrical floral */
+ .pattern-damask {
+ background-color: #1a1a1f;
+ background-image:
+ radial-gradient(circle at 25% 25%, var(--accent) 2px, transparent 2px),
+ radial-gradient(circle at 75% 25%, var(--accent) 2px, transparent 2px),
+ radial-gradient(circle at 25% 75%, var(--accent) 2px, transparent 2px),
+ radial-gradient(circle at 75% 75%, var(--accent) 2px, transparent 2px),
+ radial-gradient(circle at 50% 50%, transparent 30%, rgba(201, 169, 97, 0.1) 30%, rgba(201, 169, 97, 0.1) 35%, transparent 35%),
+ radial-gradient(ellipse at 50% 0%, rgba(201, 169, 97, 0.3) 0%, transparent 50%),
+ radial-gradient(ellipse at 50% 100%, rgba(201, 169, 97, 0.3) 0%, transparent 50%),
+ radial-gradient(ellipse at 0% 50%, rgba(201, 169, 97, 0.3) 0%, transparent 50%),
+ radial-gradient(ellipse at 100% 50%, rgba(201, 169, 97, 0.3) 0%, transparent 50%);
+ background-size: 100px 100px;
+ position: relative;
+ }
+ .pattern-damask::before {
+ content: '';
+ position: absolute;
+ inset: 0;
+ background:
+ conic-gradient(from 0deg at 50% 50%, transparent 0deg, rgba(201, 169, 97, 0.15) 45deg, transparent 90deg, rgba(201, 169, 97, 0.15) 135deg, transparent 180deg, rgba(201, 169, 97, 0.15) 225deg, transparent 270deg, rgba(201, 169, 97, 0.15) 315deg, transparent 360deg);
+ background-size: 100px 100px;
+ }
+
+ /* Toile - Scenic narrative pattern */
+ .pattern-toile {
+ background-color: #f5f2ea;
+ background-image:
+ radial-gradient(circle at 20% 30%, rgba(125, 106, 69, 0.8) 8px, transparent 8px),
+ radial-gradient(circle at 80% 30%, rgba(125, 106, 69, 0.8) 8px, transparent 8px),
+ radial-gradient(circle at 50% 70%, rgba(125, 106, 69, 0.6) 12px, transparent 12px),
+ radial-gradient(circle at 30% 80%, rgba(125, 106, 69, 0.4) 6px, transparent 6px),
+ radial-gradient(circle at 70% 80%, rgba(125, 106, 69, 0.4) 6px, transparent 6px),
+ radial-gradient(ellipse at 50% 20%, rgba(125, 106, 69, 0.3) 0%, transparent 40%);
+ background-size: 120px 120px;
+ position: relative;
+ }
+ .pattern-toile::after {
+ content: '';
+ position: absolute;
+ inset: 0;
+ background-image:
+ repeating-linear-gradient(90deg, transparent, transparent 59px, rgba(125, 106, 69, 0.1) 59px, rgba(125, 106, 69, 0.1) 60px),
+ repeating-linear-gradient(0deg, transparent, transparent 59px, rgba(125, 106, 69, 0.1) 59px, rgba(125, 106, 69, 0.1) 60px);
+ }
+
+ /* Ikat - Blurred diamond textile */
+ .pattern-ikat {
+ background-color: #2d2420;
+ background-image:
+ repeating-linear-gradient(45deg, transparent, transparent 10px, rgba(201, 169, 97, 0.3) 10px, rgba(201, 169, 97, 0.3) 20px, transparent 20px, transparent 30px, rgba(201, 169, 97, 0.5) 30px, rgba(201, 169, 97, 0.5) 40px),
+ repeating-linear-gradient(-45deg, transparent, transparent 10px, rgba(201, 169, 97, 0.2) 10px, rgba(201, 169, 97, 0.2) 20px, transparent 20px, transparent 30px, rgba(201, 169, 97, 0.4) 30px, rgba(201, 169, 97, 0.4) 40px);
+ background-size: 80px 80px;
+ }
+
+ /* Chinoiserie - Asian-inspired florals */
+ .pattern-chinoiserie {
+ background-color: #0f1410;
+ background-image:
+ radial-gradient(circle at 30% 30%, rgba(201, 169, 97, 0.8) 3px, transparent 3px),
+ radial-gradient(circle at 35% 25%, rgba(201, 169, 97, 0.6) 2px, transparent 2px),
+ radial-gradient(circle at 25% 35%, rgba(201, 169, 97, 0.6) 2px, transparent 2px),
+ radial-gradient(circle at 70% 60%, rgba(201, 169, 97, 0.8) 3px, transparent 3px),
+ radial-gradient(circle at 75% 55%, rgba(201, 169, 97, 0.6) 2px, transparent 2px),
+ radial-gradient(circle at 65% 65%, rgba(201, 169, 97, 0.6) 2px, transparent 2px),
+ radial-gradient(ellipse 20px 40px at 50% 50%, rgba(201, 169, 97, 0.2) 0%, transparent 70%);
+ background-size: 150px 150px;
+ position: relative;
+ }
+ .pattern-chinoiserie::before {
+ content: '';
+ position: absolute;
+ inset: 0;
+ background-image:
+ radial-gradient(circle at 10% 90%, rgba(139, 115, 85, 0.4) 15px, transparent 15px),
+ radial-gradient(circle at 90% 10%, rgba(139, 115, 85, 0.4) 15px, transparent 15px);
+ background-size: 150px 150px;
+ }
+
+ /* Geometric - Bold repeating shapes */
+ .pattern-geometric {
+ background-color: #1a1a1f;
+ background-image:
+ linear-gradient(30deg, var(--accent) 12%, transparent 12.5%, transparent 87%, var(--accent) 87.5%, var(--accent)),
+ linear-gradient(150deg, var(--accent) 12%, transparent 12.5%, transparent 87%, var(--accent) 87.5%, var(--accent)),
+ linear-gradient(30deg, var(--accent) 12%, transparent 12.5%, transparent 87%, var(--accent) 87.5%, var(--accent)),
+ linear-gradient(150deg, var(--accent) 12%, transparent 12.5%, transparent 87%, var(--accent) 87.5%, var(--accent)),
+ linear-gradient(60deg, rgba(201, 169, 97, 0.3) 25%, transparent 25.5%, transparent 75%, rgba(201, 169, 97, 0.3) 75%, rgba(201, 169, 97, 0.3)),
+ linear-gradient(60deg, rgba(201, 169, 97, 0.3) 25%, transparent 25.5%, transparent 75%, rgba(201, 169, 97, 0.3) 75%, rgba(201, 169, 97, 0.3));
+ background-size: 40px 70px;
+ background-position: 0 0, 0 0, 20px 35px, 20px 35px, 0 0, 20px 35px;
+ }
+
+ /* Grasscloth - Textured woven */
+ .pattern-grasscloth {
+ background-color: #8a8578;
+ background-image:
+ repeating-linear-gradient(90deg,
+ rgba(13, 13, 15, 0.1) 0px,
+ rgba(245, 242, 234, 0.1) 2px,
+ rgba(13, 13, 15, 0.1) 4px,
+ rgba(245, 242, 234, 0.05) 8px,
+ rgba(13, 13, 15, 0.1) 12px
+ ),
+ repeating-linear-gradient(0deg,
+ transparent 0px,
+ rgba(13, 13, 15, 0.05) 1px,
+ transparent 2px
+ );
+ background-size: 40px 100%, 100% 4px;
+ }
+
+ .options-grid {
+ display: grid;
+ grid-template-columns: repeat(2, 1fr);
+ gap: 12px;
+ margin-bottom: 24px;
+ }
+
+ .option-btn {
+ background: var(--surface);
+ border: 1px solid rgba(201, 169, 97, 0.2);
+ color: var(--text);
+ padding: 20px;
+ border-radius: 12px;
+ font-family: var(--font-body);
+ font-size: 14px;
+ cursor: pointer;
+ transition: all 0.2s ease;
+ text-transform: uppercase;
+ letter-spacing: 0.1em;
+ position: relative;
+ overflow: hidden;
+ }
+
+ .option-btn:hover:not(:disabled) {
+ border-color: var(--accent);
+ transform: translateY(-2px);
+ box-shadow: 0 8px 24px rgba(201, 169, 97, 0.15);
+ }
+
+ .option-btn:disabled {
+ cursor: default;
+ opacity: 0.6;
+ }
+
+ .option-btn.correct {
+ background: rgba(201, 169, 97, 0.2);
+ border-color: var(--accent);
+ color: var(--accent);
+ }
+
+ .option-btn.wrong {
+ background: rgba(139, 0, 0, 0.2);
+ border-color: rgba(180, 60, 60, 0.5);
+ opacity: 0.5;
+ }
+
+ .progress-bar {
+ width: 100%;
+ height: 4px;
+ background: var(--surface);
+ border-radius: 2px;
+ overflow: hidden;
+ margin-bottom: 24px;
+ }
+
+ .progress-fill {
+ height: 100%;
+ background: linear-gradient(90deg, var(--accent2), var(--accent));
+ transition: width 0.3s ease;
+ }
+
+ .feedback {
+ text-align: center;
+ padding: 16px;
+ border-radius: 12px;
+ margin-bottom: 16px;
+ font-size: 14px;
+ letter-spacing: 0.05em;
+ opacity: 0;
+ transform: translateY(-10px);
+ transition: all 0.3s ease;
+ }
+
+ .feedback.show {
+ opacity: 1;
+ transform: translateY(0);
+ }
+
+ .feedback.correct {
+ background: rgba(201, 169, 97, 0.15);
+ color: var(--accent);
+ }
+
+ .feedback.wrong {
+ background: rgba(180, 60, 60, 0.15);
+ color: #c97171;
+ }
+
+ .game-over {
+ text-align: center;
+ padding: 40px;
+ background: var(--surface);
+ border-radius: 16px;
+ animation: scaleIn 0.5s cubic-bezier(0.22, 1, 0.36, 1);
+ }
+
+ .game-over h2 {
+ font-family: var(--font-display);
+ font-size: 32px;
+ margin-bottom: 16px;
+ }
+
+ .final-score {
+ font-size: 48px;
+ color: var(--accent);
+ font-family: var(--font-display);
+ margin-bottom: 8px;
+ }
+
+ .best-score {
+ color: var(--muted);
+ font-size: 14px;
+ margin-bottom: 24px;
+ }
+
+ .restart-btn {
+ background: var(--accent);
+ color: var(--bg);
+ border: none;
+ padding: 16px 40px;
+ border-radius: 8px;
+ font-size: 14px;
+ text-transform: uppercase;
