← back to Model Arena
night-loop: cycle 02:08 — judged=5410cf08e245 · fired 1 →; FIRED idx=6/16 id=fb3e4f038fb6 title=Designer Wallcoverings — Palette Builder Tool
909782e4e17aea045033632d1e64f1412dc0e686 · 2026-07-25 02:08:14 -0700 · Steve Abrams
Files touched
A data/artifacts/5410cf08e245/gemma3-12b.htmlA data/artifacts/5410cf08e245/gemma3-12b.pngA data/artifacts/5410cf08e245/hermes3-8b.htmlA data/artifacts/5410cf08e245/hermes3-8b.pngA data/artifacts/5410cf08e245/hf-qwen-coder-32b.htmlA data/artifacts/5410cf08e245/hf-qwen-coder-32b.pngA data/artifacts/5410cf08e245/qwen3-14b.htmlA data/artifacts/5410cf08e245/qwen3-14b.pngA data/artifacts/c135c54c4121/hf-qwen-coder-32b.pngM data/challenges.jsonM idea-run/.dw-brand-style-color-pointer
Diff
commit 909782e4e17aea045033632d1e64f1412dc0e686
Author: Steve Abrams <steve@designerwallcoverings.com>
Date: Sat Jul 25 02:08:14 2026 -0700
night-loop: cycle 02:08 — judged=5410cf08e245 · fired 1 →; FIRED idx=6/16 id=fb3e4f038fb6 title=Designer Wallcoverings — Palette Builder Tool
---
data/artifacts/5410cf08e245/gemma3-12b.html | 195 +++++++++++++
data/artifacts/5410cf08e245/gemma3-12b.png | Bin 0 -> 19532 bytes
data/artifacts/5410cf08e245/hermes3-8b.html | 90 ++++++
data/artifacts/5410cf08e245/hermes3-8b.png | Bin 0 -> 12436 bytes
data/artifacts/5410cf08e245/hf-qwen-coder-32b.html | 291 +++++++++++++++++++
data/artifacts/5410cf08e245/hf-qwen-coder-32b.png | Bin 0 -> 24455 bytes
data/artifacts/5410cf08e245/qwen3-14b.html | 319 +++++++++++++++++++++
data/artifacts/5410cf08e245/qwen3-14b.png | Bin 0 -> 14793 bytes
data/artifacts/c135c54c4121/hf-qwen-coder-32b.png | Bin 0 -> 19272 bytes
data/challenges.json | 231 +++++++++++++--
idea-run/.dw-brand-style-color-pointer | 2 +-
11 files changed, 1099 insertions(+), 29 deletions(-)
diff --git a/data/artifacts/5410cf08e245/gemma3-12b.html b/data/artifacts/5410cf08e245/gemma3-12b.html
new file mode 100644
index 0000000..6c3c627
--- /dev/null
+++ b/data/artifacts/5410cf08e245/gemma3-12b.html
@@ -0,0 +1,195 @@
+<!DOCTYPE html>
+<html lang="en">
+<head>
+ <meta charset="UTF-8">
+ <meta name="viewport" content="width=device-width, initial-scale=1.0">
+ <title>Design Motifs Memory Game</title>
+ <style>
+ body {
+ margin: 0;
+ font-family: 'Helvetica Neue', sans-serif;
+ background-color: #faf8f4; /* ivory-gallery */
+ color: #1c1a17; /* ivory-gallery */
+ overflow: hidden;
+ }
+
+ .top-bar {
+ background-color: #17171c; /* luxe-noir */
+ color: #f5f2ea; /* luxe-noir */
+ padding: 24px;
+ text-align: left;
+ font-family: 'Playfair Display', serif;
+ letter-spacing: .18em;
+ }
+
+ .game-container {
+ display: grid;
+ grid-template-columns: repeat(auto-fit, minmax(260px, 1fr));
+ gap: 24px;
+ padding: 96px;
+ }
+
+ .card {
+ width: 100%;
+ height: auto;
+ background-color: #ffffff; /* surface */
+ border-radius: 14px;
+ box-shadow: 0 8px 24px rgba(0, 0, 0, 0.12);
+ transition: transform .3s ease, box-shadow .3s ease;
+ overflow: hidden; /* crucial for the flip */
+ position: relative;
+ }
+
+ .card:hover {
+ box-shadow: 0 16px 48px rgba(0, 0, 0, 0.18);
+ }
+
+ .front {
+ background-size: cover;
+ background-position: center;
+ height: 100%; /* Set height to fill the card */
+ display: block;
+ }
+
+ .back {
+ transform: rotateY(180deg);
+ background-color: #c9a961; /* accent */
+ font-size: 24px;
+ display: flex;
+ justify-content: center;
+ align-items: center;
+ height: 100%;
+ }
+
+ .flipped {
+ transform: rotateY(0deg);
+ }
+
+ .motif {
+ width: 100%;
+ height: 100%;
+ }
+
+
+ #moves, #timer {
+ font-size: 21px; /* lead */
+ margin: 24px;
+ text-align: center;
+ }
+
+ .win-screen {
+ position: fixed;
+ top: 0;
+ left: 0;
+ width: 100%;
+ height: 100%;
+ background-color: rgba(255, 255, 255, 0.9); /* subtle overlay */
+ display: flex;
+ justify-content: center;
+ align-items: center;
+ font-size: 38px; /* h2 */
+ z-index: 1000;
+ }
+
+ .restart-button {
+ padding: 16px 24px;
+ background-color: #c9a961; /* accent */
+ color: #ffffff;
+ border: none;
+ border-radius: 8px;
+ cursor: pointer;
+ font-size: 21px; /* lead */
+ margin-top: 32px;
+ }
+
+ /* Motif CSS Patterns - Adjust colors as needed for visual appeal*/
+ .damask { background-image: url("data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAUAAAAFCAYAAACNbyblAAAAHElEQVQI12P4//8/w+n9jE3HkO/m0bKFAxJzYxI6z8+7vXn19uRmVqG5yQdMhCQhUqIqIRsIQi0lCgCKTBAaF4PPAAAAABJRU5ErkJggg==");}
+ .toile { background-image: url("data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAUAAAAFCAYAAACNbyblAAAAHElEQVQI12P4//8/w+n9jE3HkO/m0bKFAxJzYxI6z8+7vXn19uRmVqG5yQdMhCQhUqIqIRsIQi0lCgCKTBAaF4PPAAAAABJRU5ErkJggg==");}
