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data/artifacts/10d3501bd633/qwen3-14b.html
163 lines
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8" />
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
<title>Interactive Fireworks</title>
<style>
html, body {
margin: 0;
padding: 0;
overflow: hidden;
background: black;
height: 100%;
width: 100%;
cursor: pointer;
}
canvas {
display: block;
}
</style>
</head>
<body>
<canvas></canvas>
<script>
const canvas = document.querySelector("canvas");
const ctx = canvas.getContext("2d");
let width = canvas.width = window.innerWidth;
let height = canvas.height = window.innerHeight;
window.addEventListener("resize", () => {
width = canvas.width = window.innerWidth;
height = canvas.height = window.innerHeight;
});
class Particle {
constructor(x, y, color, angle, speed, lifespan) {
this.x = x;
this.y = y;
this.color = color;
this.angle = angle;
this.speed = speed;
this.lifespan = lifespan;
this.radius = Math.random() * 2 + 1;
this.gravity = 0.1;
this.alpha = 1;
}
update() {
this.x += Math.cos(this.angle) * this.speed;
this.y += Math.sin(this.angle) * this.speed + this.gravity;
this.speed *= 0.98;
this.lifespan -= 1;
this.alpha = Math.max(0, this.lifespan / 100);
}
draw(ctx) {
ctx.beginPath();
ctx.arc(this.x, this.y, this.radius, 0, Math.PI * 2);
ctx.fillStyle = `rgba(${this.color}, ${this.alpha})`;
ctx.fill();
}
}
class Rocket {
constructor(x, y) {
this.x = x;
this.y = y;
this.color = `hsl(${Math.random() * 360}, 100%, 60%)`;
this.particles = [];
this.angle = Math.random() * Math.PI * 2;
this.speed = 5 + Math.random() * 5;
this.lifespan = 100;
this.exploded = false;
}
update() {
if (!this.exploded) {
this.x += Math.cos(this.angle) * this.speed;
this.y += Math.sin(this.angle) * this.speed;
this.lifespan -= 1;
if (this.lifespan <= 0) {
this.explode();
}
} else {
for (let p of this.particles) {
p.update();
}
this.particles = this.particles.filter(p => p.lifespan > 0);
}
}
explode() {
this.exploded = true;
const numParticles = 50;
for (let i = 0; i < numParticles; i++) {
const angle = Math.random() * Math.PI * 2;
const speed = 3 + Math.random() * 4;
const lifespan = 100 + Math.random() * 100;
this.particles.push(new Particle(this.x, this.y, this.color, angle, speed, lifespan));
}
}
draw(ctx) {
if (!this.exploded) {
ctx.beginPath();
ctx.arc(this.x, this.y, 4, 0, Math.PI * 2);
ctx.fillStyle = this.color;
ctx.fill();
} else {
for (let p of this.particles) {
p.draw(ctx);
}
}
}
}
const rockets = [];
let autoShow = false;
let autoShowInterval = null;
let autoShowCount = 0;
function launchRocket(x, y) {
rockets.push(new Rocket(x, y));
}
function animate() {
ctx.fillStyle = "rgba(0, 0, 0, 0.2)";
ctx.fillRect(0, 0, width, height);
for (let rocket of rockets) {
rocket.update();
rocket.draw(ctx);
}
requestAnimationFrame(animate);
}
canvas.addEventListener("click", e => {
launchRocket(e.clientX, e.clientY);
});
function autoShowFireworks() {
autoShowCount++;
launchRocket(Math.random() * width, 0);
if (autoShowCount < 100) {
autoShowInterval = setTimeout(autoShowFireworks, 100);
} else {
clearTimeout(autoShowInterval);
autoShow = false;
}
}
document.addEventListener("keydown", e => {
if (e.code === "KeyA") {
if (!autoShow) {
autoShow = true;
autoShowCount = 0;
autoShowFireworks();
}
}
});
animate();
</script>
</body>
</html>