+ letter-spacing: 0.15em;
+ cursor: pointer;
+ transition: all 0.2s ease;
+ font-weight: 600;
+ }
+
+ .restart-btn:hover {
+ transform: translateY(-2px);
+ box-shadow: 0 8px 24px rgba(201, 169, 97, 0.3);
+ }
+
+ .hidden {
+ display: none !important;
+ }
+
+ .round-indicator {
+ text-align: center;
+ color: var(--muted);
+ font-size: 12px;
+ text-transform: uppercase;
+ letter-spacing: 0.15em;
+ margin-bottom: 16px;
+ }
+ </style>
+</head>
+<body>
+ <div class="game-container">
+ <header>
+ <h1>Design Style Quiz</h1>
+ <div class="subtitle">Identify the Wallpaper Pattern</div>
+ </header>
+
+ <div id="gameScreen">
+ <div class="stats-bar">
+ <div class="stat">
+ <span class="stat-label">Score</span>
+ <span class="stat-value" id="score">0</span>
+ </div>
+ <div class="stat">
+ <span class="stat-label">Streak</span>
+ <span class="stat-value" id="streak">0</span>
+ </div>
+ <div class="stat">
+ <span class="stat-label">Time</span>
+ <span class="stat-value" id="timer">15</span>
+ </div>
+ </div>
+
+ <div class="progress-bar">
+ <div class="progress-fill" id="progress" style="width: 0%"></div>
+ </div>
+
+ <div class="round-indicator">Round <span id="currentRound">1</span> of 10</div>
+
+ <div id="feedback" class="feedback"></div>
+
+ <div class="wallpaper-stage" id="wallpaperStage">
+ <div id="patternDisplay" class="pattern"></div>
+ </div>
+
+ <div class="options-grid" id="optionsGrid">
+ <!-- Options injected by JS -->
+ </div>
+ </div>
+
+ <div id="endScreen" class="game-over hidden">
+ <h2>Quiz Complete</h2>
+ <div class="final-score" id="finalScore">0</div>
+ <div class="best-score" id="bestScoreDisplay">Best: 0</div>
+ <button class="restart-btn" onclick="restartGame()">Play Again</button>
+ </div>
+ </div>
+
+ <script>
+ const styles = [
+ { id: 'damask', name: 'Damask', class: 'pattern-damask' },
+ { id: 'toile', name: 'Toile', class: 'pattern-toile' },
+ { id: 'ikat', name: 'Ikat', class: 'pattern-ikat' },
+ { id: 'chinoiserie', name: 'Chinoiserie', class: 'pattern-chinoiserie' },
+ { id: 'geometric', name: 'Geometric', class: 'pattern-geometric' },
+ { id: 'grasscloth', name: 'Grasscloth', class: 'pattern-grasscloth' }
+ ];
+
+ let currentRound = 1;
+ let score = 0;
+ let streak = 0;
+ let timer = 15;
+ let timerInterval;
+ let currentStyle = null;
+ let answered = false;
+ const totalRounds = 10;
+
+ const bestScoreKey = 'wallpaperQuizBestScore';
+
+ function shuffle(array) {
+ const arr = [...array];
+ for (let i = arr.length - 1; i > 0; i--) {
+ const j = Math.floor(Math.random() * (i + 1));
+ [arr[i], arr[j]] = [arr[j], arr[i]];
+ }
+ return arr;
+ }
+
+ function getRandomStyles(count, exclude) {
+ const available = styles.filter(s => s.id !== exclude);
+ return shuffle(available).slice(0, count - 1);
+ }
+
+ function startRound() {
+ answered = false;
+ timer = 15;
+ updateTimer();
+ updateProgress();
+
+ document.getElementById('currentRound').textContent = currentRound;
+ document.getElementById('feedback').classList.remove('show');
+ document.getElementById('wallpaperStage').classList.remove('correct', 'wrong');
+
+ // Select random style
+ currentStyle = styles[Math.floor(Math.random() * styles.length)];
+
+ // Display pattern
+ const patternDisplay = document.getElementById('patternDisplay');
+ patternDisplay.className = 'pattern ' + currentStyle.class;
+
+ // Generate options (1 correct + 3 random)
+ const otherStyles = getRandomStyles(4, currentStyle.id);
+ const options = shuffle([currentStyle, ...otherStyles]);
+
+ // Render buttons
+ const grid = document.getElementById('optionsGrid');
+ grid.innerHTML = '';
+ options.forEach((style, index) => {
+ const btn = document.createElement('button');
+ btn.className = 'option-btn';
+ btn.textContent = style.name;
+ btn.style.animationDelay = (index * 90) + 'ms';
+ btn.style.animation = 'fadeUp 0.5s cubic-bezier(0.22, 1, 0.36, 1) both';
+ btn.style.animationDelay = (200 + index * 90) + 'ms';
+ btn.onclick = () => checkAnswer(style.id, btn);
+ grid.appendChild(btn);
+ });
+
+ // Start timer
+ clearInterval(timerInterval);
+ timerInterval = setInterval(() => {
+ timer--;
+ updateTimer();
+ if (timer <= 0) {
+ checkAnswer(null, null);
+ }
+ }, 1000);
+ }
+
+ function updateTimer() {
+ const timerEl = document.getElementById('timer');
+ timerEl.textContent = timer;
+ if (timer <= 5) {
+ timerEl.style.color = '#c97171';
+ } else {
+ timerEl.style.color = 'var(--text)';
+ }
+ }
+
+ function updateProgress() {
+ const pct = ((currentRound - 1) / totalRounds) * 100;
+ document.getElementById('progress').style.width = pct + '%';
+ }
+
+ function checkAnswer(selectedId, btn) {
+ if (answered) return;
+ answered = true;
+ clearInterval(timerInterval);
+
+ const feedback = document.getElementById('feedback');
+ const stage = document.getElementById('wallpaperStage');
+ const buttons = document.querySelectorAll('.option-btn');
+
+ // Disable all buttons
+ buttons.forEach(b => b.disabled = true);
+
+ // Show correct answer
+ buttons.forEach(b => {
+ if (b.textContent === currentStyle.name) {
+ b.classList.add('correct');
+ }
+ });
+
+ if (selectedId === currentStyle.id) {
+ // Correct
+ const timeBonus = Math.floor(timer / 3);
+ const points = 100 + (streak * 10) + timeBonus;
+ score += points;
+ streak++;
+
+ document.getElementById('score').textContent = score;
+ document.getElementById('streak').textContent = streak;
+
+ feedback.textContent = `Correct! +${points} points`;
+ feedback.className = 'feedback correct show';
+ stage.classList.add('correct');
+ } else {
+ // Wrong
+ streak = 0;
+ document.getElementById('streak').textContent = streak;
+
+ if (btn) btn.classList.add('wrong');
+ feedback.textContent = `Wrong! It was ${currentStyle.name}`;
+ feedback.className = 'feedback wrong show';
+ stage.classList.add('wrong');
+ }
+
+ // Next round or end
+ setTimeout(() => {
+ currentRound++;
+ if (currentRound > totalRounds) {
+ endGame();
+ } else {
+ startRound();
+ }
+ }, 1500);
+ }
+
+ function endGame() {
+ document.getElementById('gameScreen').classList.add('hidden');
+ document.getElementById('endScreen').classList.remove('hidden');
+ document.getElementById('finalScore').textContent = score;
+
+ // Save best score
+ const bestScore = parseInt(localStorage.getItem(bestScoreKey) || '0');
+ if (score > bestScore) {
+ localStorage.setItem(bestScoreKey, score);
+ document.getElementById('bestScoreDisplay').textContent = 'New Best Score!';
+ } else {
+ document.getElementById('bestScoreDisplay').textContent = `Best: ${Math.max(bestScore, score)}`;
+ }
+ }
+
+ function restartGame() {
+ currentRound = 1;
+ score = 0;
+ streak = 0;
+
+ document.getElementById('score').textContent = '0';
+ document.getElementById('streak').textContent = '0';
+ document.getElementById('gameScreen').classList.remove('hidden');
+ document.getElementById('endScreen').classList.add('hidden');
+
+ startRound();
+ }
+
+ // Start game on load
+ startRound();
+ </script>
+</body>
+</html>
\ No newline at end of file
diff --git a/data/artifacts/6923e6180f0f/kimi.png b/data/artifacts/6923e6180f0f/kimi.png
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diff --git a/data/artifacts/6923e6180f0f/qwen25-7b.html b/data/artifacts/6923e6180f0f/qwen25-7b.html
new file mode 100644
index 0000000..6df31a3
--- /dev/null
+++ b/data/artifacts/6923e6180f0f/qwen25-7b.html
@@ -0,0 +1,112 @@
+<!DOCTYPE html>
+<html lang="en">
+<head>
+ <meta charset="UTF-8">
+ <meta name="viewport" content="width=device-width, initial-scale=1.0">
+ <title>Guess the Design Style</title>
+ <style>
+ body {
+ font-family: 'Didot', 'Bodoni MT', 'Playfair Display', Georgia, serif;
+ background-color: #0d0d0f;
+ color: #f5f2ea;
+ display: flex;
+ justify-content: center;
+ align-items: center;
+ height: 100vh;
+ }
+ .container {
+ text-align: center;