+ .ikat { background-image: url("data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAUAAAAFCAYAAACNbyblAAAAHElEQVQI12P4//8/w+n9jE3HkO/m0bKFAxJzYxI6z8+7vXn19uRmVqG5yQdMhCQhUqIqIRsIQi0lCgCKTBAaF4PPAAAAABJRU5ErkJggg==");}
+ .chinoiserie { background-image: url("data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAUAAAAFCAYAAACNbyblAAAAHElEQVQI12P4//8/w+n9jE3HkO/m0bKFAxJzYxI6z8+7vXn19uRmVqG5yQdMhCQhUqIqIRsIQi0lCgCKTBAaF4PPAAAAABJRU5ErkJggg==");}
+ .trellis { background-image: url("data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAUAAAAFCAYAAACNbyblAAAAHElEQVQI12P4//8/w+n9jE3HkO/m0bKFAxJzYxI6z8+7vXn19uRmVqG5yQdMhCQhUqIqIRsIQi0lCgCKTBAaF4PPAAAAABJRU5ErkJggg==");}
+ .fret { background-image: url("data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAUAAAAFCAYAAACNbyblAAAAHElEQVQI12P4//8/w+n9jE3HkO/m0bKFAxJzYxI6z8+7vXn19uRmVqG5yQdMhCQhUqIqIRsIQi0lCgCKTBAaF4PPAAAAABJRU5ErkJggg==");}
+ .botanical { background-image: url("data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAUAAAAFCAYAAACNbyblAAAAHElEQVQI12P4//8/w+n9jE3HkO/m0bKFAxJzYxI6z8+7vXn19uRmVqG5yQdMhCQhUqIqIRsIQi0lCgCKTBAaF4PPAAAAABJRU5ErkJggg==");}
+ .stripe { background-image: url("data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAUAAAAFCAYAAACNbyblAAAAHElEQVQI12P4//8/w+n9jE3HkO/m0bKFAxJzYxI6z8+7vXn19uRmVqG5yQdMhCQhUqIqIRsIQi0lCgCKTBAaF4PPAAAAABJRU5ErkJggg==");}
+ </style>
+</head>
+<body>
+
+ <div class="top-bar">
+ DESIGNER WALLCOVERINGS
+ </div>
+
+ <div id="moves" data-moves="0">Moves: 0</div>
+ <div id="timer" data-time="0">Time: 0.00</div>
+
+ <div class="game-container">
+ <!-- Card elements will be dynamically generated here -->
+ </div>
+
+ <div class="win-screen" id="winScreen">
+ You Win! <button class="restart-button" onclick="restartGame()">Restart</button>
+ </div>
+
+
+ <script>
+ const motifs = ['damask', 'toile', 'ikat', 'chinoiserie', 'trellis', 'fret', 'botanical', 'stripe'];
+ const cardContainer = document.querySelector('.game-container');
+ let moves = 0;
+ let timerId;
+ let startTime;
+ let matchedPairs = [];
+
+ function shuffleArray(array) {
+ for (let i = array.length - 1; i > 0; i--) {
+ const j = Math.floor(Math.random() * (i + 1));
+ [array[i], array[j]] = [array[j], array[i]];
+ }
+ }
+
+ function createCard(motif) {
+ const card = document.createElement('div');
+ card.classList.add('card');
+ card.dataset.motif = motif;
+
+ const front = document.createElement('div');
+ front.classList.add('front');
+ front.style.backgroundImage = `url("https://via.placeholder.com/150?text=${motif}")`; // Replace with actual image URLs if available
+ card.appendChild(front);
+
+ const back = document.createElement('div');
+ back.classList.add('back');
+ back.textContent = motif.toUpperCase(); // Display Motif name on back
+ card.appendChild(back);
+
+ return card;
+ }
+
+
+ function startGame() {
+ shuffleArray(motifs);
+
+ for (let i = 0; i < motifs.length; i++) {
+ const card = createCard(motifs[i]);
+ cardContainer.appendChild(card);
+ }
+
+ moves = 0;
+ document.getElementById('moves').dataset.moves = moves;
+ startTime = new Date().getTime();
+ startTimer();
+ matchedPairs = []; // Reset matched pairs
+ }
+
+ function flipCard(card) {
+ if (card.classList.contains('flipped')) return;
+ card.classList.add('flipped');
+ }
+
+
+ document.addEventListener('DOMContentLoaded', () => {
+ startGame()
+ });
+ </script>
+
+</body>
+</html>
\ No newline at end of file
diff --git a/data/artifacts/5410cf08e245/gemma3-12b.png b/data/artifacts/5410cf08e245/gemma3-12b.png
new file mode 100644
index 0000000..c83eb8b
Binary files /dev/null and b/data/artifacts/5410cf08e245/gemma3-12b.png differ
diff --git a/data/artifacts/5410cf08e245/hermes3-8b.html b/data/artifacts/5410cf08e245/hermes3-8b.html
new file mode 100644
index 0000000..cc35d16
--- /dev/null
+++ b/data/artifacts/5410cf08e245/hermes3-8b.html
@@ -0,0 +1,90 @@
+<!DOCTYPE html>
+<html lang="en">
+<head>
+<meta charset="UTF-8">
+<meta name="viewport" content="width=device-width, initial-scale=1.0">
+<title>Design Motif Memory Card Game</title>
+<style>
+ body {
+ font-family: -apple-system, BlinkMacSystemFont, 'Segoe UI', 'Helvetica Neue', Arial, sans-serif;
+ line-height: 1.6;
+ background-color: #faf8f4;
+ color: #1c1a17;
+ margin: 0;
+ padding-top: 64px;
+ }
+ h1 {
+ font-family: 'Didot', 'Bodoni MT', 'Playfair Display', Georgia, serif;
+ letter-spacing: .15em;
+ text-align: left;
+ color: #3a2c22;
+ }
+ .game-container {
+ display: grid;
+ grid-template-columns: repeat(auto-fit, minmax(260px, 1fr));
+ gap: 24px;
+ padding: 96px;
+ background-color: #fff9f1;
+ box-shadow: 0 8px 24px rgba(0, 0, 0, .12);
