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REVIEW.md: pass 6 — gap A blocked (no hi-res source, 1000px ceiling), gap B dominant key done

d7f73cb0af251429b78cda35987faf84662d669e · 2026-06-27 14:46:54 -0700 · Steve

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commit d7f73cb0af251429b78cda35987faf84662d669e
Author: Steve <steve@designerwallcoverings.com>
Date:   Sat Jun 27 14:46:54 2026 -0700

    REVIEW.md: pass 6 — gap A blocked (no hi-res source, 1000px ceiling), gap B dominant key done
---
 REVIEW.md | 5 +++++
 1 file changed, 5 insertions(+)

diff --git a/REVIEW.md b/REVIEW.md
index 523b4f6..6f247e9 100644
--- a/REVIEW.md
+++ b/REVIEW.md
@@ -128,3 +128,8 @@ Net: the build now reads as a **convincing CGI render of a real showroom** — a
 to look for the tell. It is no longer "obviously a 3D demo." Closing the remaining gap is
 a source-asset problem (sharper swatch tiles) plus one lighting-authoring decision (commit
 to a dominant key), not a structural one.
+
+## Pass 6 (2026-06-27) — hi-res source check + dominant key
+- GAP A (swatch resolution): NO higher-res native China Seas source available. Shopify = 1000×1250 native (?width=2048 returns same 1000px); vendor quadrillefabrics.com S3 = 950×653, no larger variants (403). Within Steve's no-upscale rule, 1000px is the genuine CEILING — closing this needs re-shooting/scanning physical samples (Steve's decision). Not pursued (no upscaling, no invented imagery).
+- GAP B (lighting): committed to one dominant warm key (key 0.7→1.05, ambient 0.72→0.5, hemi 0.58→0.45). Photographic modelling/direction without crushing swatch legibility. FPS 72, errorCount 0, specs intact.
+- Grade: ~B (render side now near its ceiling; the remaining distance to A is the source-side swatch resolution).

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