+ font-size: 16px;
+ }
+ button {
+ margin: 8px;
+ padding: 12px 24px;
+ border: none;
+ background-color: #c9a961;
+ color: white;
+ cursor: pointer;
+ transition: all 0.3s ease-in-out;
+ }
+ .result {
+ margin-top: 24px;
+ font-size: 21px;
+ }
+ .score, .streak {
+ display: inline-block;
+ margin-bottom: 8px;
+ }
+ </style>
+</head>
+<body>
+ <div class="container">
+ <h1>Guess the Design Style</h1>
+ <canvas id="wallpaper" width="300" height="200"></canvas><br/>
+ <button onclick="guess('Damask')">Damask</button>
+ <button onclick="guess('Toile')">Toile</button>
+ <button onclick="guess('Ikat')">Ikat</button>
+ <button onclick="guess('Chinoiserie')">Chinoiserie</button><br/>
+ <div class="score">Score: 0</div>
+ <div class="streak">Streak: 0</div>
+ <div id="result" class="result"></div>
+ </div>
+ <script>
+ const wallpaper = document.getElementById('wallpaper');
+ let score = 0;
+ let streak = 0;
+ let bestScore = localStorage.getItem('bestScore') || 0;
+
+ function generateWallpaper() {
+ const context = wallpaper.getContext('2d');
+ context.clearRect(0, 0, 300, 200);
+ context.fillStyle = 'rgba(185, 169, 105, 0.7)';
+ for (let y = 0; y < 200; y += 40) {
+ for (let x = 0; x < 300; x += 40) {
+ context.fillRect(x, y, 40, 40);
+ }
+ }
+ }
+
+ function guess(style) {
+ if (style === 'Damask') {
+ if (Math.random() < 0.75) {
+ result.textContent = "Correct!";
+ score++;
+ streak++;
+ } else {
+ result.textContent = "Wrong! The wallpaper is not Damask.";
+ }
+ } else if (style === 'Toile') {
+ if (Math.random() < 0.65) {
+ result.textContent = "Correct!";
+ score++;
+ streak++;
+ } else {
+ result.textContent = "Wrong! The wallpaper is not Toile.";
+ }
+ } else if (style === 'Ikat') {
+ if (Math.random() < 0.65) {
+ result.textContent = "Correct!";
+ score++;
+ streak++;
+ } else {
+ result.textContent = "Wrong! The wallpaper is not Ikat.";
+ }
+ } else if (style === 'Chinoiserie') {
+ if (Math.random() < 0.75) {
+ result.textContent = "Correct!";
+ score++;
+ streak++;
+ } else {
+ result.textContent = "Wrong! The wallpaper is not Chinoiserie.";
+ }
+ }
+
+ if (score > bestScore) {
+ localStorage.setItem('bestScore', score);
+ }
+ document.querySelector('.score').textContent = `Score: ${score}`;
+ document.querySelector('.streak').textContent = `Streak: ${streak}`;
+ }
+ </script>
+</body>
+</html>
\ No newline at end of file
diff --git a/data/artifacts/6923e6180f0f/qwen25-7b.png b/data/artifacts/6923e6180f0f/qwen25-7b.png
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diff --git a/data/artifacts/8443d9162963/qwen25-7b.html b/data/artifacts/8443d9162963/qwen25-7b.html
new file mode 100644
index 0000000..c84306d
--- /dev/null
+++ b/data/artifacts/8443d9162963/qwen25-7b.html
@@ -0,0 +1,191 @@
+<!DOCTYPE html>
+<html>
+<head>
+<title>Ragdoll Physics Toy</title>
+<style>
+body { margin: 0; overflow: hidden; background-color: #eee; }
+canvas { background-color: #fff; display: block; }
+#controls { position: absolute; top: 10px; left: 10px; font-family: sans-serif; }
+</style>
+</head>
+<body>
+
+<div id="controls">
+ Drag to fling! <button id="resetBtn">Reset</button>
+</div>
+
+<canvas id="myCanvas"></canvas>
+
+<script>
+const canvas = document.getElementById("myCanvas");
+const ctx = canvas.getContext("2d");
+const resetBtn = document.getElementById("resetBtn");
+
+canvas.width = window.innerWidth;
+canvas.height = window.innerHeight;
+
+let ragdoll = {
+ segments: [
+ { x: 100, y: 200, mass: 1, radius: 10 }, // Head
+ { x: 80, y: 250, mass: 1, radius: 12 }, // Neck
+ { x: 60, y: 300, mass: 1.5, radius: 15 }, // Upper Torso
+ { x: 60, y: 340, mass: 2, radius: 20 }, // Lower Torso
+ { x: 60, y: 380, mass: 1.5, radius: 15 }, // Upper Leg
+ { x: 60, y: 420, mass: 1.2, radius: 12 } // Lower Leg
+ ],
+ jointStiffness: 0.98,
+ damping: 0.95,
+};
+
+let mouseX = 0;
+let mouseY = 0;
+let draggingSegmentIndex = -1;
+
+const platforms = [
+ { x: 0, y: canvas.height - 50, width: 200, height: 20 },
+ { x: canvas.width - 200, y: canvas.height - 80, width: 200, height: 20 },
+ { x: 100, y: canvas.height - 150, width: 100, height: 20 }
+];
+
+let gravity = { x: 0, y: 0.5 };
+
+function distance(x1, y1, x2, y2) {
+ return Math.sqrt((x1 - x2) ** 2 + (y1 - y2) ** 2);
+}
+
+function clamp(value, min, max) {
+ return Math.min(Math.max(value, min), max);
+}
+
+let lastTime = 0;
+
+function animate(timestamp) {
+ const dt = (timestamp - lastTime) / 1000;
+ lastTime = timestamp;
+
+ ctx.clearRect(0, 0, canvas.width, canvas.height);
+
+ // Handle Mouse Interaction
+ if (draggingSegmentIndex !== -1) {
+ ragdoll.segments[draggingSegmentIndex].x = clamp(mouseX - ragdoll.segments[draggingSegmentIndex].radius, 0, canvas.width - ragdoll.segments[draggingSegmentIndex].radius * 2);
+ ragdoll.segments[draggingSegmentIndex].y = clamp(mouseY - ragdoll.segments[draggingSegmentIndex].radius, 0, canvas.height - ragdoll.segments[draggingSegmentIndex].radius * 2);
+ }
+
+ // Apply Gravity and Resolve Collisions
+ for (let i = 0; i < ragdoll.segments.length; i++) {
+ ragdoll.segments[i].y += gravity.y * dt;
+
+ // Floor Collision
+ if (ragdoll.segments[i].y + ragdoll.segments[i].radius > canvas.height) {
+ ragdoll.segments[i].y = canvas.height - ragdoll.segments[i].radius;
+ ragdoll.segments[i].velocity_y = 0; // Stop downward velocity on collision
+ }
+
+ // Platform Collisions
+ for (const platform of platforms) {
+ if (
+ ragdoll.segments[i].x + ragdoll.segments[i].radius > platform.x &&
+ ragdoll.segments[i].x - ragdoll.segments[i].radius < platform.x + platform.width &&
+ ragdoll.segments[i].y + ragdoll.segments[i].radius > platform.y &&
+ ragdoll.segments[i].y - ragdoll.segments[i].radius < platform.y + platform.height
+ ) {
+ // Simple collision response: Prevent penetration and reverse velocity
+ if (ragdoll.segments[i].y + ragdoll.segments[i].radius > platform.y) {
+ ragdoll.segments[i].y = platform.y - ragdoll.segments[i].radius;
+ ragdoll.segments[i].velocity_y = -Math.abs(ragdoll.segments[i].velocity_y) * 0.5; // Reverse velocity slightly
+ }
+
+ if (ragdoll.segments[i].x + ragdoll.segments[i].radius > platform.x) {
+ ragdoll.segments[i].x = platform.x - ragdoll.segments[i].radius;
+ ragdoll.segments[i].velocity_x = -Math.abs(ragdoll.segments[i].velocity_x) * 0.5; // Reverse velocity slightly
+ }
+
+ if (ragdoll.segments[i].x - ragdoll.segments[i].radius < platform.x + platform.width) {
+ ragdoll.segments[i].x = platform.x + platform.width + ragdoll.segments[i].radius;
+ ragdoll.segments[i].velocity_x = -Math.abs(ragdoll.segments[i].velocity_x) * 0.5; // Reverse velocity slightly
+ }
+ }
+ }
+ }
+
+ // Apply Joint Constraints (simplified)
+ for (let i = 1; i < ragdoll.segments.length; i++) {
+ const segment1 = ragdoll.segments[i - 1];
+ const segment2 = ragdoll.segments[i];
+
+ const distance_ = distance(segment1.x, segment1.y, segment2.x, segment2.y);
+ const idealDistance = (segment1.radius + segment2.radius);
+
+ let dx = segment2.x - segment1.x;
+ let dy = segment2.y - segment1.y;
+
+ dx /= distance_;
+ dy /= distance_;
+
+ segment2.x += (idealDistance - distance_) * dx * ragdoll.jointStiffness;
+ segment2.y += (idealDistance - distance_) * dy * ragdoll.jointStiffness;
+ }
+
+ // Damping
+ for (let i = 0; i < ragdoll.segments.length; i++) {
+ ragdoll.segments[i].x *= ragdoll.damping;
+ ragdoll.segments[i].y *= ragdoll.damping;
+ }
+
+ // Draw Ragdoll
+ ctx.beginPath();
+ ctx.strokeStyle = "black";
+ ctx.lineWidth = 2;
+
+ for (let i = 0; i < ragdoll.segments.length - 1; i++) {
+ ctx.moveTo(ragdoll.segments[i].x, ragdoll.segments[i].y);
+ ctx.lineTo(ragdoll.segments[i + 1].x, ragdoll.segments[i + 1].y);
+ }
+
+ ctx.stroke();
+
+ for (let i = 0; i < ragdoll.segments.length; i++) {
+ ctx.beginPath();
+ ctx.arc(ragdoll.segments[i].x, ragdoll.segments[i].y, ragdoll.segments[i].radius, 0, Math.PI * 2);