+ border-radius: 14px;
+ box-shadow: 0 16px 48px rgba(0, 0, 0, .18);
+ transition: box-shadow .3s;
+ }
+ .card {
+ background-color: #f5f2ea;
+ color: #1c1a17;
+ text-align: center;
+ padding: 24px;
+ border-radius: 14px;
+ cursor: pointer;
+ position: relative;
+ transition: transform .3s, box-shadow .3s, background-color .3s, z-index .6s cubic-bezier(.22,1,.36,1);
+ will-change: transform, box-shadow, background-color, z-index;
+ }
+ .card::before {
+ content: '';
+ position: absolute;
+ top: -8px;
+ left: 0;
+ right: 0;
+ bottom: 0;
+ border-radius: 14px;
+ box-shadow: 0 0 24px #c65f38@35%;
+ z-index: -1;
+ opacity: 0;
+ transition: opacity .3s, box-shadow .3s;
+ }
+ .card:hover {
+ transform: translateY(-4px);
+ box-shadow: 0 16px 48px rgba(0, 0, 0, .18);
+ background-color: #c65f38;
+ color: #faf8f4;
+ }
+ .card.flip {
+ animation: flipCard .7s forwards;
+ z-index: 5;
+ box-shadow: 0 16px 48px rgba(0, 0, 0, .18);
+ background-color: #c65f38;
+ color: #faf8f4;
+ }
+ @keyframes flipCard {
+ 0% {
+ transform: translateY(28px);
+ opacity: 1;
+ }
+ 100% {
+ transform: none;
+ opacity: 1;
+ }
+ }
+</style>
+</head>
+<body>
+<div style="display:flex;justify-content:center;align-items:center;padding:64px;">
+ <h1 style="letter-spacing:.18em;font-size:50px;font-family:Cormorant Garamond, serif;color:#f5f2ea;">DESIGNER WALLCOVERINGS</h1>
+</div>
+<div class="game-container">
+ <!-- cards go here -->
+</div>
+</body>
+</html>
\ No newline at end of file
diff --git a/data/artifacts/5410cf08e245/hermes3-8b.png b/data/artifacts/5410cf08e245/hermes3-8b.png
new file mode 100644
index 0000000..f0fe727
Binary files /dev/null and b/data/artifacts/5410cf08e245/hermes3-8b.png differ
diff --git a/data/artifacts/5410cf08e245/hf-qwen-coder-32b.html b/data/artifacts/5410cf08e245/hf-qwen-coder-32b.html
new file mode 100644
index 0000000..524ded2
--- /dev/null
+++ b/data/artifacts/5410cf08e245/hf-qwen-coder-32b.html
@@ -0,0 +1,291 @@
+<!DOCTYPE html>
+<html lang="en">
+<head>
+<meta charset="UTF-8">
+<meta name="viewport" content="width=device-width, initial-scale=1.0">
+<title>Memory Card Game</title>
+<style>
+ @import url('https://fonts.googleapis.com/css2?family=EB+Garamond:wght@400;700&display=swap');
+ body {
+ font-family: -apple-system, 'Segoe UI', 'Helvetica Neue', Arial, sans-serif;
+ background-color: #faf8f4;
+ color: #1c1a17;
+ margin: 0;
+ padding: 96px;
+ display: flex;
+ flex-direction: column;
+ align-items: center;
+ text-align: center;
+ }
+ header {
+ position: fixed;
+ top: 0;
+ left: 0;
+ width: 100%;
+ background-color: #faf8f4;
+ padding: 24px;
+ box-shadow: 0 8px 24px rgba(0,0,0,.12);
+ z-index: 1000;
+ }
+ header h1 {
+ font-family: 'EB Garamond', serif;
+ font-size: 38px;
+ letter-spacing: .18em;
+ margin: 0;
+ text-align: left;
+ }
+ main {
+ display: grid;
+ grid-template-columns: repeat(auto-fit, minmax(260px, 1fr));
+ gap: 24px;
+ margin-top: 96px;
+ }
+ .card {
+ width: 100%;
+ height: 260px;
+ perspective: 1000px;
+ cursor: pointer;
+ }
+ .card-inner {
+ position: relative;
+ width: 100%;
+ height: 100%;
+ transform-style: preserve-3d;
+ transition: transform 0.7s cubic-bezier(.22,1,.36,1);
+ }
+ .card.flipped .card-inner {
+ transform: rotateY(180deg);
+ }
+ .card-front, .card-back {
+ position: absolute;
+ width: 100%;
+ height: 100%;
+ backface-visibility: hidden;
+ border-radius: 14px;
+ box-shadow: 0 8px 24px rgba(0,0,0,.12);
+ transition: transform 0.15s;
+ }
+ .card-front {
+ background-color: #ffffff;
+ display: flex;
+ justify-content: center;
+ align-items: center;
+ font-size: 67px;
+ color: #b0472e;
+ text-shadow: 0 0 24px rgba(176, 71, 46, .35);
+ }
+ .card-back {
+ background-color: #ffffff;
+ transform: rotateY(180deg);
+ display: flex;
+ justify-content: center;
+ align-items: center;
+ border: 1px solid #9b948a;
+ }
+ .pattern-swatch {
+ width: 200px;
+ height: 200px;
+ background-size: cover;
+ border-radius: 14px;
+ }
+ .damask { background-image: linear-gradient(135deg, #f5f2ea 25%, transparent 25%), linear-gradient(-135deg, #f5f2ea 25%, transparent 25%), linear-gradient(135deg, transparent 75%, #f5f2ea 75%), linear-gradient(-135deg, transparent 75%, #f5f2ea 75%); background-size: 40px 40px; }
+ .toile { background-image: url(data:image/svg+xml,%3Csvg xmlns=%22http://www.w3.org/2000/svg%22 viewBox=%220 0 16 16%22%3E%3Cpath fill=%22%23f5f2ea%22 d=%22M8 0v16H0V0h8zm0 7.994L4.008 12l-.003-.002-4-4.005.002-.003L8 3.991l3.994 4 .002.003z%22/%3E%3C/svg%3E); background-size: 16px 16px; }
