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data/artifacts/086d9b64d97d/qwen25-7b.html
69 lines
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>3D Water Fountain</title>
<style>
body {
margin: 0;
overflow: hidden;
background-color: #f7efe6;
font-family: 'Didot', 'Bodoni MT', 'Playfair Display', Georgia, serif;
}
.container {
position: absolute;
width: 100%;
height: 100%;
perspective: 1000px;
}
.fountain {
position: relative;
transform-style: preserve-3d;
animation: ambient 18s linear infinite, glow 60s ease-in-out infinite;
}
@keyframes ambient {
from { background-position-x: -50%; }
to { background-position-x: 50%; }
}
@keyframes glow {
0% { box-shadow: 0 0 24px rgba(198, 95, 56, .35); }
75% { box-shadow: none; }
100% { box-shadow: 0 0 24px rgba(198, 95, 56, .35); }
}
</style>
</head>
<body>
<div class="container">
<div id="fountain" class="fountain"></div>
</div>
<script>
function createWater() {
const fountain = document.getElementById('fountain');
const waterMesh = new THREE.Mesh(
new THREE.PlaneGeometry(20, 15),
new THREE.MeshBasicMaterial({ color: 0x7d6a45 })
);
waterMesh.rotation.x = -Math.PI / 2;
fountain.appendChild(waterMesh);
}
function animate() {
requestAnimationFrame(animate);
if (fountain) createWater();
}
const scene = new THREE.Scene();
const camera = new THREE.PerspectiveCamera(75, window.innerWidth / window.innerHeight, 0.1, 1000);
const renderer = new THREE.WebGLRenderer({ antialias: true });
renderer.setSize(window.innerWidth, window.innerHeight);
document.body.appendChild(renderer.domElement);
scene.add(new THREE.AmbientLight(0x404040));
camera.position.z = 5;
animate();
</script>
</body>
</html>