+ ctx.fillStyle = "red";
+ ctx.fill();
+ }
+
+ requestAnimationFrame(animate);
+}
+
+// Mouse Event Handlers
+canvas.addEventListener("mousedown", (e) => {
+ mouseX = e.clientX;
+ mouseY = e.clientY;
+
+ for (let i = 0; i < ragdoll.segments.length; i++) {
+ const distToSegment = distance(mouseX, mouseY, ragdoll.segments[i].x, ragdoll.segments[i].y);
+ if (distToSegment <= ragdoll.segments[i].radius) {
+ draggingSegmentIndex = i;
+ break;
+ }
+ }
+});
+
+canvas.addEventListener("mouseup", () => {
+ draggingSegmentIndex = -1;
+});
+
+canvas.addEventListener("mousemove", (e) => {
+ mouseX = e.clientX;
+ mouseY = e.clientY;
+});
+
+resetBtn.addEventListener("click", () => {
+ for (let i = 0; i < ragdoll.segments.length; i++) {
+ ragdoll.segments[i].x = 100 + i * 20;
+ ragdoll.segments[i].y = 200 + i * 10;
+ }
+});
+
+requestAnimationFrame(animate);
+</script>
+
+</body>
+</html>
\ No newline at end of file
diff --git a/data/artifacts/8443d9162963/qwen25-7b.png b/data/artifacts/8443d9162963/qwen25-7b.png
new file mode 100644
index 0000000..4e3d018
Binary files /dev/null and b/data/artifacts/8443d9162963/qwen25-7b.png differ
diff --git a/data/artifacts/987bed245bf6/gemma3-12b.html b/data/artifacts/987bed245bf6/gemma3-12b.html
new file mode 100644
index 0000000..b11cd22
--- /dev/null
+++ b/data/artifacts/987bed245bf6/gemma3-12b.html
@@ -0,0 +1,277 @@
+<!DOCTYPE html>
+<html lang="en">
+
+<head>
+ <meta charset="UTF-8">
+ <title>Tiny Grid Roguelike</title>
+ <style>
+ body {
+ font-family: monospace;
+ background-color: #222;
+ color: #fff;
+ margin: 0;
+ padding: 0;
+ overflow: hidden; /* Prevent scrollbars */
+ }
+
+ canvas {
+ display: block;
+ outline: none; /* Remove canvas focus outline */
+ }
+
+ .hud {
+ position: fixed;
+ bottom: 0;
+ left: 0;
+ width: 100%;
+ background-color: rgba(0, 0, 0, 0.8);
+ padding: 5px;
+ font-family: monospace;
+ color: #fff;
+ font-size: small; /* Reduce HUD font size */
+ }
+
+ .game-over {
+ position: fixed;
+ top: 0;
+ left: 0;
+ width: 100%;
+ height: 100%;
+ background-color: rgba(255, 0, 0, 0.8);
+ display: flex;
+ justify-content: center;
+ align-items: center;
+ flex-direction: column; /* Stack elements vertically */
+ font-size: 18px;
+ color: #fff;
+ }
+
+ .game-over span {
+ display: block; /* Ensure each stat takes a full line */
+ margin-bottom: 5px;
+ }
+ </style>
+</head>
+
+<body>
+ <canvas id="game"></canvas>
+ <div class="hud">
+ <span>HP: <span id="hp">100</span></span><br>
+ <span>Level: <span id="level">1</span></span><br>
+ <span>Gold: <span id="gold">0</span></span>
+ </div>
+
+ <div class="game-over" style="display:none;">
+ Game Over! Your final stats were:<br>
+ <span>HP: <span id="finalHp"></span></span>
+ <span>Level: <span id="finalLevel"></span></span>
+ <span>Gold: <span id="finalGold"></span></span>
+ </div>
+
+ <script>
+ const canvas = document.getElementById('game');
+ const ctx = canvas.getContext('2d');
+
+ const hero = { x: 1, y: 1, hp: 100, gold: 0, level: 1 };
+ let map = generateMap(20, 15); // Increased size for better gameplay
+ let gameOver = false;
+ let goblins = [];
+ let stairsLevel = 0;
+
+ canvas.width = window.innerWidth * 0.8;
+ canvas.height = window.innerHeight - 30;
+
+ function generateMap(width, height) {
+ let map = [];
+ for (let i = 0; i < height; i++) {
+ map[i] = new Array(width).fill('.'); // Initialize with empty tiles
+ }
+
+ // Create a simple dungeon layout: rooms and corridors.
+ for (let i = 1; i < height - 1; i++) {
+ for (let j = 1; j < width - 1; j++) {
+ if (i % 2 === 0 && j % 2 === 0) {
+ map[i][j] = '.'; // Floor tiles
+ } else if ((i == 1 || i == height - 2) || (j == 1 || j == width - 2)) {
+ map[i][j] = '#';// Wall tiles
+ }
+ }
+ }
+ // Place stairs on the first level. Make sure not to overlap with player start.
+ let stairX = Math.floor(Math.random() * (width - 2)) + 1;
+ let stairY = height - 2;
+ map[stairY][stairX] = '>';
+
+
+ return map;
+ }
+
+ function drawMap() {
+ ctx.fillStyle = '#222';
+ ctx.fillRect(0, 0, canvas.width, canvas.height);
+
+ const tileWidth = Math.floor(canvas.width / map[0].length); // Dynamic tile size
+ const tileHeight = Math.floor(canvas.height / map.length);
+
+ for (let i = 0; i < map.length; i++) {
+ for (let j = 0; j < map[i].length; j++) {
+ if (map[i][j] === '@') {
+ ctx.fillStyle = '#1ff';
+ ctx.fillRect(j * tileWidth, i * tileHeight, tileWidth, tileHeight);
+ ctx.fillStyle = '#fff';
+ ctx.font = '10px monospace'; // Consistent font for text
+ ctx.fillText('@', j * tileWidth + 2, i * tileHeight + 12);
+ } else if (map[i][j] === '.') {
+ ctx.fillStyle = '#00f';
+ ctx.fillRect(j * tileWidth, i * tileHeight, tileWidth, tileHeight);
+ } else if (map[i][j] === 'g') {
+ ctx.fillStyle = '#f50';
+ ctx.fillRect(j * tileWidth, i * tileHeight, tileWidth, tileHeight);
+ ctx.fillStyle = '#fff';
+ ctx.font = '10px monospace'; // Consistent font for text
+ ctx.fillText('g', j * tileWidth + 2, i * tileHeight + 12);
+
+ } else if (map[i][j] === '#') {
+ ctx.fillStyle = '#444';
+ ctx.fillRect(j * tileWidth, i * tileHeight, tileWidth, tileHeight);
+ } else if (map[i][j] === '>') {
+ ctx.fillStyle = '#0d0';
+ ctx.fillRect(j * tileWidth, i * tileHeight, tileWidth, tileHeight);
+ ctx.fillStyle = '#fff';
+ ctx.font = '10px monospace'; // Consistent font for text
+ ctx.fillText('>', j * tileWidth + 2, i * tileHeight + 12);
+
+ }
+ }
+ }
+
+ updateHUD();
+ }
+
+ function updateHUD() {
+ document.getElementById('hp').textContent = hero.hp;
+ document.getElementById('level').textContent = hero.level;
+ document.getElementById('gold').textContent = hero.gold;
+ }
+
+ function moveHero(event) {
+ if (gameOver) return;
+
+ const key = event.key;
+ let dx = 0, dy = 0;
+
+ switch (key) {
+ case 'ArrowUp': dy = -1; break;
+ case 'ArrowDown': dy = 1; break;
+ case 'ArrowLeft': dx = -1; break;
+ case 'ArrowRight': dx = 1; break;
+ }
+
+ let newHeroX = hero.x + dx;
+ let newHeroY = hero.y + dy;
+
+
+ if (newHeroX >= 0 && newHeroX < map[0].length && newHeroY >= 0 && newHeroY < map.length) {
+ if (map[newHeroY][newHeroX] !== '#') { // Check for walls
+
+ switch (map[newHeroY][newHeroX]) {
+ case 'g':
+ fightGoblin(newHeroX, newHeroY);
+ break;
+ case '>':
+ stairsLevel++;
+ hero.level = stairsLevel;
+ hero.hp += 10 * stairsLevel;
+ hero.gold *= 2;
+ map[newHeroY][newHeroX] = '.'; // Replace stairs with floor
+
+ //Generate new map
+ map = generateMap(map[0].length, map.length);
+
+ hero.x = 1;
+ hero.y = 1;
+
+
+ break;
+ case '@':
+ if (dx !== 0 || dy !== 0) { // Prevent self-collision on initial spawn
+ if (map[newHeroY][newHeroX - dx] === 'g') fightGoblin(newHeroX - dx, newHeroY);
+ }
+ break;
+ }
+
+ map[hero.y][hero.x] = '.'; // Clear previous position
+ hero.x = newHeroX;
+ hero.y = newHeroY;
+ map[hero.y][hero.x] = '@';
+
+
+ drawMap();
+ }
+ }
+ event.preventDefault();
+ }
+
+ function fightGoblin(x, y) {
+ let goblinIndex = -1;
+ for (let i = 0; i < goblins.length; i++) {
+ if (goblins[i].x === x && goblins[i].y === y) {
+ goblinIndex = i;
+ break;
+ }
+ }
+
+ if (goblinIndex !== -1) {
+ let damage = Math.floor(Math.random() * 5) + 1; // Reduced goblin damage
+
+ hero.hp -= damage;
+
+ goblins.splice(goblinIndex, 1);
+
+
+ if (hero.hp <= 0) {
+ gameOver = true;
+ document.getElementById('finalHp').textContent = hero.hp;
+ document.getElementById('finalLevel').textContent = hero.level;
+ document.getElementById('finalGold').textContent = hero.gold;
+
+ } else{
+ hero.gold += Math.floor(Math.random()*5)+1;
+ }
+
+
+ updateHUD();
+ }
+ }
+
+ function spawnGoblins() {
+ goblins = []; // Clear existing goblins
+
+ let numGoblins = 3; // Number of initial goblins
+ for (let i = 0; i < numGoblins; i++) {
+ let x = Math.floor(Math.random() * (map[0].length - 2)) + 1;
+ let y = Math.floor(Math.random() * (map.length - 2)) + 1;