+ .ikat { background-image: url(data:image/svg+xml,%3Csvg xmlns=%22http://www.w3.org/2000/svg%22 viewBox=%220 0 8 8%22%3E%3Cpath fill=%22%23f5f2ea%22 d=%22M4.5 0h1v1H4.5zm-1.5 7h1v1H3zm3-3h1v1H6zm-3 0h1v1H3zm0-3h1v1H3zm3 0h1v1H6zm-3-3h1v1H3zm3 0h1v1H6zm0-3h1v1H6z%22/%3E%3C/svg%3E); background-size: 4px 4px; }
+ .chinoiserie { background-image: url(data:image/svg+xml,%3Csvg xmlns=%22http://www.w3.org/2000/svg%22 viewBox=%220 0 8 8%22%3E%3Cpath fill=%22%23f5f2ea%22 d=%22M4 0L0 8h1.5l2-2 1.5 1.5V8H8z%22/%3E%3C/svg%3E); background-size: 8px 8px; }
+ .trellis { background-image: url(data:image/svg+xml,%3Csvg xmlns=%22http://www.w3.org/2000/svg%22 viewBox=%220 0 16 16%22%3E%3Cpath fill=%22%23f5f2ea%22 d=%22M8 0v8H0V8h8zm0 4v4H0v-4h8zm4-4v4h-4V0h4zm0 4v4h-4V4h4z%22/%3E%3C/svg%3E); background-size: 16px 16px; }
+ .fret { background-image: url(data:image/svg+xml,%3Csvg xmlns=%22http://www.w3.org/2000/svg%22 viewBox=%220 0 8 8%22%3E%3Cpath fill=%22%23f5f2ea%22 d=%22M4 0L0 4h1.5l2-2 1.5 1.5V4H8z%22/%3E%3C/svg%3E); background-size: 8px 8px; }
+ .botanical { background-image: url(data:image/svg+xml,%3Csvg xmlns=%22http://www.w3.org/2000/svg%22 viewBox=%220 0 16 16%22%3E%3Cpath fill=%22%23f5f2ea%22 d=%22M8 0v16H0V0h8zm0 7.994L4.008 12l-.003-.002-4-4.005.002-.003L8 3.991l3.994 4 .002.003z%22/%3E%3C/svg%3E); background-size: 16px 16px; }
+ .stripe { background-image: linear-gradient(45deg, #f5f2ea 25%, transparent 25%), linear-gradient(-45deg, #f5f2ea 25%, transparent 25%), linear-gradient(45deg, transparent 75%, #f5f2ea 75%), linear-gradient(-45deg, transparent 75%, #f5f2ea 75%); background-size: 8px 8px; }
+ .overlay {
+ position: fixed;
+ top: 0;
+ left: 0;
+ width: 100%;
+ height: 100%;
+ background-color: rgba(0,0,0,.6);
+ display: flex;
+ justify-content: center;
+ align-items: center;
+ z-index: 2000;
+ visibility: hidden;
+ opacity: 0;
+ transition: opacity .3s;
+ }
+ .overlay.visible {
+ visibility: visible;
+ opacity: 1;
+ }
+ .overlay-content {
+ background-color: #ffffff;
+ padding: 48px;
+ border-radius: 24px;
+ box-shadow: 0 16px 48px rgba(0,0,0,.18);
+ text-align: center;
+ }
+ .overlay-content h2 {
+ font-family: 'EB Garamond', serif;
+ font-size: 50px;
+ color: #b0472e;
+ margin-bottom: 24px;
+ }
+ .overlay-content p {
+ font-size: 21px;
+ color: #1c1a17;
+ margin-bottom: 32px;
+ }
+ .overlay-content button {
+ background-color: #b0472e;
+ color: #ffffff;
+ border: none;
+ padding: 16px 32px;
+ font-size: 18px;
+ border-radius: 8px;
+ cursor: pointer;
+ transition: background-color .15s;
+ }
+ .overlay-content button:hover {
+ background-color: #9b3a1f;
+ }
+</style>
+</head>
+<body>
+<header>
+ <h1>DESIGNER WALLCOVERINGS</h1>
+</header>
+<main id="game-board">
+ <!-- Cards will be dynamically generated here -->
+</main>
+<div class="overlay" id="win-overlay">
+ <div class="overlay-content">
+ <h2>Congratulations!</h2>
+ <p>You've matched all the patterns in <span id="time-display">0:00</span> with <span id="moves-display">0</span> moves.</p>
+ <button onclick="restartGame()">Play Again</button>
+ </div>
+</div>
+<script>
+ const patterns = ['damask', 'toile', 'ikat', 'chinoiserie', 'trellis', 'fret', 'botanical', 'stripe'];
+ const gameBoard = document.getElementById('game-board');
+ const winOverlay = document.getElementById('win-overlay');
+ const timeDisplay = document.getElementById('time-display');
+ const movesDisplay = document.getElementById('moves-display');
+ let cards = [];
+ let firstCard, secondCard;
+ let lockBoard = false;
+ let timerInterval;
+ let startTime, elapsedTime;
+ let moves = 0;
+
+ function generateBoard() {
+ const cardPairs = [...patterns, ...patterns];
+ shuffle(cardPairs);
+ cardPairs.forEach(pattern => {
+ const cardElement = document.createElement('div');
+ cardElement.classList.add('card');
+ cardElement.innerHTML = `
+ <div class="card-inner">
+ <div class="card-front">?</div>
+ <div class="card-back"><div class="pattern-swatch ${pattern}"></div></div>
+ </div>
+ `;
+ cardElement.addEventListener('click', flipCard);
+ gameBoard.appendChild(cardElement);
+ });
+ }
+
+ function shuffle(array) {
+ for (let i = array.length - 1; i > 0; i--) {
+ const j = Math.floor(Math.random() * (i + 1));
+ [array[i], array[j]] = [array[j], array[i]];
+ }
+ }
+
+ function flipCard() {
+ if (lockBoard) return;
+ if (this === firstCard) return;
+
+ this.classList.add('flipped');
+ secondCard = this;
+
+ if (!firstCard) {
+ firstCard = this;
+ moves++;
+ updateMovesDisplay();
+ startTimer();
+ return;
+ }
+
+ checkForMatch();
+ }
+
+ function checkForMatch() {
+ const isMatch = firstCard.querySelector('.card-back .pattern-swatch').classList[1] === secondCard.querySelector('.card-back .pattern-swatch').classList[1];
+
+ if (isMatch) {
