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night-loop: cycle 18:05 — judged=700f776cca6a · fired 2 →; FIRED idx=16/16 id=2b11fe341ffd title=Designer Wallcoverings — Style Showdown Bracket; FIRED idx=1/16 id=5caa8f05b5a8 title=Designer Wallcoverings — Find Your Style Quiz
8100c2eff38bd51c8e519b183d2b6c95a76551ca · 2026-07-25 18:05:50 -0700 · Steve Abrams
Files touched
M data/challenges.jsonM idea-run/.dw-brand-style-color-pointer
Diff
commit 8100c2eff38bd51c8e519b183d2b6c95a76551ca
Author: Steve Abrams <steve@designerwallcoverings.com>
Date: Sat Jul 25 18:05:50 2026 -0700
night-loop: cycle 18:05 — judged=700f776cca6a · fired 2 →; FIRED idx=16/16 id=2b11fe341ffd title=Designer Wallcoverings — Style Showdown Bracket; FIRED idx=1/16 id=5caa8f05b5a8 title=Designer Wallcoverings — Find Your Style Quiz
---
data/challenges.json | 147 ++++++++++++++++++++++++++++++++-
idea-run/.dw-brand-style-color-pointer | 2 +-
2 files changed, 146 insertions(+), 3 deletions(-)
diff --git a/data/challenges.json b/data/challenges.json
index bffa6d3..45133d9 100644
--- a/data/challenges.json
+++ b/data/challenges.json
@@ -1634,8 +1634,9 @@
"thumb": true
}
],
- "judging": false,
- "category": "Games"
+ "judging": true,
+ "category": "Games",
+ "judged_at": null
},
{
"id": "e068f31235f8",
@@ -30358,5 +30359,147 @@
"judging": false,
"aiPick": "claude-code",
"judged_at": "2026-07-25T15:33:57.179Z"
+ },
+ {
+ "id": "2b11fe341ffd",
+ "title": "Designer Wallcoverings — Style Showdown Bracket",
+ "prompt": "Build a single self-contained HTML file: an interactive \"Style Showdown\" tournament bracket social post. 8 design styles (Damask, Toile, Ikat, Chinoiserie, Art Deco, Boho, Coastal, Grandmillennial) each with a CSS swatch; the viewer taps a winner in each matchup to advance through quarter/semi/final to a champion, with a shareable result card. Elegant, animated advance. Output ONLY the HTML. DW LUXURY UI REQUIREMENTS (mandatory): (a) a fixed top bar with the wordmark 'DESIGNER WALLCOVERINGS' left-aligned in a SERIF display face (Cormorant Garamond / Playfair / EB Garamond via system serif stack), uppercase, letter-spacing .18em; (b) NEVER use system-ui/Arial as the display face — headings in the serif, body in a refined sans; generous type scale (headings >=24px); (c) a restrained luxury palette (deep near-black or warm ivory ground, ONE metallic/jewel accent), no muddy mid-tones, strong value contrast; (d) generous whitespace, hairline 1px strokes, soft shadows, tasteful easing on any motion. (e) Open with a CSS design-token block in :root (e.g. --bg, --ink, --accent, --line, --shadow, --ease) and reference the tokens throughout, so the palette is systematic not one-off. (f) The wordmark is a compact upper-left lockup that shows the FULL 'DESIGNER WALLCOVERINGS' text WITHOUT clipping — size the serif so it fits (~200-280px) or wrap to two lines; NEVER truncate/overflow-hidden the wordmark. Demote scoreboards/buttons to a small refined SANS (uppercase, tracked) so the header reads as a logo zone, not competing with the content. (g) Let color/imagery carry the meaning — do NOT slap letter labels on swatches/tiles; a bare luxury swatch beats a lettered one; when a build shows multiple 'styles/patterns', make them VISUALLY DISTINCT (different SVG/CSS motifs, not the same stripe at different densities). (h) NEVER use