+
+ if (map[y][x] !== '#' && map[y][x] !== '@' ) { // Ensure not on walls or player
+ goblins.push({ x: x, y: y });
+ map[y][x] = 'g';
+ }
+ }
+
+ }
+
+
+ function startGame() {
+ spawnGoblins();
+
+ drawMap();
+ }
+
+
+
+ window.addEventListener('keydown', moveHero);
+ startGame();
+ </script>
+</body>
+
+</html>
\ No newline at end of file
diff --git a/data/artifacts/987bed245bf6/gemma3-12b.png b/data/artifacts/987bed245bf6/gemma3-12b.png
new file mode 100644
index 0000000..a798543
Binary files /dev/null and b/data/artifacts/987bed245bf6/gemma3-12b.png differ
diff --git a/data/artifacts/987bed245bf6/hermes3-8b.html b/data/artifacts/987bed245bf6/hermes3-8b.html
new file mode 100644
index 0000000..0e0f11a
--- /dev/null
+++ b/data/artifacts/987bed245bf6/hermes3-8b.html
@@ -0,0 +1,245 @@
+<!DOCTYPE html>
+<html lang="en">
+<head>
+ <meta charset="UTF-8">
+ <title>Improved Tiny Grid Roguelike</title>
+ <style>
+ body {
+ font-family: monospace;
+ background-color: #222;
+ color: #fff;
+ margin: 0;
+ padding: 0;
+ }
+
+ canvas {
+ display: block;
+ }
+
+ .hud {
+ position: fixed;
+ bottom: 0;
+ left: 0;
+ width: 100%;
+ background-color: rgba(0, 0, 0, 0.8);
+ padding: 5px;
+ font-family: monospace;
+ color: #fff;
+ }
+
+ .game-over {
+ position: fixed;
+ top: 0;
+ left: 0;
+ width: 100%;
+ height: 100%;
+ background-color: rgba(255, 0, 0, 0.8);
+ display: flex;
+ justify-content: center;
+ align-items: center;
+ font-size: 48px;
+ color: #fff;
+ }
+ </style>
+</head>
+<body>
+ <canvas id="game"></canvas>
+ <div class="hud">
+ <span>HP: <span id="hp">100</span></span><br>
+ <span>Level: <span id="level">1</span></span><br>
+ <span>Gold: <span id="gold">0</span></span>
+ </div>
+
+ <div class="game-over" style="display:none;">
+ Game Over! Your final stats were:
+ <br>
+ HP: <span id="finalHp"></span>
+ <br>
+ Level: <span id="finalLevel"></span>
+ <br>
+ Gold: <span id="finalGold"></span>
+ </div>
+
+ <script>
+ const canvas = document.getElementById('game');
+ const ctx = canvas.getContext('2d');
+
+ const hero = { x: 0, y: 0, hp: 100, gold: 0, level: 1 };
+ const map = generateMap(10, 5);
+ let gameOver = false;
+ let goblins = [];
+ let stairsLevel = 0;
+
+ canvas.width = window.innerWidth * 0.8;
+ canvas.height = window.innerHeight - 30;
+
+ function generateMap(width, height) {
+ let map = [];
+ for (let i = 0; i < height; i++) {
+ map[i] = [];
+ for (let j = 0; j < width; j++) {
+ if (Math.random() < 0.7 ||
+ (j === Math.floor(width / 2) && i % 2 === 0)) {
+ map[i][j] = '.';
+ } else if(Math.random() < 0.1){
+ map[i][j]='$';
+ }else{
+ map[i][j]='#';
+ }
+ }
+ }
+ return map;
+ }
+
+ function drawMap() {
+ ctx.fillStyle = '#222';
+ ctx.fillRect(0, 0, canvas.width, canvas.height);
+
+ for (let i = 0; i < map.length; i++) {
+ for (let j = 0; j < map[i].length; j++) {
+ let tile = map[i][j];
+ if (tile === '@') {
+ ctx.fillStyle = '#1ff';
+ ctx.fillRect(j * 10, i * 10, 10, 10);
+ ctx.fillStyle = '#fff';
+ ctx.fillText('@', j * 10 + 5, i * 10 + 20);
+ } else if (tile === '.') {
+ ctx.fillStyle = '#00f';
+ ctx.fillRect(j * 10, i * 10, 10, 10);
+ } else if (tile === 'g') {
+ ctx.fillStyle = '#f50';
+ ctx.fillRect(j * 10, i * 10, 10, 10);
+ } else if (tile === '$') {
+ ctx.fillStyle = '#0d0';
+ ctx.fillRect(j * 10, i * 10, 10, 10);
+ }
+ }
+ }
+
+ updateHUD();
+ }
+
+ function updateHUD() {
+ document.getElementById('hp').textContent = hero.hp;
+ document.getElementById('level').textContent = hero.level;
+ document.getElementById('gold').textContent = hero.gold;
+ }
+
+ function moveHero(event) {
+ const key = event.key;
+ let dx = 0, dy = 0;
+
+ switch (key) {
+ case 'ArrowUp': dy = -1; break;
+ case 'ArrowDown': dy = 1; break;
+ case 'ArrowLeft': dx = -1; break;
+ case 'ArrowRight': dx = 1; break;
+ }
+
+ if (!gameOver && map[hero.y + dy] &&
+ map[hero.y + dy][hero.x + dx]) {
+
+ let newTile = map[hero.y + dy][hero.x + dx];
+
+ switch (newTile) {
+ case 'g':
+ fightGoblin(hero.x + dx, hero.y + dy);
+ break;
+ case '$':
+ hero.gold += 10;
+ break;
+ case '>':
+ stairsLevel++;
+ hero.level = stairsLevel;
+ hero.hp += stairsLevel * 5;
+ hero.gold *= 2;
+ map[hero.y] = [...map[hero.y], '.', '.', '.', '>'];
+ map[hero.y] = [...map[hero.y], '.', '.', '.', '.', '.'];
+ hero.x = newHeroX - (dx * 10);
+ hero.y = newHeroY - (dy * 10);
+ break;
+ case '@':
+ if ((newHeroX !== hero.x || newHeroY !== hero.y) && map[newHeroY][hero.x] === 'g') {
+ fightGoblin(hero.x, hero.y);
+ }
+ break;
+ }
+
+ if (!gameOver) {
+ map[hero.y] = [...map[hero.y], '.', '.', '.', '.', '.'];
+ map[hero.y] = [...map[hero.y], '.', '.', '.', '.', '.'];
+ map[newHeroY] = [...map[newHeroY], '@'];
+
+ hero.x = newHeroX;
+ hero.y = newHeroY;
+
+ drawMap();
+ }
+ }
+
+ event.preventDefault();
+ }
+
+ function fightGoblin(x, y) {
+ if (!gameOver) {
+ let goblinIndex = -1;
+ for (let i = 0; i < goblins.length; i++) {
+ if (goblins[i].x === x && goblins[i].y === y) {
+ goblinIndex = i;
+ break;
+ }
+ }
+
+ if (goblinIndex !== -1) {
+ let damage = Math.floor(Math.random() * 10) + 1;
+
+ if (damage > hero.hp) {
+ document.getElementById('finalHp').textContent = hero.hp;
+ document.getElementById('finalLevel').textContent = hero.level;
+ document.getElementById('finalGold').textContent = hero.gold;
+ gameOver = true;
+ return;
+ }
+
+ goblins.splice(goblinIndex, 1);
+ hero.hp -= damage;
+
+ if (hero.hp <= 0) {
+ document.getElementById('finalHp').textContent = 0;
+ document.getElementById('finalLevel').textContent = hero.level;
+ document.getElementById('finalGold').textContent = hero.gold;
+ gameOver = true;
+ return;
+ }
+
+ hero.gold += 10;
+
+ updateHUD();
+ }
+ }
+ }
+
+ function startGame() {
+ ctx.clearRect(0, 0, canvas.width, canvas.height);
+ map[hero.y][hero.x] = '.';
+ drawMap();
+
+ for (let i = 0; i < 5; i++) {
+ let x = Math.floor(Math.random() * (map[0].length - 2)) + 1;
+ let y = Math.floor(Math.random() * map.length) + hero.y - 2;
+
+ if (map[y] && map[y][x] !== '@') {
+ goblins.push({ x: x, y: y });
+ map[y] = [...map[y], 'g'];
+ }
+ }
+
+ updateHUD();
+ }
+
+ window.addEventListener('keydown', moveHero);
+ startGame();
+
+ </script>
+</body>
+</html>
\ No newline at end of file
diff --git a/data/artifacts/987bed245bf6/hermes3-8b.png b/data/artifacts/987bed245bf6/hermes3-8b.png
new file mode 100644
index 0000000..4028eee
Binary files /dev/null and b/data/artifacts/987bed245bf6/hermes3-8b.png differ
diff --git a/data/artifacts/987bed245bf6/qwen3-14b.html b/data/artifacts/987bed245bf6/qwen3-14b.html
new file mode 100644
index 0000000..d98bad5
--- /dev/null
+++ b/data/artifacts/987bed245bf6/qwen3-14b.html
@@ -0,0 +1,338 @@
+<!DOCTYPE html>
+<html lang="en">
+<head>
+ <meta charset="UTF-8" />
+ <title>ASCII Roguelike</title>
+ <style>
+ body {
+ margin: 0;
+ background-color: #111;
+ color: #fff;
+ font-family: monospace;
+ display: flex;
+ flex-direction: column;
+ height: 100vh;
+ overflow: hidden;
+ }
+
+ canvas {
+ flex: 1;
+ display: block;
+ background-color: #000;
+ image-rendering: pixelated;
+ }
+
+ .hud {
+ padding: 8px 16px;
+ font-size: 14px;
+ text-align: right;
+ background-color: rgba(0, 0, 0, 0.7);
+ border-top: 1px solid #333;
+ }
+
+ .game-over {
+ position: absolute;
+ top: 50%;
+ left: 50%;
+ transform: translate(-50%, -50%);
+ color: #f00;
+ font-size: 28px;
+ font-weight: bold;
+ background-color: rgba(0, 0, 0, 0.8);
+ padding: 20px 30px;
+ border: 2px solid #f00;
+ border-radius: 8px;
+ display: none;
+ text-align: center;
+ }
+
+ .game-over span {
+ display: block;
+ margin: 10px 0;
+ }
+ </style>
+</head>
+<body>
+ <canvas id="game"></canvas>
+ <div class="hud">
+ HP: <span id="hp">100</span><br />
+ Level: <span id="level">1</span><br />
+ Gold: <span id="gold">0</span>
+ </div>
+ <div class="game-over" id="gameOver">
+ Game Over!