+ disableCards();
+ } else {
+ unflipCards();
+ }
+ }
+
+ function disableCards() {
+ firstCard.removeEventListener('click', flipCard);
+ secondCard.removeEventListener('click', flipCard);
+
+ resetBoard();
+ checkForWin();
+ }
+
+ function unflipCards() {
+ lockBoard = true;
+
+ setTimeout(() => {
+ firstCard.classList.remove('flipped');
+ secondCard.classList.remove('flipped');
+
+ resetBoard();
+ }, 1500);
+ }
+
+ function resetBoard() {
+ [firstCard, secondCard] = [null, null];
+ lockBoard = false;
+ }
+
+ function checkForWin() {
+ const allCardsFlipped = [...document.querySelectorAll('.card')].every(card => card.classList.contains('flipped'));
+
+ if (allCardsFlipped) {
+ clearInterval(timerInterval);
+ winOverlay.classList.add('visible');
+ }
+ }
+
+ function startTimer() {
+ startTime = Date.now();
+ timerInterval = setInterval(() => {
+ elapsedTime = Date.now() - startTime;
+ const minutes = Math.floor(elapsedTime / 60000);
+ const seconds = Math.floor((elapsedTime % 60000) / 1000);
+ timeDisplay.textContent = `${minutes}:${seconds < 10 ? '0' : ''}${seconds}`;
+ }, 1000);
+ }
+
+ function updateMovesDisplay() {
+ movesDisplay.textContent = moves;
+ }
+
+ function restartGame() {
+ clearInterval(timerInterval);
+ elapsedTime = 0;
+ timeDisplay.textContent = '0:00';
+ moves = 0;
+ updateMovesDisplay();
+ winOverlay.classList.remove('visible');
+ gameBoard.innerHTML = '';
+ generateBoard();
+ }
+
+ generateBoard();
+</script>
+</body>
+</html>
\ No newline at end of file
diff --git a/data/artifacts/5410cf08e245/hf-qwen-coder-32b.png b/data/artifacts/5410cf08e245/hf-qwen-coder-32b.png
new file mode 100644
index 0000000..bb177aa
Binary files /dev/null and b/data/artifacts/5410cf08e245/hf-qwen-coder-32b.png differ
diff --git a/data/artifacts/5410cf08e245/qwen3-14b.html b/data/artifacts/5410cf08e245/qwen3-14b.html
new file mode 100644
index 0000000..c81d61f
--- /dev/null
+++ b/data/artifacts/5410cf08e245/qwen3-14b.html
@@ -0,0 +1,319 @@
+<!DOCTYPE html>
+<html lang="en">
+<head>
+ <meta charset="UTF-8" />
+ <meta name="viewport" content="width=device-width, initial-scale=1.0" />
+ <title>Designer Wallcoverings</title>
+ <style>
+ @import url('https://fonts.googleapis.com/css2?family=Playfair+Display:wght@700&display=swap');
+ @import url('https://fonts.googleapis.com/css2?family=Didot:wght@400;700&display=swap');
+
+ :root {
+ --bg: #0d0d0f;
+ --surface: #17171c;
+ --text: #f5f2ea;
+ --muted: #8a8578;
+ --accent: #c9a961;
+ --card-radius: 14px;
+ --shadow: 0 8px 24px rgba(0, 0, 0, 0.12);
+ --glow: 0 0 24px rgba(201, 169, 97, 0.35);
+ --gap: 24px;
+ --font-serif: 'Playfair Display', 'Didot', 'Bodoni MT', Georgia, serif;
+ --font-sans: -apple-system, 'Segoe UI', 'Helvetica Neue', Arial, sans-serif;
+ }
+
+ * {
+ box-sizing: border-box;
+ margin: 0;
+ padding: 0;
+ }
+
+ body {
+ background-color: var(--bg);
+ color: var(--text);
+ font-family: var(--font-sans);
+ font-size: 16px;
+ line-height: 1.6;
+ min-height: 100vh;
+ display: flex;
+ flex-direction: column;
+ overflow: hidden;
+ }
+
+ header {
+ background-color: var(--surface);
+ padding: 24px 48px;
+ font-family: var(--font-serif);
+ font-size: 28px;
+ letter-spacing: 0.18em;
+ text-transform: uppercase;
+ color: var(--text);
+ box-shadow: 0 4px 12px rgba(0, 0, 0, 0.08);
+ }
+
+ main {
+ flex: 1;
+ padding: 96px 48px;
+ display: flex;
+ flex-direction: column;
+ align-items: center;
+ justify-content: center;
+ position: relative;
+ }
+
+ .game-container {
+ display: grid;
+ grid-template-columns: repeat(4, 1fr);
+ gap: var(--gap);
+ width: 100%;
+ max-width: 1024px;
+ }
+
+ .card {
+ background-color: var(--surface);
+ border: 1px solid var(--muted);
+ border-radius: var(--card-radius);
+ cursor: pointer;
+ perspective: 1000px;
+ box-shadow: var(--shadow);
+ transition: all 0.3s ease;
+ overflow: hidden;
+ }
+
+ .card.flipped {
+ transform: rotateY(180deg);
+ }
+
+ .card-inner {
+ position: relative;
+ width: 100%;
+ height: 100%;
+ transform-style: preserve-3d;
+ transition: transform 0.6s ease;
+ }
+
+ .card-front,
+ .card-back {
+ position: absolute;
+ width: 100%;
+ height: 100%;
+ backface-visibility: hidden;
+ display: flex;
+ align-items: center;
+ justify-content: center;
+ font-family: var(--font-serif);
+ font-size: 36px;
+ letter-spacing: 0.15em;
+ text-transform: uppercase;
+ color: var(--text);
+ background-color: var(--surface);
+ border-radius: var(--card-radius);
+ box-shadow: var(--shadow);
+ }
+
+ .card-back {
+ transform: rotateY(180deg);
+ background-color: var(--accent);
+ color: var(--bg);
+ }
+
+ .card-back::after {
+ content: attr(data-pattern);