alert()/confirm()/prompt() — win/game-over/result states must be in-page overlays styled with the token palette. (i) NO external images or URLs (picsum.photos, unsplash, any CDN/http src) — the artifact runs under a strict no-network CSP so they render BROKEN; draw all patterns/imagery with CSS gradients or inline SVG only. (j) Actually INSTANTIATE the wordmark: put a real <header> element containing the wordmark text in the DOM (defining the CSS class is not enough), The wordmark/header text color MUST be the DARKEST ink token (near-black, e.g. #1c1a17 / var(--text)); NEVER a white/surface/background token — a common fatal bug is color:var(--surface) rendering the wordmark white-on-cream and invisible. Wordmark font-size >=40px. It must look like a luxury interior-design brand, not a generic AI demo. (No hamburger/nav needed — these are self-contained games/social widgets.)",
+ "category": "Real Work",
+ "designTools": true,
+ "created_at": "2026-07-26T01:05:49.450Z",
+ "winner": null,
+ "runs": [
+ {
+ "model": "qwen3-14b",
+ "status": "queued",
+ "error": null,
+ "seconds": null,
+ "cost": null,
+ "started_at": null,
+ "finished_at": null,
+ "queued_at": "2026-07-26T01:05:49.465Z"
+ },
+ {
+ "model": "gemma3-12b",
+ "status": "queued",
+ "error": null,
+ "seconds": null,
+ "cost": null,
+ "started_at": null,
+ "finished_at": null,
+ "queued_at": "2026-07-26T01:05:49.477Z"
+ },
+ {
+ "model": "hermes3-8b",
+ "status": "queued",
+ "error": null,
+ "seconds": null,
+ "cost": null,
+ "started_at": null,
+ "finished_at": null,
+ "queued_at": "2026-07-26T01:05:49.484Z"
+ },
+ {
+ "model": "qwen25-7b",
+ "status": "running",
+ "error": null,
+ "seconds": null,
+ "cost": null,
+ "started_at": "2026-07-26T01:05:49.503Z",
+ "finished_at": null,
+ "queued_at": "2026-07-26T01:05:49.489Z"
+ },
+ {
+ "model": "hf-qwen-coder-32b",
+ "status": "queued",
+ "error": null,
+ "seconds": null,
+ "cost": null,
+ "started_at": null,
+ "finished_at": null,
+ "queued_at": "2026-07-26T01:05:49.493Z"
+ },
+ {
+ "model": "claude-code",
+ "status": "running",
+ "error": null,
+ "seconds": null,
+ "cost": null,
+ "started_at": "2026-07-26T01:05:49.508Z",
+ "finished_at": null,
+ "queued_at": "2026-07-26T01:05:49.497Z"
+ }
+ ]
+ },
+ {
+ "id": "5caa8f05b5a8",
+ "title": "Designer Wallcoverings — Find Your Style Quiz",
+ "prompt": "Build a single self-contained HTML file: an Instagram-shareable \"What's Your Wallcovering Style?\" quiz for a luxury brand. 5 tap-through questions with CSS-illustrated answer tiles; scoring maps to one of four style results (Traditional Damask, Modern Minimalist, Bohemian Maximalist, Art Deco Glam) shown on a 1080x1080 result card with a matching CSS pattern swatch, a short description, and a \"Shop this style\" button. Elegant editorial UI. Output ONLY the HTML. DW LUXURY UI REQUIREMENTS (mandatory): (a) a fixed top bar with the wordmark 'DESIGNER WALLCOVERINGS' left-aligned in a SERIF display face (Cormorant Garamond / Playfair / EB Garamond via system serif stack), uppercase, letter-spacing .18em; (b) NEVER use system-ui/Arial as the display face — headings in the serif, body in a refined sans; generous type scale (headings >=24px); (c) a restrained luxury palette (deep near-black or warm ivory ground, ONE metallic/jewel accent), no muddy mid-tones, strong value contrast; (d) generous whitespace, hairline 1px strokes, soft