+ <br />
+ HP: <span id="finalHp">0</span><br />
+ Level: <span id="finalLevel">1</span><br />
+ Gold: <span id="finalGold">0</span><br />
+ <button onclick="document.getElementById('gameOver').style.display = 'none'; location.reload();">Restart</button>
+ </div>
+ <script>
+ const canvas = document.getElementById("game");
+ const ctx = canvas.getContext("2d");
+
+ const cellSize = 10;
+ const tileSize = 16;
+ const mapWidth = 60;
+ const mapHeight = 30;
+ const hero = {
+ x: 0,
+ y: 0,
+ hp: 100,
+ gold: 0,
+ level: 1,
+ };
+ const dungeon = {
+ rooms: [],
+ corridors: [],
+ };
+ let goblins = [];
+ let stairs = {};
+ let gameOver = false;
+
+ canvas.width = window.innerWidth * 0.9;
+ canvas.height = window.innerHeight * 0.8;
+ canvas.style.imageRendering = "pixelated";
+
+ function drawMap() {
+ const width = canvas.width;
+ const height = canvas.height;
+
+ for (let y = 0; y < mapHeight; y++) {
+ for (let x = 0; x < mapWidth; x++) {
+ const tile = getTile(x, y);
+ const px = x * tileSize;
+ const py = y * tileSize;
+
+ ctx.fillStyle = "#000";
+ ctx.fillRect(px, py, tileSize, tileSize);
+
+ if (tile === "g") {
+ ctx.fillStyle = "#f50";
+ ctx.fillRect(px, py, tileSize, tileSize);
+ ctx.fillStyle = "#000";
+ ctx.font = "16px monospace";
+ ctx.fillText("g", px + 4, py + 14);
+ } else if (tile === ">") {
+ ctx.fillStyle = "#0d0";
+ ctx.fillRect(px, py, tileSize, tileSize);
+ ctx.fillStyle = "#000";
+ ctx.font = "16px monospace";
+ ctx.fillText(">", px + 4, py + 14);
+ } else if (tile === "@") {
+ ctx.fillStyle = "#1ff";
+ ctx.fillRect(px, py, tileSize, tileSize);
+ ctx.fillStyle = "#000";
+ ctx.font = "16px monospace";
+ ctx.fillText("@", px + 4, py + 14);
+ } else if (tile === "$") {
+ ctx.fillStyle = "#f80";
+ ctx.fillRect(px, py, tileSize, tileSize);
+ ctx.fillStyle = "#000";
+ ctx.font = "16px monospace";
+ ctx.fillText("$", px + 4, py + 14);
+ } else if (tile === ".") {
+ ctx.fillStyle = "#00f";
+ ctx.fillRect(px, py, tileSize, tileSize);
+ }
+ }
+ }
+
+ updateHUD();
+ }
+
+ function getTile(x, y) {
+ if (x < 0 || y < 0 || x >= mapWidth || y >= mapHeight) return ".";
+ const room = dungeon.rooms.find((r) => r.contains(x, y));
+ if (room) return ".";
+ const corridor = dungeon.corridors.find((c) => c.contains(x, y));
+ if (corridor) return ".";
+ if (x === stairs.x && y === stairs.y) return ">";
+ if (goblins.some((g) => g.x === x && g.y === y)) return "g";
+ if (x === hero.x && y === hero.y) return "@";
+ return ".";
+ }
+
+ function generateDungeon() {
+ dungeon.rooms = [];
+ dungeon.corridors = [];
+ stairs = {};
+
+ // Generate rooms
+ for (let i = 0; i < 5; i++) {
+ const w = 5 + Math.floor(Math.random() * 5);
+ const h = 4 + Math.floor(Math.random() * 4);
+ const x = Math.floor(Math.random() * (mapWidth - w));
+ const y = Math.floor(Math.random() * (mapHeight - h));
+ dungeon.rooms.push(new Room(x, y, w, h));
+ }
+
+ // Connect rooms with corridors
+ for (let i = 1; i < dungeon.rooms.length; i++) {
+ connectRooms(dungeon.rooms[0], dungeon.rooms[i]);
+ }
+
+ // Place stairs
+ const room = dungeon.rooms[Math.floor(Math.random() * dungeon.rooms.length)];
+ stairs.x = room.x + Math.floor(Math.random() * room.w);
+ stairs.y = room.y + Math.floor(Math.random() * room.h);
+ }
+
+ function connectRooms(roomA, roomB) {
+ const x1 = roomA.x + Math.floor(Math.random() * roomA.w);
+ const y1 = roomA.y + Math.floor(Math.random() * roomA.h);
+ const x2 = roomB.x + Math.floor(Math.random() * roomB.w);
+ const y2 = roomB.y + Math.floor(Math.random() * roomB.h);
+
+ let x = x1, y = y1;
+ let dx = Math.sign(x2 - x1);
+ let dy = Math.sign(y2 - y1);
+
+ while (x !== x2 || y !== y2) {
+ if (Math.random() < 0.5) {
+ x += dx;
+ } else {
+ y += dy;
+ }
+ dungeon.corridors.push(new Corridor(x, y, 1, 1));
+ }
+ }
+
+ function Room(x, y, w, h) {
+ this.x = x;
+ this.y = y;
+ this.w = w;
+ this.h = h;
+ this.contains = function (x, y) {
+ return (
+ x >= this.x &&
+ x < this.x + this.w &&
+ y >= this.y &&
+ y < this.y + this.h
+ );
+ };
+ }
+
+ function Corridor(x, y, w, h) {
+ this.x = x;
+ this.y = y;
+ this.w = w;
+ this.h = h;
+ this.contains = function (x, y) {
+ return (
+ x >= this.x &&
+ x < this.x + this.w &&
+ y >= this.y &&
+ y < this.y + this.h
+ );
+ };
+ }
+
+ function updateHUD() {
+ document.getElementById("hp").textContent = hero.hp;
+ document.getElementById("level").textContent = hero.level;
+ document.getElementById("gold").textContent = hero.gold;
+ }
+
+ function moveHero(event) {
+ if (gameOver) return;
+ const key = event.key;
+ let dx = 0, dy = 0;
+
+ switch (key) {
+ case "ArrowUp": dy = -1; break;
+ case "ArrowDown": dy = 1; break;
+ case "ArrowLeft": dx = -1; break;
+ case "ArrowRight": dx = 1; break;
+ }
+
+ const newX = hero.x + dx;
+ const newY = hero.y + dy;
+
+ if (newX < 0 || newX >= mapWidth || newY < 0 || newY >= mapHeight) return;
+
+ let tile = getTile(newX, newY);
+
+ switch (tile) {
+ case "g":
+ fightGoblin(newX, newY);
+ break;
+ case ">":
+ descendStairs();
+ break;
+ case "$":
+ pickUpGold(newX, newY);
+ break;
+ default:
+ hero.x = newX;
+ hero.y = newY;
+ }
+
+ drawMap();
+ event.preventDefault();
+ }
+
+ function fightGoblin(x, y) {
+ const goblinIndex = goblins.findIndex(g => g.x === x && g.y === y);
+ if (goblinIndex === -1) return;
+
+ const damage = Math.floor(Math.random() * 10) + 5;
+ hero.hp -= damage;
+
+ if (hero.hp <= 0) {
+ gameOver = true;
+ document.getElementById("gameOver").style.display = "block";
+ document.getElementById("finalHp").textContent = hero.hp;
+ document.getElementById("finalLevel").textContent = hero.level;
+ document.getElementById("finalGold").textContent = hero.gold;
+ return;
+ }
+
+ goblins.splice(goblinIndex, 1);
+ hero.gold += 10;
+ updateHUD();
+ }
+
+ function pickUpGold(x, y) {
+ const index = goblins.findIndex(g => g.x === x && g.y === y);
+ if (index !== -1) {
+ hero.gold += 10;
+ goblins.splice(index, 1);
+ updateHUD();
+ }
+ }
+
+ function descendStairs() {
+ hero.level++;
+ hero.hp += hero.level * 5;
+ hero.gold += 100;
+ generateDungeon();
+ goblins = [];
+ for (let i = 0; i < hero.level * 2; i++) {
+ placeGoblin();
+ }
+ updateHUD();
+ }
+
+ function placeGoblin() {
+ let x, y;
+ do {
+ x = Math.floor(Math.random() * mapWidth);
+ y = Math.floor(Math.random() * mapHeight);
+ } while (getTile(x, y) !== ".");
+ goblins.push({ x, y });
+ }
+
+ function startGame() {
+ generateDungeon();
+ for (let i = 0; i < 10; i++) {
+ placeGoblin();
+ }
+ drawMap();
+ }
+
+ window.addEventListener("keydown", moveHero);
+ startGame();
+ </script>
+</body>
+</html>
\ No newline at end of file
diff --git a/data/artifacts/b3721d9fe563/qwen25-7b.html b/data/artifacts/b3721d9fe563/qwen25-7b.html
new file mode 100644
index 0000000..645cfbc
--- /dev/null
+++ b/data/artifacts/b3721d9fe563/qwen25-7b.html
@@ -0,0 +1,113 @@
+<!DOCTYPE html>
+<html lang="en">
+<head>
+ <meta charset="UTF-8">
+ <meta name="viewport" content="width=device-width, initial-scale=1.0">
+ <title>Shop by Color</title>
+ <style>
+ :root {
+ --bg-color: #f7efe6;
+ --surface-color: #fff9f1;
+ --text-color: #3a2c22;
+ --muted-color: #a08c7a;
+ --accent-color: #c65f38;
+ --card-radius: 14px;
+ }
+ body {
+ font-family: 'Didot', 'Bodoni MT', 'Playfair Display', Georgia, serif;
+ background-color: var(--bg-color);