+ display: block;
+ font-size: 14px;
+ letter-spacing: 0.12em;
+ color: var(--text);
+ text-transform: none;
+ }
+
+ .game-info {
+ text-align: center;
+ margin-top: 48px;
+ font-size: 18px;
+ color: var(--muted);
+ }
+
+ .win-screen {
+ position: absolute;
+ top: 0;
+ left: 0;
+ width: 100%;
+ height: 100%;
+ background: rgba(0, 0, 0, 0.8);
+ display: flex;
+ align-items: center;
+ justify-content: center;
+ flex-direction: column;
+ text-align: center;
+ padding: 48px;
+ font-size: 28px;
+ font-family: var(--font-serif);
+ color: var(--accent);
+ z-index: 10;
+ }
+
+ .win-screen h2 {
+ font-size: 40px;
+ margin-bottom: 24px;
+ }
+
+ .win-screen button {
+ margin-top: 24px;
+ padding: 12px 24px;
+ font-size: 16px;
+ background-color: var(--accent);
+ color: var(--bg);
+ border: none;
+ border-radius: 8px;
+ cursor: pointer;
+ transition: background 0.2s ease;
+ }
+
+ .win-screen button:hover {
+ background-color: #b8995c;
+ }
+
+ @keyframes fadeUp {
+ from {
+ opacity: 0;
+ transform: translateY(28px);
+ }
+ to {
+ opacity: 1;
+ transform: translateY(0);
+ }
+ }
+
+ .fade-in {
+ animation: fadeUp 0.7s cubic-bezier(0.22, 1, 0.36, 1) forwards;
+ }
+ </style>
+</head>
+<body>
+ <header class="fade-in">DESIGNER WALLCOVERINGS</header>
+ <main>
+ <div class="game-container" id="game">
+ <!-- Cards will be injected here -->
+ </div>
+ <div class="game-info" id="info">Moves: 0 | Time: 0s</div>
+ <div class="win-screen" id="win" style="display: none;">
+ <h2>Congratulations!</h2>
+ <p>You matched all the motifs.</p>
+ <button onclick="restartGame()">Restart</button>
+ </div>
+ </main>
+
+ <script>
+ const motifs = ["Damask", "Toile", "Ikat", "Chinoiserie", "Trellis", "Fret", "Botanical", "Stripe"];
+ const cards = [...motifs, ...motifs].sort(() => Math.random());
+
+ const gameContainer = document.getElementById('game');
+ const info = document.getElementById('info');
+ const winScreen = document.getElementById('win');
+
+ let firstCard = null;
+ let secondCard = null;
+ let lockBoard = false;
+ let moves = 0;
+ let time = 0;
+ let timer;
+
+ function createCard(index) {
+ const card = document.createElement('div');
+ card.className = 'card';
+ card.dataset.index = index;
+
+ const inner = document.createElement('div');
+ inner.className = 'card-inner';
+
+ const front = document.createElement('div');
+ front.className = 'card-front';
+ front.textContent = 'FLIP';
+
+ const back = document.createElement('div');
+ back.className = 'card-back';
+ back.setAttribute('data-pattern', cards[index]);
+
+ inner.appendChild(front);
+ inner.appendChild(back);
+ card.appendChild(inner);
+
+ card.addEventListener('click', () => flipCard(card, index));
+ return card;
+ }
+
+ function flipCard(card, index) {
+ if (lockBoard || card === firstCard || card.classList.contains('flipped')) return;
+
+ card.classList.add('flipped');
+ if (!firstCard) {
+ firstCard = card;
+ return;
+ }
+
+ secondCard = card;
+ lockBoard = true;
+
+ if (firstCard.dataset.index === secondCard.dataset.index) {
+ setTimeout(() => {
+ firstCard = null;
+ secondCard = null;
+ lockBoard = false;
+ checkWin();
+ }, 500);
+ return;
+ }
+
+ setTimeout(() => {
+ firstCard.classList.remove('flipped');
+ secondCard.classList.remove('flipped');
+ firstCard = null;
+ secondCard = null;
+ lockBoard = false;
+ }, 1000);
+ }
+
+ function checkWin() {
+ const flippedCards = document.querySelectorAll('.card.flipped');
+ if (flippedCards.length === 16) {
+ winScreen.style.display = 'flex';
+ clearInterval(timer);
+ }
+ }
+
+ function startTimer() {
+ timer = setInterval(() => {
+ time++;
+ info.textContent = `Moves: ${moves} | Time: ${time}s`;
+ }, 1000);
+ }
+
+ function restartGame() {
+ winScreen.style.display = 'none';
+ moves = 0;
+ time = 0;
+ info.textContent = `Moves: ${moves} | Time: ${time}s`;
+ gameContainer.innerHTML = '';
+ cards.sort(() => Math.random());
+ cards.forEach((_, index) => {
+ const card = createCard(index);
+ gameContainer.appendChild(card);
+ });
+ firstCard = null;
+ secondCard = null;
+ lockBoard = false;
+ startTimer();
+ }
+
+ function initGame() {
+ cards.forEach((_, index) => {
+ const card = createCard(index);
+ gameContainer.appendChild(card);
+ });
+ startTimer();
+ }
+
+ initGame();
+ </script>
+</body>
+</html>
\ No newline at end of file
diff --git a/data/artifacts/5410cf08e245/qwen3-14b.png b/data/artifacts/5410cf08e245/qwen3-14b.png
new file mode 100644
index 0000000..93d6fa9
Binary files /dev/null and b/data/artifacts/5410cf08e245/qwen3-14b.png differ
diff --git a/data/artifacts/c135c54c4121/hf-qwen-coder-32b.png b/data/artifacts/c135c54c4121/hf-qwen-coder-32b.png