shadows, tasteful easing on any motion. (e) Open with a CSS design-token block in :root (e.g. --bg, --ink, --accent, --line, --shadow, --ease) and reference the tokens throughout, so the palette is systematic not one-off. (f) The wordmark is a compact upper-left lockup that shows the FULL 'DESIGNER WALLCOVERINGS' text WITHOUT clipping — size the serif so it fits (~200-280px) or wrap to two lines; NEVER truncate/overflow-hidden the wordmark. Demote scoreboards/buttons to a small refined SANS (uppercase, tracked) so the header reads as a logo zone, not competing with the content. (g) Let color/imagery carry the meaning — do NOT slap letter labels on swatches/tiles; a bare luxury swatch beats a lettered one; when a build shows multiple 'styles/patterns', make them VISUALLY DISTINCT (different SVG/CSS motifs, not the same stripe at different densities). (h) NEVER use alert()/confirm()/prompt() — win/game-over/result states must be in-page overlays styled with the token palette. (i) NO external images or URLs (picsum.photos, unsplash, any CDN/http src) — the artifact runs under a strict no-network CSP so they render BROKEN; draw all patterns/imagery with CSS gradients or inline SVG only. (j) Actually INSTANTIATE the wordmark: put a real <header> element containing the wordmark text in the DOM (defining the CSS class is not enough), The wordmark/header text color MUST be the DARKEST ink token (near-black, e.g. #1c1a17 / var(--text)); NEVER a white/surface/background token — a common fatal bug is color:var(--surface) rendering the wordmark white-on-cream and invisible. Wordmark font-size >=40px. It must look like a luxury interior-design brand, not a generic AI demo. (No hamburger/nav needed — these are self-contained games/social widgets.)",
+ "category": "Real Work",
+ "designTools": true,
+ "created_at": "2026-07-26T01:05:49.704Z",
+ "winner": null,
+ "runs": [
+ {
+ "model": "qwen3-14b",
+ "status": "queued",
+ "error": null,
+ "seconds": null,
+ "cost": null,
+ "started_at": null,
+ "finished_at": null,
+ "queued_at": "2026-07-26T01:05:49.709Z"
+ },
+ {
+ "model": "gemma3-12b",
+ "status": "queued",
+ "error": null,
+ "seconds": null,
+ "cost": null,
+ "started_at": null,
+ "finished_at": null,
+ "queued_at": "2026-07-26T01:05:49.713Z"
+ },
+ {
+ "model": "hermes3-8b",
+ "status": "queued",
+ "error": null,
+ "seconds": null,
+ "cost": null,
+ "started_at": null,
+ "finished_at": null,
+ "queued_at": "2026-07-26T01:05:49.717Z"
+ },
+ {
+ "model": "qwen25-7b",
+ "status": "queued",
+ "error": null,
+ "seconds": null,
+ "cost": null,
+ "started_at": null,
+ "finished_at": null,
+ "queued_at": "2026-07-26T01:05:49.721Z"
+ },
+ {
+ "model": "hf-qwen-coder-32b",
+ "status": "queued",
+ "error": null,
+ "seconds": null,
+ "cost": null,
+ "started_at": null,
+ "finished_at": null,
+ "queued_at": "2026-07-26T01:05:49.725Z"
+ },
+ {
+ "model": "claude-code",
+ "status": "queued",
+ "error": null,
+ "seconds": null,
+ "cost": null,
+ "started_at": null,
+ "finished_at": null,
+ "queued_at": "2026-07-26T01:05:49.729Z"
+ }
+ ]
}
]
\ No newline at end of file
diff --git a/idea-run/.dw-brand-style-color-pointer b/idea-run/.dw-brand-style-color-pointer
index b6a7d89..0cfbf08 100644
--- a/idea-run/.dw-brand-style-color-pointer
+++ b/idea-run/.dw-brand-style-color-pointer
@@ -1 +1 @@
-16
+2
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