+ color: var(--text-color);
+ margin: 0;
+ padding: 96px;
+ display: flex;
+ justify-content: center;
+ align-items: center;
+ height: 100vh;
+ }
+ .container {
+ width: 320px;
+ max-width: 100%;
+ text-align: center;
+ }
+ h1, .color-label {
+ font-size: 50px;
+ letter-spacing: .15em;
+ margin-bottom: 24px;
+ }
+ h1 {
+ all-small-caps;
+ }
+ .color-wheel {
+ width: 300px;
+ height: 300px;
+ border-radius: var(--card-radius);
+ background-color: #c65f38;
+ position: relative;
+ cursor: pointer;
+ overflow: hidden;
+ }
+ .pattern-strip {
+ display: flex;
+ gap: 16px;
+ margin-top: 24px;
+ }
+ .pattern {
+ width: 96px;
+ height: 96px;
+ border-radius: var(--card-radius);
+ background-size: contain;
+ background-repeat: no-repeat;
+ background-position: center;
+ }
+ .share-bar {
+ margin-top: 24px;
+ display: flex;
+ justify-content: center;
+ gap: 16px;
+ }
+ .brand-logo {
+ font-family: 'Didot', 'Bodoni MT', 'Playfair Display', Georgia, serif;
+ font-size: 38px;
+ letter-spacing: .15em;
+ margin-top: 24px;
+ text-transform: uppercase;
+ }
+ </style>
+</head>
+<body>
+ <div class="container">
+ <h1>Shop by Color</h1>
+ <div id="color-wheel" class="color-wheel"></div>
+ <div id="pattern-strip" class="pattern-strip"></div>
+ <div class="share-bar">
+ <button>Share</button>
+ </div>
+ <span class="brand-logo">Terracotta Sun</span>
+ </div>
+
+ <script>
+ const colorWheel = document.getElementById('color-wheel');
+ const patternStrip = document.getElementById('pattern-strip');
+
+ colorWheel.addEventListener('mousedown', (e) => {
+ const hue = e.offsetX / 150;
+ showPatterns(hue);
+ });
+
+ function showPatterns(hue) {
+ const patterns = [
+ { name: 'Sunset', color: '#c65f38' },
+ { name: 'Moss', color: '#9eae7d' },
+ { name: 'Copper', color: '#a08c7a' },
+ { name: 'Saffron', color: '#ffc42b' }
+ ];
+
+ patternStrip.innerHTML = patterns.map(pattern => `
+ <div class="pattern" style="background-color: ${pattern.color};"></div>
+ `).join('');
+ }
+
+ showPatterns(0.5);
+ </script>
+</body>
+</html>
\ No newline at end of file
diff --git a/data/artifacts/b3721d9fe563/qwen25-7b.png b/data/artifacts/b3721d9fe563/qwen25-7b.png
new file mode 100644
index 0000000..313f769
Binary files /dev/null and b/data/artifacts/b3721d9fe563/qwen25-7b.png differ
diff --git a/data/challenges.json b/data/challenges.json
index 2588786..5c4da80 100644
--- a/data/challenges.json
+++ b/data/challenges.json
@@ -15711,33 +15711,38 @@
"runs": [
{
"model": "qwen3-14b",
- "status": "running",
+ "status": "done",
"error": null,
- "seconds": null,
- "cost": null,
+ "seconds": 64,
+ "cost": 0,
"started_at": "2026-07-25T08:22:13.796Z",
- "finished_at": null,
- "queued_at": "2026-07-25T08:12:12.466Z"
+ "finished_at": "2026-07-25T08:23:17.476Z",
+ "queued_at": "2026-07-25T08:12:12.466Z",
+ "bytes": 8975
},
{
"model": "gemma3-12b",
- "status": "queued",
+ "status": "done",
"error": null,
- "seconds": null,
- "cost": null,
- "started_at": null,
- "finished_at": null,
- "queued_at": "2026-07-25T08:12:12.472Z"
+ "seconds": 71,
+ "cost": 0,
+ "started_at": "2026-07-25T08:23:17.484Z",
+ "finished_at": "2026-07-25T08:24:28.911Z",
+ "queued_at": "2026-07-25T08:12:12.472Z",
+ "bytes": 9441,
+ "thumb": true
},
{
"model": "hermes3-8b",
- "status": "queued",
+ "status": "done",
"error": null,
- "seconds": null,
- "cost": null,
- "started_at": null,
- "finished_at": null,
- "queued_at": "2026-07-25T08:12:12.478Z"
+ "seconds": 52,
+ "cost": 0,
+ "started_at": "2026-07-25T08:24:28.919Z",
+ "finished_at": "2026-07-25T08:25:20.778Z",
+ "queued_at": "2026-07-25T08:12:12.478Z",
+ "bytes": 8025,
+ "thumb": true
},
{
"model": "qwen25-7b",
@@ -15753,11 +15758,11 @@
},
{
"model": "hf-qwen-coder-32b",
- "status": "queued",
+ "status": "running",
"error": null,
"seconds": null,
"cost": null,
- "started_at": null,
+ "started_at": "2026-07-25T08:25:20.784Z",
"finished_at": null,
"queued_at": "2026-07-25T08:12:12.488Z"
}
@@ -15805,13 +15810,15 @@
},
{
"model": "qwen25-7b",
- "status": "running",
+ "status": "done",
"error": null,
- "seconds": null,
- "cost": null,
+ "seconds": 51,
+ "cost": 0,
"started_at": "2026-07-25T08:23:13.423Z",
- "finished_at": null,
- "queued_at": "2026-07-25T08:23:13.414Z"
+ "finished_at": "2026-07-25T08:24:04.891Z",
+ "queued_at": "2026-07-25T08:23:13.414Z",
+ "bytes": 6108,
+ "thumb": true
},
{
"model": "hf-qwen-coder-32b",
@@ -15866,13 +15873,135 @@
},
{
"model": "qwen25-7b",
+ "status": "done",
+ "error": null,
+ "seconds": 25,
+ "cost": 0,
+ "started_at": "2026-07-25T08:24:04.898Z",
+ "finished_at": "2026-07-25T08:24:29.478Z",
+ "queued_at": "2026-07-25T08:23:13.500Z",
+ "bytes": 3812,
+ "thumb": true
+ },
+ {
+ "model": "hf-qwen-coder-32b",
"status": "queued",
"error": null,
"seconds": null,
"cost": null,
"started_at": null,
"finished_at": null,
- "queued_at": "2026-07-25T08:23:13.500Z"
+ "queued_at": "2026-07-25T08:23:13.505Z"
+ },
+ {
+ "model": "claude-code",
+ "status": "done",
+ "error": null,
+ "seconds": 93,
+ "cost": 0,
+ "started_at": "2026-07-25T08:23:13.521Z",
+ "finished_at": "2026-07-25T08:24:46.961Z",
+ "queued_at": "2026-07-25T08:23:13.508Z",
+ "bytes": 17253,
+ "thumb": true
+ },
+ {
+ "model": "kimi",
+ "status": "done",
+ "error": null,
+ "seconds": 105,
+ "cost": 0.0177,
+ "started_at": "2026-07-25T08:23:13.524Z",
+ "finished_at": "2026-07-25T08:24:58.598Z",
+ "queued_at": "2026-07-25T08:23:13.511Z",
+ "toolCalls": [
+ "opendesign",
+ "opendesign",
+ "hyperframes"
+ ],
+ "bytes": 20198,
+ "thumb": true
+ },
+ {
+ "model": "gpt",
+ "status": "done",
+ "error": null,
+ "seconds": 76,
+ "cost": 0.154,
+ "started_at": "2026-07-25T08:23:13.528Z",
+ "finished_at": "2026-07-25T08:24:29.186Z",
+ "queued_at": "2026-07-25T08:23:13.515Z",
+ "toolCalls": [
+ "opendesign",
+ "opendesign",
+ "hyperframes",
+ "hyperframes"
+ ],
+ "bytes": 34909,
+ "thumb": true
+ },
+ {
+ "model": "grok",
+ "status": "running",
+ "error": null,
+ "seconds": null,
+ "cost": null,
+ "started_at": "2026-07-25T08:23:13.533Z",
+ "finished_at": null,
+ "queued_at": "2026-07-25T08:23:13.518Z"
+ }
+ ]
+ },
+ {
+ "id": "b3721d9fe563",
+ "title": "Designer Wallcoverings — Shop by Color Wheel",
+ "prompt": "Build a single self-contained HTML file: an interactive \"Shop by Color\" wheel social post for a wallcovering brand. A draggable/tappable color wheel; selecting a hue reveals a filmstrip of 4 CSS-drawn patterns in that color family with designer color names. Includes a share bar and brand wordmark. Smooth, elegant, touch-friendly. Output ONLY the HTML.",
+ "category": "Custom",
+ "designTools": true,
+ "created_at": "2026-07-25T08:23:13.574Z",
+ "winner": null,
+ "runs": [
+ {
+ "model": "qwen3-14b",
+ "status": "queued",
+ "error": null,
+ "seconds": null,
+ "cost": null,
+ "started_at": null,
+ "finished_at": null,
+ "queued_at": "2026-07-25T08:23:13.577Z"
+ },
+ {
+ "model": "gemma3-12b",
+ "status": "queued",
+ "error": null,
+ "seconds": null,
+ "cost": null,
+ "started_at": null,
+ "finished_at": null,
+ "queued_at": "2026-07-25T08:23:13.580Z"
+ },
+ {
+ "model": "hermes3-8b",
+ "status": "queued",
+ "error": null,
+ "seconds": null,
+ "cost": null,
+ "started_at": null,
+ "finished_at": null,
+ "queued_at": "2026-07-25T08:23:13.583Z"
+ },
+ {
+ "model": "qwen25-7b",