new file mode 100644
index 0000000..adc4cca
Binary files /dev/null and b/data/artifacts/c135c54c4121/hf-qwen-coder-32b.png differ
diff --git a/data/challenges.json b/data/challenges.json
index 0bd6b16..a65953b 100644
--- a/data/challenges.json
+++ b/data/challenges.json
@@ -16350,11 +16350,11 @@
},
{
"model": "hermes3-8b",
- "status": "queued",
+ "status": "running",
"error": null,
"seconds": 17,
"cost": null,
- "started_at": null,
+ "started_at": "2026-07-25T09:07:45.680Z",
"finished_at": null,
"queued_at": "2026-07-25T08:46:25.711Z",
"toolCalls": [
@@ -16776,11 +16776,13 @@
"finished_at": "2026-07-25T09:02:48.654Z",
"queued_at": "2026-07-25T08:46:22.592Z",
"resumes": 1,
- "bytes": 6157
+ "bytes": 6157,
+ "thumb": true
}
],
"aiPick": null,
- "category": "Games"
+ "category": "Games",
+ "judging": true
},
{
"id": "5410cf08e245",
@@ -16793,36 +16795,42 @@
"runs": [
{
"model": "qwen3-14b",
- "status": "running",
+ "status": "done",
"error": null,
- "seconds": 0,
- "cost": null,
+ "seconds": 53,
+ "cost": 0,
"started_at": "2026-07-25T09:02:48.658Z",
- "finished_at": null,
+ "finished_at": "2026-07-25T09:03:41.908Z",
"queued_at": "2026-07-25T08:46:22.596Z",
- "resumes": 1
+ "resumes": 1,
+ "bytes": 7832,
+ "thumb": true
},
{
"model": "gemma3-12b",
- "status": "queued",
+ "status": "done",
"error": null,
- "seconds": 0,
- "cost": null,
- "started_at": null,
- "finished_at": null,
+ "seconds": 71,
+ "cost": 0,
+ "started_at": "2026-07-25T09:03:41.914Z",
+ "finished_at": "2026-07-25T09:04:52.507Z",
"queued_at": "2026-07-25T08:46:22.599Z",
- "resumes": 1
+ "resumes": 1,
+ "bytes": 7116,
+ "thumb": true
},
{
"model": "hermes3-8b",
- "status": "queued",
+ "status": "done",
"error": null,
- "seconds": 0,
- "cost": null,
- "started_at": null,
- "finished_at": null,
+ "seconds": 16,
+ "cost": 0,
+ "started_at": "2026-07-25T09:04:52.514Z",
+ "finished_at": "2026-07-25T09:05:08.943Z",
"queued_at": "2026-07-25T08:46:22.602Z",
- "resumes": 1
+ "resumes": 1,
+ "bytes": 2305,
+ "thumb": true
},
{
"model": "qwen25-7b",
@@ -16839,14 +16847,16 @@
},
{
"model": "hf-qwen-coder-32b",
- "status": "queued",
+ "status": "done",
"error": null,
- "seconds": 0,
- "cost": null,
- "started_at": null,
- "finished_at": null,
+ "seconds": 157,
+ "cost": 0,
+ "started_at": "2026-07-25T09:05:08.947Z",
+ "finished_at": "2026-07-25T09:07:45.676Z",
"queued_at": "2026-07-25T08:46:22.608Z",
- "resumes": 1
+ "resumes": 1,
+ "bytes": 9123,
+ "thumb": true
},
{
"model": "claude-code",
@@ -16916,7 +16926,9 @@
"thumb": true
}
],
- "aiPick": null
+ "aiPick": null,
+ "judging": true,
+ "judged_at": null
},
{
"id": "736de7d27294",
@@ -17047,5 +17059,168 @@
"thumb": true
}
]
+ },
+ {
+ "id": "8e0fe6e3f1c4",
+ "title": "Remix: Blind Test: Bouncing Ball",
+ "prompt": "Single HTML file: a ball bouncing inside a box with gravity, canvas, ~60 lines.\n\nHere is a strong previous attempt at this exact challenge. IMPROVE on it — keep what works, fix its weaknesses, and elevate the visual quality and polish. Return a complete, improved single-file HTML document.\n\n=== PREVIOUS ATTEMPT (Gemma3 12B) ===\n<!DOCTYPE html>\n<html>\n<head>\n<title>Bouncing Ball</title>\n<style>\nbody { margin: 0; overflow: hidden; }\ncanvas { background-color: #eee; display: block; }\n</style>\n</head>\n<body>\n\n<canvas id=\"myCanvas\"></canvas>\n\n<script>\nconst canvas = document.getElementById(\"myCanvas\");\nconst ctx = canvas.getContext(\"2d\");\n\ncanvas.width = window.innerWidth;\ncanvas.height = window.innerHeight;\n\nlet x = canvas.width / 2;\nlet y = canvas.height / 2;\nlet radius = 20;\nlet dx = 2;\nlet dy = 2;\nconst gravity = 0.1;\nconst friction = 0.95;\n\nfunction drawBall() {\n ctx.beginPath();\n ctx.arc(x, y, radius, 0, Math.PI * 2);\n ctx.fillStyle = \"blue\";\n ctx.fill();\n ctx.closePath();\n}\n\nfunction update() {\n ctx.clearRect(0, 0, canvas.width, canvas.height);\n drawBall();\n\n x += dx;\n y += dy;\n\n if (x + radius > canvas.width || x - radius < 0) {\n dx = -dx * friction;\n }\n\n if (y + radius > canvas.height || y - radius < 0) {\n dy = -dy * friction;\n // Add gravity on the ground, but reduce its effect slightly\n if(y + radius > canvas.height){\n dy *= 0.8;\n }\n }\n\n dy += gravity; // Apply Gravity\n\n requestAnimationFrame(update);\n}\n\nupdate();\n\nwindow.addEventListener('resize', function() {\n canvas.width = window.innerWidth;\n canvas.height = window.innerHeight;\n x = canvas.width / 2;\n y = canvas.height / 2;\n});\n</script>\n\n</body>\n</html>",
+ "remixOf": "aed52f240396",
+ "remixSource": "gemma3-12b",
+ "designTools": false,
+ "created_at": "2026-07-25T09:08:14.236Z",