+ "status": "done",
+ "error": null,
+ "seconds": 23,
+ "cost": 0,
+ "started_at": "2026-07-25T08:24:29.480Z",
+ "finished_at": "2026-07-25T08:24:52.012Z",
+ "queued_at": "2026-07-25T08:23:13.586Z",
+ "bytes": 3307,
+ "thumb": true
},
{
"model": "hf-qwen-coder-32b",
@@ -15882,7 +16011,7 @@
"cost": null,
"started_at": null,
"finished_at": null,
- "queued_at": "2026-07-25T08:23:13.505Z"
+ "queued_at": "2026-07-25T08:23:13.588Z"
},
{
"model": "claude-code",
@@ -15890,9 +16019,9 @@
"error": null,
"seconds": null,
"cost": null,
- "started_at": "2026-07-25T08:23:13.521Z",
+ "started_at": "2026-07-25T08:24:46.963Z",
"finished_at": null,
- "queued_at": "2026-07-25T08:23:13.508Z"
+ "queued_at": "2026-07-25T08:23:13.590Z"
},
{
"model": "kimi",
@@ -15900,9 +16029,9 @@
"error": null,
"seconds": null,
"cost": null,
- "started_at": "2026-07-25T08:23:13.524Z",
+ "started_at": "2026-07-25T08:24:58.607Z",
"finished_at": null,
- "queued_at": "2026-07-25T08:23:13.511Z"
+ "queued_at": "2026-07-25T08:23:13.593Z"
},
{
"model": "gpt",
@@ -15910,29 +16039,29 @@
"error": null,
"seconds": null,
"cost": null,
- "started_at": "2026-07-25T08:23:13.528Z",
+ "started_at": "2026-07-25T08:24:29.217Z",
"finished_at": null,
- "queued_at": "2026-07-25T08:23:13.515Z"
+ "queued_at": "2026-07-25T08:23:13.595Z"
},
{
"model": "grok",
- "status": "running",
+ "status": "queued",
"error": null,
"seconds": null,
"cost": null,
- "started_at": "2026-07-25T08:23:13.533Z",
+ "started_at": null,
"finished_at": null,
- "queued_at": "2026-07-25T08:23:13.518Z"
+ "queued_at": "2026-07-25T08:23:13.598Z"
}
]
},
{
- "id": "b3721d9fe563",
- "title": "Designer Wallcoverings — Shop by Color Wheel",
- "prompt": "Build a single self-contained HTML file: an interactive \"Shop by Color\" wheel social post for a wallcovering brand. A draggable/tappable color wheel; selecting a hue reveals a filmstrip of 4 CSS-drawn patterns in that color family with designer color names. Includes a share bar and brand wordmark. Smooth, elegant, touch-friendly. Output ONLY the HTML.",
+ "id": "71a0784e71c8",
+ "title": "Designer Wallcoverings — Texture Weave Simulator (design-polish)",
+ "prompt": "Build a single self-contained HTML file: an interactive grasscloth/weave texture simulator for a LUXURY wallcovering brand. Keep the strong canvas weave shader but fix the brand+type gaps: (1) fixed top bar with wordmark DESIGNER WALLCOVERINGS in Cormorant Garamond serif, uppercase, letter-spacing .18em, over the dark UI; (2) NO system-ui as display type — headings in the serif at >=24px, refined sans for controls/labels; (3) restrained luxury palette (warm near-black ground #12100c, one brass accent #C8A951, ivory text), strong value contrast, no muddy beige; (4) generous whitespace, hairline sliders, soft shadows, tasteful easing. Sliders control weave density, 2-tone fiber color, sheen; live subtle light-sweep. Must look like a luxury interior brand, not a demo. 60fps canvas. Output ONLY the HTML.",
"category": "Custom",
"designTools": true,
- "created_at": "2026-07-25T08:23:13.574Z",
+ "created_at": "2026-07-25T08:25:23.389Z",
"winner": null,
"runs": [
{
@@ -15943,7 +16072,7 @@
"cost": null,
"started_at": null,
"finished_at": null,
- "queued_at": "2026-07-25T08:23:13.577Z"
+ "queued_at": "2026-07-25T08:25:23.392Z"
},
{
"model": "gemma3-12b",
@@ -15953,7 +16082,7 @@
"cost": null,
"started_at": null,
"finished_at": null,
- "queued_at": "2026-07-25T08:23:13.580Z"
+ "queued_at": "2026-07-25T08:25:23.394Z"
},
{
"model": "hermes3-8b",
@@ -15963,17 +16092,17 @@
"cost": null,
"started_at": null,
"finished_at": null,
- "queued_at": "2026-07-25T08:23:13.583Z"
+ "queued_at": "2026-07-25T08:25:23.397Z"
},
{
"model": "qwen25-7b",
- "status": "queued",
+ "status": "running",
"error": null,
"seconds": null,
"cost": null,
- "started_at": null,
+ "started_at": "2026-07-25T08:25:23.414Z",
"finished_at": null,
- "queued_at": "2026-07-25T08:23:13.586Z"
+ "queued_at": "2026-07-25T08:25:23.399Z"
},
{
"model": "hf-qwen-coder-32b",
@@ -15983,7 +16112,7 @@
"cost": null,
"started_at": null,
"finished_at": null,
- "queued_at": "2026-07-25T08:23:13.588Z"
+ "queued_at": "2026-07-25T08:25:23.401Z"
},
{
"model": "claude-code",
@@ -15993,7 +16122,7 @@
"cost": null,
"started_at": null,
"finished_at": null,
- "queued_at": "2026-07-25T08:23:13.590Z"
+ "queued_at": "2026-07-25T08:25:23.403Z"
},
{
"model": "kimi",
@@ -16003,7 +16132,7 @@
"cost": null,
"started_at": null,
"finished_at": null,
- "queued_at": "2026-07-25T08:23:13.593Z"
+ "queued_at": "2026-07-25T08:25:23.406Z"
},
{
"model": "gpt",
@@ -16013,7 +16142,7 @@
"cost": null,
"started_at": null,
"finished_at": null,
- "queued_at": "2026-07-25T08:23:13.595Z"
+ "queued_at": "2026-07-25T08:25:23.409Z"
},
{
"model": "grok",
@@ -16023,7 +16152,7 @@
"cost": null,
"started_at": null,
"finished_at": null,
- "queued_at": "2026-07-25T08:23:13.598Z"
+ "queued_at": "2026-07-25T08:25:23.412Z"
}
]
}
diff --git a/data/costlog.jsonl b/data/costlog.jsonl
index 15e8833..261196c 100644
--- a/data/costlog.jsonl
+++ b/data/costlog.jsonl
@@ -222,3 +222,5 @@
{"ts":"2026-07-25T08:17:01.055Z","provider":"adobe","model":"gemini-image","task":"model-arena-tools","cost_usd":0.04}
{"ts":"2026-07-25T08:17:06.749Z","provider":"adobe","model":"gemini-image","task":"model-arena-tools","cost_usd":0.04}
{"ts":"2026-07-25T08:17:12.970Z","provider":"adobe","model":"gemini-image","task":"model-arena-tools","cost_usd":0.04}
+{"ts":"2026-07-25T08:24:29.171Z","provider":"openai","model":"gpt-5.1","task":"model-arena-tools","input_tokens":2368,"output_tokens":10704,"cost_usd":0.154}
+{"ts":"2026-07-25T08:24:58.596Z","provider":"moonshot","model":"kimi-k2.5","task":"model-arena-tools","input_tokens":2341,"output_tokens":6535,"cost_usd":0.017742}
diff --git a/idea-run/run-next.sh b/idea-run/run-next.sh
index 67058ba..d25735d 100755
--- a/idea-run/run-next.sh
+++ b/idea-run/run-next.sh
@@ -13,6 +13,11 @@ IDX=$(cat "$PTR" 2>/dev/null || echo 1)
LINE=$(sed -n "${IDX}p" "$IDEAS")
TITLE="${LINE%%|*}"; PROMPT="${LINE#*|}"
+# DW LUXURY-UI SHELL — appended to every prompt. Fixes the systemic gap both design
+# agents kept flagging: technically-strong builds with no brand identity / system-ui
+# type / no luxury feel. Every build now must carry brand chrome + serif display type.
+PROMPT="$PROMPT DW LUXURY UI REQUIREMENTS (mandatory): (a) a fixed top bar with the wordmark 'DESIGNER WALLCOVERINGS' left-aligned in a SERIF display face (Cormorant Garamond / Playfair / EB Garamond via system serif stack), uppercase, letter-spacing .18em; (b) NEVER use system-ui/Arial as the display face — headings in the serif, body in a refined sans; generous type scale (headings >=24px); (c) a restrained luxury palette (deep near-black or warm ivory ground, ONE metallic/jewel accent), no muddy mid-tones, strong value contrast; (d) generous whitespace, hairline 1px strokes, soft shadows, tasteful easing on any motion. It must look like a luxury interior-design brand, not a generic AI demo."
+
python3 - "$TITLE" "$PROMPT" > /tmp/dwaa-payload.json <<'PY'
import json,sys
json.dump({"title":sys.argv[1],"prompt":sys.argv[2],
← 202dc72 night-loop: cycle 01:23 — judged=689983752ba8 · fired 2 →; F
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