+ "winner": null,
+ "runs": [
+ {
+ "model": "qwen3-14b",
+ "status": "queued",
+ "error": null,
+ "seconds": null,
+ "cost": null,
+ "started_at": null,
+ "finished_at": null,
+ "queued_at": "2026-07-25T09:08:14.240Z"
+ },
+ {
+ "model": "gemma3-12b",
+ "status": "queued",
+ "error": null,
+ "seconds": null,
+ "cost": null,
+ "started_at": null,
+ "finished_at": null,
+ "queued_at": "2026-07-25T09:08:14.244Z"
+ },
+ {
+ "model": "hermes3-8b",
+ "status": "queued",
+ "error": null,
+ "seconds": null,
+ "cost": null,
+ "started_at": null,
+ "finished_at": null,
+ "queued_at": "2026-07-25T09:08:14.247Z"
+ },
+ {
+ "model": "qwen25-7b",
+ "status": "running",
+ "error": null,
+ "seconds": null,
+ "cost": null,
+ "started_at": "2026-07-25T09:08:14.260Z",
+ "finished_at": null,
+ "queued_at": "2026-07-25T09:08:14.252Z"
+ },
+ {
+ "model": "hf-qwen-coder-32b",
+ "status": "queued",
+ "error": null,
+ "seconds": null,
+ "cost": null,
+ "started_at": null,
+ "finished_at": null,
+ "queued_at": "2026-07-25T09:08:14.256Z"
+ }
+ ]
+ },
+ {
+ "id": "fb3e4f038fb6",
+ "title": "Designer Wallcoverings — Palette Builder Tool",
+ "prompt": "Build a single self-contained HTML file: a social-ready color palette builder for interiors. Pick a base hue on a wheel; it generates a curated 5-swatch wallcovering palette (analogous/complementary/triadic toggle) with tasteful designer names (Alabaster, Greige, Celadon, Ink, Brass). Copy-hex on click, a live \"room preview\" strip, and an export-as-1080x1080-card button. Editorial layout. Output ONLY the HTML. DW LUXURY UI REQUIREMENTS (mandatory): (a) a fixed top bar with the wordmark 'DESIGNER WALLCOVERINGS' left-aligned in a SERIF display face (Cormorant Garamond / Playfair / EB Garamond via system serif stack), uppercase, letter-spacing .18em; (b) NEVER use system-ui/Arial as the display face — headings in the serif, body in a refined sans; generous type scale (headings >=24px); (c) a restrained luxury palette (deep near-black or warm ivory ground, ONE metallic/jewel accent), no muddy mid-tones, strong value contrast; (d) generous whitespace, hairline 1px strokes, soft shadows, tasteful easing on any motion. It must look like a luxury interior-design brand, not a generic AI demo.",
+ "category": "Real Work",
+ "designTools": true,
+ "created_at": "2026-07-25T09:08:14.315Z",
+ "winner": null,
+ "runs": [
+ {
+ "model": "qwen3-14b",
+ "status": "queued",
+ "error": null,
+ "seconds": null,
+ "cost": null,
+ "started_at": null,
+ "finished_at": null,
+ "queued_at": "2026-07-25T09:08:14.319Z"
+ },
+ {
+ "model": "gemma3-12b",
+ "status": "queued",
+ "error": null,
+ "seconds": null,
+ "cost": null,
+ "started_at": null,
+ "finished_at": null,
+ "queued_at": "2026-07-25T09:08:14.323Z"
+ },
+ {
+ "model": "hermes3-8b",
+ "status": "queued",
+ "error": null,
+ "seconds": null,
+ "cost": null,
+ "started_at": null,
+ "finished_at": null,
+ "queued_at": "2026-07-25T09:08:14.327Z"
+ },
+ {
+ "model": "qwen25-7b",
+ "status": "queued",
+ "error": null,
+ "seconds": null,
+ "cost": null,
+ "started_at": null,
+ "finished_at": null,
+ "queued_at": "2026-07-25T09:08:14.330Z"
+ },
+ {
+ "model": "hf-qwen-coder-32b",
+ "status": "queued",
+ "error": null,
+ "seconds": null,
+ "cost": null,
+ "started_at": null,
+ "finished_at": null,
+ "queued_at": "2026-07-25T09:08:14.334Z"
+ },
+ {
+ "model": "claude-code",
+ "status": "running",
+ "error": null,
+ "seconds": null,
+ "cost": null,
+ "started_at": "2026-07-25T09:08:14.361Z",
+ "finished_at": null,
+ "queued_at": "2026-07-25T09:08:14.338Z"
+ },
+ {
+ "model": "kimi",
+ "status": "running",
+ "error": null,
+ "seconds": null,
+ "cost": null,
+ "started_at": "2026-07-25T09:08:14.369Z",
+ "finished_at": null,
+ "queued_at": "2026-07-25T09:08:14.343Z"
+ },
+ {
+ "model": "gpt",
+ "status": "running",
+ "error": null,
+ "seconds": null,
+ "cost": null,
+ "started_at": "2026-07-25T09:08:14.374Z",
+ "finished_at": null,
+ "queued_at": "2026-07-25T09:08:14.347Z"
+ },
+ {
+ "model": "grok",
+ "status": "queued",
+ "error": null,
+ "seconds": null,
+ "cost": null,
+ "started_at": null,
+ "finished_at": null,
+ "queued_at": "2026-07-25T09:08:14.357Z"
+ }
+ ]
}
]
\ No newline at end of file
diff --git a/idea-run/.dw-brand-style-color-pointer b/idea-run/.dw-brand-style-color-pointer
index 1e8b314..7f8f011 100644
--- a/idea-run/.dw-brand-style-color-pointer
+++ b/idea-run/.dw-brand-style-color-pointer
@@ -1 +1 @@
-6
+7
← bc91cf6 auto-save: 2026-07-25T02:02:37 (10 files) — data/challenges.
·
back to Model Arena
·
night-loop: cycle 02:20 — judged=fb3e4f038fb6 · fired 3 →; F fe43ebb →